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Topics - HezaKey
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Pixel Art / Snake Curses- Walk Animations
« on: June 12, 2014, 11:34:08 pm »
I'm slowly but surely trying to animate the main character sprites for my silly game art project Snake Curses.  http://wayofthepixel.net/index.php?topic=15803.msg148151#msg148151
But since I am not an animator of any sort, I thought the animations could use their own special attention here.

My gut says something is off, but I don't where or how things got off pace.
Still a lot of stray pixels blinking on and off, but I want to be sure I have the movement spot on before doing hours of cleanup.


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Pixel Art Feature Chest / GR#226 - Snake Curses - Gameart
« on: September 20, 2013, 03:02:46 am »
Current version:



EDIT: Hey, long time no see. Photobucket imploded, so I've tried my best to replace all the images. However, I've lost track of some of the WIP versions, so they may not all be the exact versions they were before.

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Hey, I'm actually brand spankin new here, and to pixel art in general.  I see a lot of really talented people here, like holy moses, be still my beating heart.
It been pretty fun looking through all the threads, so I thought I'd post my own work here.

Anyway, my personal project is to create all the artwork for a game.  It's an adventure of sorts through an endless forest.  I have juust enough assets to create some basic scenes, but I'll be here awhile.

I'm using oversized tiles (64x64).  It might be a little strange, but I was shooting for something that'd look nice on my poor 10 inch screen and also my massive 19inch screen.
Anyway, through making these I'm starting to understand that pixel art has it's own unique challenges.


This is my demo image.  I haven't made tiles for dappled light yet, and the branches are sort of set in their approximate positions (I just spotted some runaway dither in the branche's shadow), but this otherwise shows how I hope all these tiles will work together.


Player character.  There's going to be so much regret when I go to animate her.

-Old version of tree tiles I can't find anymore were once here-


Water has been my latest attempt.  These are animated to look like a swiftly running stream.  I'm planning to make some different animations to go with still water, and a later a lake.
It's so hard to find examples of animated water tiles. 


Seeing how I could tile it.  Seems pretty versatile so far.  I do need to go back and make a couple new tiles.  This water still needs some work though.  Maybe I should draw the trees reflection on it?  In any case, the tree trunks are certainly glowing bright.


Then there was this stupid thing.  They almost work in small doses, but tiled it's a little bit eye watering.


This is still very much a work in progress.  I just may be a little bit too pleased with how that snake temple it turning out.  Going to try something later to make the curves look smoother.

I think that's it for now.  I'm working at them in a random fashion.  Maybe I'll do more trees next, or sprites, or who knows?



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