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Messages - Super17
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1
Archived Activities / Re: Secret Santa 2017
« on: December 26, 2017, 02:00:17 am »
Thanks so much Kelnan for the gift! It's always great to come home late to enjoy this thread!

2
Pixel Art / Re: [WIP][CC] Woman portrait
« on: November 23, 2017, 09:38:34 pm »
I'm not a guy of many words, so here is a quick edit:


Overall more colors, more contrast, more shadows.

3
Archived Activities / Re: Secret Santa 2017 Sign-Up
« on: November 21, 2017, 06:09:11 pm »
Here we go again!

I like the following:
- Dryads, Mermaids, Angels and such
- Ancient and traditional armor/clothing
- Landscapes with mountains and trees
- Hard/colored light
- RPG mockups
- Style of SNES era RPGs
- Ancient south/latin american cultures
- Ancient persian cultures
- Ancient germanic cultures
- Magic the Gathering (Card Game)

I do not like:
- Manga/Anime
- Cuteism
- Gore
- Tanks, Jet Fighter, weapons like MGs and other modern military stuff
- Modern japan/usa/british related stuff in general
- Modern popculture stuff in general

CHALLENGE: Mix at least 3 topics I like!

Looking forward to the results :)

4
Portfolios / Re: Pixelartist Super17 (Tiles, Assets, Illustration)
« on: October 30, 2017, 10:04:29 pm »
Open for commissions and medium sized projects again! Just leave me a message per Mail or contact me via Deviantart or Twitter.

5
Portfolios / Pixelartist Super17 (Tiles, Assets, Illustration)
« on: March 14, 2017, 04:58:01 pm »
Freelancer for Pixelart and Illustration

Hello, glad to have you here at my portfolio!
My name is Fabian, but I'm probably better known as Super17, Trick17 or even the german equivalent “tricksiebzehn”.
I started doing pixelart around 2006 and continuously got more interested in the medium and the indie scene. I worked for some small projects specialized in tilesets, backgrounds, portraits and characters over the time.
In addition to pixelart, I do digital painting, also portraits, character and background.

Contact

Email:             fabian.n.fischer[at]gmail.com
Deviantart:   trick17.deviantart.com
Twitter:          twitter.com/trick_siebzehn
Skype:            f.f...
Discord:         tricksiebzehn#6048


Screens





Tiles & Assets





Artwork & Portraits





Paintings
(Click for full view)


Contact

Email:             fabian.n.fischer[at]gmail.com
Deviantart:   trick17.deviantart.com
Twitter:          twitter.com/trick_siebzehn
Skype:            f.f...
Discord:         tricksiebzehn#6048

6
Archived Activities / Re: Secret Santa 2016
« on: December 26, 2016, 12:22:09 am »
Thanks SolidM for the beautiful Mountain, really dig the colors :)

To Wolfenoctis: I'm glad you like it, wasn't sure about the gorgo theme. The piece itself was intended to be bigger, maybe I will continue working on it.
To 32: Much appreciated!

Really nice pixels all and Merry Christmas everyone!

7
Archived Activities / Re: Secret Santa 2016 Sign-Up
« on: November 22, 2016, 06:55:15 pm »
I'm in again.

I like the following:
- Dryads, Mermaids, Angels
- Ancient and traditional armor/clothing
- Landscapes with mountains and trees
- Hard/colored light
- RPG mockups
- Style of SNES era RPGs
- Non-european musical instruments
- Ancient south/latin american cultures
- Ancient persian cultures
- Ancient germanic cultures
- Magic the Gathering (Card Game)

I do not like:
- Manga/Anime
- Cuteism
- Tanks, Jet Fighter, weapons like MGs and other modern military stuff
- Modern japan/usa/british related stuff in general
- Modern popculture stuff in general

CHALLENGE: Mix at least 3 topics I like!

Looking forward to the results :)

8
Pixel Art / Re: RPG graphics for an long time project
« on: April 06, 2016, 04:01:04 pm »
Looking awesome. So much work put into this! It must be finished!

Personally I would love to see a shadow layer put down which just details the primary blocks of shadow. I also boosted the contrast slightly of the entire town:



It still feels pretty dull and gritty though, maybe it's what you are going for, but you may want to add some flower beds or flowers on window sills etc. to liven it up and broaden the appeal. Your other screenshots are pretty cool. Keep pushing!
Thanks. Ye, shadows a nice, but not possible to implement, to much work unfortunately. And yes, the city is supposed to look dull and unfriendly.

To 0xDB and trough: trough is right. Shadows are, as I said, not easy possible, just within the tile. But I will look into it.

9
Challenges & Activities / Re: Hexquisite Corpse III
« on: March 19, 2016, 11:21:04 am »
Great job everybody, really cool stuff. And have to agree tomic that the technical implementation and organisation is top notch. Looking forward to the next one.

10
Pixel Art / RPG graphics for an long time project
« on: March 18, 2016, 06:43:05 pm »
I know there is a sub forum for games, but I don't want to talk about the game itself, just the graphics. Hope it's fine that way.

Short info about what this is for, skip this block if you just want to see the graphics:
I started with this more then 6 years ago with a simple program called "RPG Maker 2003". It's easy to use, but also very restricted, allowing just a limited size for tilesets and limited frames for animation. They are a lot of workarounds and third party programs which I use, but the size restriction still remains.
At first, I just copied graphics from existing games from the SNES era, but after some practice with our beloved pixels, I wasn't satisfied anymore and wanted to do all the graphics by myself. So I began to replace the copied files one by another, which was and still is problematic sometimes due to the restrictions.
Well, I wouldn't start a game project with this engine anymore, but I can't give up of this project because it has over 5 hours of playtime and it would be to much work to redo everything.


So here are some screens from the oldest assets which I started in 2011. There are many more, but I just want your opinion on these for now, because I think there are some problems here and there. I worked with a limited palette to give a certain look to every area, but maybe it's to limited or not that good. I think I can do this better today, but I wanted to hear some opinions before I look over them and move on. Please ignore the characters.

The set with palette etc:




In game screens:
   

   

There is a transparent picture above the scenes to give some sort of fog/light effect.

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