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Messages - ChrisN
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1
Hi!
 I just want to announce that I will be able to do part-time freelance! :y:

I have a broad expertise ranging from many art disciplines. But I prefer mostly working with FX!

Here are some highlights of my portfolio with a extra emphasis on pixel art:
(sorry about the overload of gifs, but animations work better when they are moving!  ;D

Contact me at nordgren@hotmail.com

My FX reel:
https://www.youtube.com/watch?v=sF81rwen_fw

Portfolio at: https://www.artstation.com/artist/chrisnordgren


Pixel art pieces:



Serious Sam's Bogus Detour:






Hammerwatch 2:





(Away team)



Last Invader (made in unity)






3D - Deadlocked Prime: (made in unity - work-in-progress) (devlog: http://polycount.com/discussion/174914/deadlocked-prime-3d-pixel-art-fps-devlog/p1)









3D pieces




Contact me at nordgren@hotmail.com
If you want to see more check out my Portfolio at: https://www.artstation.com/artist/chrisnordgren

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Devlogs & Projects / Re: Huge Swords and Tentacle Monsters
« on: September 08, 2016, 08:51:05 am »
Happy to see this thread is still alive! :D The monster looks great

I would lie if I say I am not envious working on such a cool project :)

I scrolled through Matwek's art, this is gonna be really nice. I will be following the project eagerly :)

3
Devlogs & Projects / Re: Huge Swords and Tentacle Monsters
« on: August 03, 2016, 09:17:21 am »
Wow, this is amazing! I think you really have solid base for a pc/console game. If I were not busy I would totally jump into this.

4
2D & 3D / Deadlocked - Low Rez Jam 2016
« on: April 21, 2016, 08:34:23 am »
 Made this game with other people some for the Low Rez Jam 2016.



I am really happy with the results even for its limitations! :)

Gameplay video:
https://www.youtube.com/watch?v=8KWcy2fdnEQ

Game:

https://itch.io/jam/lowrezjam2016/rate/62924

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Pixel Art / Re: Hair Blowing Loop
« on: March 28, 2016, 08:51:18 pm »
wow great job man, looks great!

I don't mind that the wind effect is strong, It looks nice for this piece atm.

Currently the beltbuckle seem to move a bit robotic, maybe less movement or try making it move in a arc(a la illusion of life).

overall I think the character looks great

If you would to continue working on this piece it I suggest having the character idlebouncing to a small degree.

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Pixel Art / Re: Hair Blowing Loop
« on: March 23, 2016, 08:35:01 am »
Great that you can visualize because I have a hard time finding solid refs:

Pocahontas (better ref):
https://45.media.tumblr.com/5b07e58be75ef5ff4b768eaab37de571/tumblr_n25ah4K8om1tqs1heo1_500.gif

Badly animated but got has useful frames
https://www.youtube.com/watch?v=mclL5SCm31c

basic loop idea, but with the whole body. (missing the hair physics)
http://shidatheumbreon.deviantart.com/art/Shida-s-Hair-In-The-Wind-Flash-Animation-392749847

You want the wind to pan over the whole body like a sinus curve
http://www.toxiclab.org/img/20065322_img4.gif

First it builds up volume, snaps out and retreats with some fallback and then repeats

I hope this sparks an idea for you

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Pixel Art / Re: Chibi Archery Chick Shooting
« on: March 22, 2016, 01:02:55 pm »
Looks really neat! :)

But hey where the arrow?

8
Pixel Art / Re: Run cycle.
« on: March 22, 2016, 12:01:53 pm »
nice work on the running animation with the legs

I think you should go for a whip-wave animation on the hair. Currently it feels all over the place

9
Thanks Druvan!

Yeah I don't really know whats going on, at least "conjuring"! :D

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Pixel Art / Re: Hair Blowing Loop
« on: March 22, 2016, 11:57:11 am »
The sprite looks really great

I think I would go for a wave on the wind animation, currently everything is just swaying back and forth.
I think it would look better if the wind start from the top and goes down.

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