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Messages - mafon2
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1
Pixel Art / Re: Attack Animation
« on: February 09, 2017, 08:45:58 pm »
I think the hair should be more "kinetic".

2
Pixel Art / Re: 16x16 Raptor Thread
« on: February 08, 2017, 04:14:36 pm »
Read you loud and clear.



it'll be rendered at 1:2 or possibly 1:3.

3
Pixel Art / Re: 16x16 Raptor Thread
« on: February 08, 2017, 02:41:29 pm »
Lower the head for a clearer and more expressive run!

You're right!



Thanks.

4
Pixel Art / 16x16 Raptor Thread
« on: February 07, 2017, 05:52:18 pm »
I was working on a game last year, didn't finished it, but decided to return to it lately and add more stuff I won't complete. As you know: everything's better with dinos. Even if it's a puzzle game.

Raptor's walking (patrolling).


I made his head stay on the same level, 'cause chickens walk this way.

Raptor's running


Now it got the sight of you!
It's so engaged that it can't stabilise its had anymore.

Raptor's turning (4 frames)


There was a 5th frame with it facing straight at the viewer, but it didn't look right. Or did it?

Raptor's turning (5 frames)


•••

And the fun thing: there's close to zero animation in the game, but I just stumbled on this forum and it's so great and inspiring, I couldn't help myself, but to animate something.

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