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Topics - Sersch
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1
Pixel Art / [Feedback] Birdie
« on: February 18, 2018, 02:39:14 pm »
Would love to get some feedback/critique on this bird



It is supposed to be a monster for a Pokemon like game.

2
Pixel Art / Rock - monster
« on: October 25, 2017, 07:10:03 pm »
Started working on another monster, a rock with a plant on his head.



looking for some critique and feedback.
Especially not sure about the outlines for the plant.

3
Pixel Art / Mushroom monster
« on: October 16, 2017, 07:14:56 pm »


Critique & suggestions very welcome :)

4
Pixel Art / Sword kitty
« on: August 13, 2017, 07:43:40 pm »
Another monster for my game, "Kitty Slash" - looking for critique and suggestions



Also a bit of off topic question to native English speakers, does "Kitty Slash" sound odd/weird as a name or is it ok?

5
Pixel Art / [CC] Mountain Tiles & Backgrounds
« on: July 22, 2017, 05:26:03 pm »
I've been working recently on a hill/mountain Platformer tileset + parallax background and wanted to get some Critique/Feedback if i can improve something there


6
General Discussion / Zoom feature blurry with microsoft edge
« on: June 29, 2017, 03:55:46 pm »
Not sure where else to post it:

i recently started using Microsoft edge and the zoom feature (clicking on the image) displays the scaled image blurry and not sharp. Is this a known issue? Is there a way to solve it?

7
Pixel Art / [WIP][CC] Adventurer
« on: March 22, 2017, 11:54:18 pm »
Hey, i tried some kind of a mix of pixel & concept art. Working with this amount of pixels is quite unusual for me as i do mostly 16 bit like sprites. Its an Adventurer:



Any kind of critique and suggestions are very welcome!

8
Pixel Art / 16bit Monsters
« on: February 11, 2017, 11:34:58 pm »
Hello there,

I was lurking the forum for quite some time and decided to make a post. Since its my first post i would like to make a quick introduction of myself. I'm working as a programmer in the game industry. In my free time i'm working on pixel art game projects where i do everything myself. Since my pixel art isn't quite on a professional level yet, i would apretiate critique and suggestions what how i can improve.

The project i'm working on is a 16 bit monster collecting metroidvania game, project title "16bit Monsters". I would like to use this thread to post monsters i'm working on (there are not so many yet ;) ). The current idea is to use a mix of own creations, references to mythology and references to either popular monster from JRPGs of the 16 bit era or reintepretations of specific monsters from popular games of the 16bit era.

blob:


mecho-golem


tengu


monk


rachew


also here some of the animated ingame:


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