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Topics - Shavv
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Job offers / [CLOSED] Project in need of good pixel artist & animator
« on: August 22, 2020, 12:32:26 pm »
Hi my name is Shavv and im a solo dev for 14 years and im looking for someone who can provide sufficient art for a project im working on at the moment.

Info about the job:
- Payment goes by agreed price for assets not by hour
- Information about what and how is already cleared out and prepared for you
- Game thats a brawler with 2.5D view 
- Art style:


For more info please contact me on discord: Shavv#4530

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Unpaid Work / [removed]
« on: November 01, 2019, 06:09:30 pm »
[removed]

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Heey!

Im Shavv and project leader of a small team of 4.

  • 2 pixel artists
  • Music Composer and SFX designer
  • Me as Coder  :)

We are looking for a pixel artist to join us on https://itch.io/ 's biggest Game Jam with over 5000 participants!
Link to the game jam here: https://itch.io/jam/gmtk-2019

Our most recent work on a game jam: https://gm48.net/g/1364


Please message me on discord

Shavv#5098


Looking forward to working together with you!

4
Unpaid Work / Artists Required for MMO project
« on: December 19, 2017, 01:40:39 pm »
Heey guys,

I'm Shavv. Project leader in SaboTage and head coder for the team. We are making a MMO project With a small group of 5 people. We have been working on this project for almost 5 years. And recently we fitted every piece of the puzzle together to be ready for additional artists.

We are looking for Artist with a lot of passion for the game industry or MMOs that would like to get more experience with working as team, to make you ready for the next step further. We have other experienced artists in our team that can provide help with techniques and can help you grow as a pixel artist or concept artist.

For additional info, reply to this topic or send me a private message. Im also available on Discord almost 24/7. Shavv#5098. All questions are welcome. And have a great day.


5
Unpaid Work / Pixel Artist Recruitment for Unique Project
« on: December 15, 2016, 12:56:04 pm »
Heey guys,

My name is Shavv and i am the coder and leader of a small team. We strafe to create unique projects to include variation onto the indie market.

About the project:
- Due to the unique-ness of the project i will have a discussion one-on-one for those interested in helping the project. Tho i can tell its going to be a Multiplayer Arena based game with castle defending and Unique characters. 80% of the engine is done if not more.
- Team size includes 4 at this moment. For those searching for experience working on projects together please do sign up.

Screen:



Contact:
- There is a link on my profile to my skype
- Or aviable through PM

Don't hesitate to seek contact for more information, i'm happy to oblige.

6
Pixel Art / Critique wanted on a project
« on: September 20, 2016, 09:50:49 pm »
Hi my name is Shavv and i would like some critique on our current project Asantia. We were going for a simple but good looking theme. Not to much detail, but detail enough to see the difference in factors that are applied in the game and put under a loop. Now currently we are looking in re-vamping all the graphics to make it more appealing.

Note that I want to imply that i still want this to be simplified pixel art, but not sloppy pixelart (Like it maybe currently looks)

Things i would like to note before criticizing, where I would like a focus on:

- Player appearance
- Atmosphere
- Effects detail
- Pixel Lightning
- Super simplified Inventory icons

And if you have something to tell, what would you change, how would you improve it?

Quote from: Images










7
Unpaid Work / Asantia [Pixel Artists!]
« on: July 31, 2016, 12:26:53 am »
Hi, my name is Shavv or also known as
Im the leader of SaboTage. We are a small team of individuals that are working hard everyday on a project named Asantia. We are heavily searching for some Pixel artist who dont mind an easy drawing style and we are very flexible with you're creations. We are all hobbyist but take things very seriously. Let me first tell you what Asantia is about.

What is Asantia?


Asantia will be a Multiplayer RPG were you can explore the vast lore and world with friends. Action based combat with dodging and evading. Deep random generated dungeons and hard bosses to challenge. Fully customizable land for your Guild with Castle and City. Random NPC based shops and food supplies. Resource gathering to upgrade a variety of defenses, troops & land.

What will be so special about Asantia?


We are really focusing with on the Lore, Combat and Faction / Guild based wars. Also we'll provide Arena's were you can test your skill and builds. Now here comes the fun part...

Asantia will provide players with the option to make there own skills. Based on each Lynx you gather you are able to craft different skills. These will be sorted in categories:

  • Body
  • Mind
  • Artificial

Body stands for the movement and casting of the spell. Most likely this would be the Animation of the skill. Mind stands for the spell itself. Artificial provides extra effects. You can combine certain Lynxes with each other to get your own skills and make different builds. We also have elements that you can link to your skill to have special effects, outcomes and appearance.

  • Fire
  • Wind
  • Electro
  • Water
  • Earth
  • Life
  • Death

We have elemental combo's for a wide arrange of combinations up to 35 different elements. Each element is able to merge with another, even if you merge the same one and will also effect your spells. Even with those combinations elemental natures also have weaknesses against other combo verities.

What will you get with each combination?
That is for you in-game to discover. Just like all of the features Asantia will provide. We dont want to give out all the information yet and have you a peeked you're interest.


Okay, ideas are great, but how far are you actually?
We are almost done with the whole engine. We are re-arranging the whole Multiplayer engine we are using to make it even better later on. Only thing that needs to happen after that is level building and storytelling. Concepts are all done. Storyline is almost complete but we have a vast story already in store ready to set on fire. We are looking for Temporary but definitely Staying Artists who would like to join the crew of SaboTage.

Job details
We are searching for some hobbyist pixel artists, who don't mind asking questions and add there thoughts to the project itself.

The game itself will be Free-to-play with Membership options. Early-access will have payed entry. These Profits will we divide on how much work there is done by the member and will in most cases be evenly divided (doesn't include temporary help from others who are outside of the team).

Team:
SaboTage enlists of  four people currently. With now and then people to help temporarily, mostly of them spriters.


Thanks everyone for reading,

Shavv

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