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Topics - tomic
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Pixel Art Feature Chest / GR#074 - 2 WIP's - Scenery
« on: August 17, 2011, 05:02:53 pm »
hey people,

here are 2 pixels that are lying on my harddisk for way too long.
useful feedback very much appreciated. help me getting'em off my dump! :)

1st one is this pitiable, lost robot looking for charge.
it's pretty close to what i would call finished, so i'm not keen to do any *major* changes, but i'd still like to hear your suggestions on background color and the blinking.. as pixeljoint's forum wasn't of much help there :/ btw my first piece using grafx2's layer support.


(basic version)

batterie blinking issue


as above, but w/ additional blinking display (not sure if anyone will notice that). maybe i should additionally do some red reflections on his metal-suit

or
background darkening to give it some sort of pulsating feel, is that any good?


as above, but inverted. better? i've seen it so often i can't judge anymore :)

background palettes

.. ..



2nd one
is something that evolved from a donkey-cart sketch and is untouched since early 2010.. but my fingers are itching to restart working on it again as soon as i finish some real constructions zones at work :/



palette does heavily suffer from playing around with the contrast between foreground and background (lots of color-doublettes here).. thus the first thing on my to-do list would be transferring fore- and background to layers and optimize the palette.

(and yes, i used parts of the background for my secret santa :) )


thanx,
tomic

2
Pixel Art / low battery..
« on: August 24, 2010, 07:40:13 pm »
hey everyone..

working on resurrecting something from my dump:



yet i feel that i should breath some more life into the palette..
on the other hand, though, a too saturated/fresh palette would probably
destroy the low battery feel

i maybe just need a few more second opinions on that issue..
edits heavily appreciated :)


(just in case: the grafx2 fake-layer-gif is here:
 http://www.piexeln.de/_wip/rob022ld.gif)

cheers,
tomic

3
Pixel Art / pixeljoint moon challenge..
« on: July 28, 2009, 07:03:13 pm »
.. has to wait,
i'm struggeling with something else:



are water/waves any good?
deadline is saturday, there's a shitload of stuff to do and i'm not sure if the waves work..

backup-plan:


4
Pixel Art / [wip] dude, get yourself a notebook!
« on: August 04, 2008, 10:41:44 am »
hi everyone.
haven't posted anything here since joining in january 2007.
but now your help is appreciated again =)




my piece for the evoke demoparty next weekend and i feel a bit stuck with the foreground:
any ideas how to fill? (i already have 2 stumps, big leaves are not a good idea as it's not a tropic forest,..)

also: still not sure if speechbubbles are a good idea. suggestions?

5
Pixel Art / [WIP] monkey island piece
« on: January 27, 2007, 04:56:05 pm »
i've been working on this one for quite a while, started around xmas 2005(!) but work and doing other pixel pieces distracted me from finishing it.. posting it here as wip probably accelerates me to finalize it  ;)



yep, base is steve purcells ingeniouis monkey island cover (no need to post a reference everybody knows =)
i am collecting old lucasfilm adventures in original boxes and was very desperate to pixel my favourite covers (if i get this done there are zak mc kraken and maniac mansion still waiting)

copied the original box using the grid method (no, i didn't pencil the grid on my beloved box, i've got an office copier =).. with individual grids for every part (skull, cannibals, pirates,..) as the original is portrait format and i needed 320x240 landscape (this piece was done for the pixel competition of the pirate-themed tum2005-demoparty)

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