Pixelation

General => Challenges & Activities => Archived Activities => Topic started by: ptoing on April 22, 2008, 03:47:47 pm

Title: Isometric Collaboration IV - DONE!
Post by: ptoing on April 22, 2008, 03:47:47 pm
Miascugh made this some time ago (template and banner) to cheers to him. But he has no time atm, and since this forum needs some more activity I though I will start this off now.

It is upon us! Round 4 of the Isometric Collaboration. The rules are basically the same as last time, scroll down to read them again.

The base:

As stated, red tiles are taken but also read what people wrote in their posts, as it might happen that the image is not 100% up to date.

(http://pixelation.org/upload/isocollab4/isocollab4final.gif)

For those of you who don't know the rules, they are as follows:


Ready, set, go!

Slightly altered to fit the new base.

Note: What's different this time, though, is that only 5 faces at a time may be reserved at most (since there are some rather extensive patch-connections).
I also inlcuded a cleaner small version so it is easier to make out the structure at a quick glance.

Some of you guys have used colours which are not from Arne's palette. I edited the image so that there are only 3 additional colours it now.
Those 3 colours are the grey background, and the horrid magenta and green. These colours are not supposed to be used in the image and should be gone at the end (apart from the grey, which you should not use either tho)
So if you used any colour which is not in Arne's palette (including the grey background one) it will now flash green/magenta and I urge you to edit it and post the edited tile(s). Thanks.

TILE STATUS:

DONE:
AlienQuark: 11, 4
Arachne: 13, 14
big brother: 74, 77, 78, 105
buloght: 40
cave: 108, 112
ceddo: 12, 102, 116
Conceit: 23, 30, 58
Cow: 72
Cure: 44
Dennis: 8, 50
Dokozai: 115
Doppelganger: 43, 75, 76, 107, 62
Dusty: 111
Evil-Ville: 97
Fatalis67: 59, 110
Feron: 57
Froli: 65
Gunne: 45
huZba: 25, 26
Ichigo Jam: 24
ilkke: 28
Jacky-Boy: 20
JJ Naas: 71, 81, 84
Joe: 9
KAT: 48
Kaczor: 17, 35
Kazuya Mochu: 89
Kren: 94
Lackey: 53
Larwick: 98
L___E___T: 7
madPXL: 109
malor: 103
MashPotato: 2, 3
Metaru: 31
Meta|Fox: 27
mice: 85
Mirre: 16, 36
Opacus: 52, 82, 83
pain: 73, 79, 80, 104, 100, 92
Pestilence: 32
Raytheon: 15, 37, 38
Reo: 47
robotacon: 54, 61, 66, 91
Rosse: 51
Sabata: 19
shasheen.: 6
Shoy: 106, 113
Shrike: 22
skamocore: 21, 114
Skurwy: 46
snake: 39, 41, 42, 67, 90, 18
Souly: 29, 33, 34
surt: 63, 64, 93, 96
ter-o: 117, 86, 69, 87, 88
Trueno: 99
Vertigo-Zero: 95
victorX: 101
vierbit: 55, 56, 60, 49, 70, 68
Xion: 10
Zccc: 5
Zenobia: 1
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Doppleganger on April 22, 2008, 04:10:11 pm
Awesome! I missed my chance last time, but not again.

I would like to reserve 107,76,75 and 43. I probably won't be able to get to them until early May, so my inactivity will have nothing to do with the fact that I don't intend to do them.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Terley on April 22, 2008, 04:24:50 pm
Bring it on  >:D

69, 86, 87, 88.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Feron on April 22, 2008, 04:45:14 pm
32, 31, 57

thanks :P
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Zenobia on April 22, 2008, 05:55:49 pm
Yes awesome, I missed last time as well.

I'd love to claim 1 - 2 - 3
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: robotacon on April 22, 2008, 06:00:44 pm
 
 54 - 61 - 66 - 91
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Ar on April 22, 2008, 06:11:49 pm
Being small part of big masterpiece. So exciting.  :P

73- 79- 80- 104 for me!
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: big brother on April 22, 2008, 07:36:24 pm
74, 77, 78, 105 please
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Opacus on April 22, 2008, 08:16:38 pm
52, 82 and 83 for me.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Shrike on April 22, 2008, 08:17:40 pm
 I've never done this before  :-[
but...

ill take 22-23-24-25-26 please. :D
Whoops, colors don't correspond.  :-X ill take 22,23,24. really this time.

it'll be awesome!
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Incendax on April 22, 2008, 08:27:56 pm
I've been eager to get into one of these
I'll take a stab at 63 - 64 - 93 if I may
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: 0xDB on April 22, 2008, 08:36:20 pm
Number 8 for me please.

I have some questions of technical/organizational nature:
Is there a time limit until someones reservation is nullified in case he/she does not manage to submit anything?

Each tile has 4 borders and each of these borders is shared with another tile. Which of the borders(left, right, up, down) are part of the tile we do and which shall be part of the adjacent next tile?

If there is "nothing" in the space above/below/next to our tile, may we draw freely over the background color?
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: vierbit on April 22, 2008, 08:47:23 pm
55,56,60 looks nice to me.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: hiddeo on April 22, 2008, 09:10:05 pm
49_70_82_83_52  for me please.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Kren on April 22, 2008, 09:19:08 pm
94 for me please.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Malor on April 22, 2008, 09:30:05 pm
77,78,105 would be good  ;D
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Xion on April 22, 2008, 09:44:24 pm
10 plz
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: madPXL on April 22, 2008, 10:14:20 pm
109,110 would be nice
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Cow on April 22, 2008, 10:34:09 pm
I'll take 72 for now. :)
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: skeddles on April 22, 2008, 11:07:41 pm
Can I reserve 58 for now, but wait for a couple people to post before I make mine? :D
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: miscdude on April 22, 2008, 11:51:32 pm
111, please.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: SolidIdea on April 23, 2008, 02:03:08 am
{ 100 - 101 - 117 } am get  ;)
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Talos on April 23, 2008, 02:11:16 am
I'll start small. 30. My first post on Pixelation :D.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Sabata on April 23, 2008, 02:36:22 am
59-62-65 plz
first time on a collaboration.... hope not to disappoint.  :-[
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: AlienQuark on April 23, 2008, 03:21:59 am
11
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: JJ Naas on April 23, 2008, 07:20:57 am
71 84 83 for me please. :)

EDIT:

Sorry, I meant... 71 81 84

My mistake..
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: huZba on April 23, 2008, 07:25:14 am
25-26 thanks!
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: leroy on April 23, 2008, 07:38:15 am
nothing lol


Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: Titan on April 23, 2008, 07:46:16 am
68, 89 - thanks mate

this is gonna be good
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: shaheen on April 23, 2008, 07:54:40 am
6!
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: ilkke on April 23, 2008, 11:39:56 am
20,21,27,28 while there still are any left!
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: ptoing on April 23, 2008, 12:00:38 pm
Updated the image and list and also the rules. They should answer the questions Dennis asked.

hiddeo and Sabata have been ignored so far because some of the ones hiddeo chose were taken and Sabata's were not all the same colour.

leroy: Nice going, but I would appreciate if I would do this alone. I have enough time and this way people wont get confused.
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: fil_razorback on April 23, 2008, 12:00:50 pm
53 (I'm a lazy boy)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: 1st on April 23, 2008, 02:12:24 pm
49 and 70  :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Rosse on April 23, 2008, 03:05:04 pm
Tile 51 for me, please.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: L___E___T on April 23, 2008, 03:42:44 pm
Can I grab lucky number 7?

Thanks!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Souly on April 23, 2008, 03:59:11 pm
29,33,34
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ndchristie on April 23, 2008, 04:10:46 pm
I hope most of these people deliver, lol.  that's an awful lot of red to see without any pieces made ^^.

If i find some time at home this week I might go for it, but i'll lay off reservation until then.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Xion on April 23, 2008, 05:35:10 pm
Is there  a theme? I hope the stuff can get tied together nicely if everyone has their own ideas distant from those next to them.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: cave on April 23, 2008, 05:36:00 pm
I'll take 108 and 112 please.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: FuzzballFox on April 23, 2008, 06:35:21 pm
I'll take 13 please! :3
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: fil_razorback on April 23, 2008, 06:47:30 pm
#53 done
(http://xs126.xs.to/xs126/08173/isocollabiv_53994.png)

(woot, first tile in :P)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: mrmean on April 23, 2008, 07:12:33 pm
ill take 115 :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Reo on April 23, 2008, 07:35:54 pm
47 please ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: skeddles on April 23, 2008, 07:46:59 pm
#53 done
(http://xs126.xs.to/xs126/08173/isocollabiv_53994.png)

(woot, first tile in :P)


Its good, but I think the perspective is wrong. Compare it to the mini one.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: AlienQuark on April 23, 2008, 08:10:41 pm
It's not so much that it's wrong, but it's going to make things more difficult for the people next to those tiles to do, since the depth has been screwed with...  :blind:
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: fil_razorback on April 23, 2008, 08:54:01 pm
Anything wrong with breaking the grid AND the template ? :P
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on April 23, 2008, 09:50:50 pm
The template should if possible not be broken I think. Otherwise it could get way too confusing. Gonna make an update tomorrow, need to sleep now.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Shrike on April 23, 2008, 09:52:49 pm
Is there  a theme? I hope the stuff can get tied together nicely if everyone has their own ideas distant from those next to them.

Judging by the first entry, i'm going with a castle. ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: tehwexxl0rz on April 23, 2008, 10:54:20 pm
62, 65, 92, please!!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: fil_razorback on April 23, 2008, 11:16:07 pm
The template should if possible not be broken I think. Otherwise it could get way too confusing. Gonna make an update tomorrow, need to sleep now.
Alright, i'll edit my tile then.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Perciv@l on April 23, 2008, 11:32:21 pm
{15-37-38} plz.

Let's see if I finish mine this time.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: I Am Uh on April 24, 2008, 02:27:50 am
29 34 33 plz

[EDIT] UNRESERVE THOSE PLZ
Title: Re: Isometric Collaboration 4 - IT IS UPON US!
Post by: leroy on April 24, 2008, 08:29:16 am
leroy: Nice going, but I would appreciate if I would do this alone. I have enough time and this way people wont get confused.
Just temporary so It'd be easier to see which tiles were taken and where they were, it was getting kinda confusing after the first posts. :) I'll take it off now.


everyone good luck
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: hiddeo on April 24, 2008, 09:24:19 am
sorry for mistake

106 113 and 114 are free i hope
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on April 24, 2008, 11:52:48 am
OK, updated again. I Am Uh needs to choose again if he wants to take part.

Cool, fil, it's better to make it not confusing on purpose ;)

Only 34 tiles left btw.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: snake on April 24, 2008, 01:11:40 pm
I'll have 39 - 41 -42 please.

Should have checked here  earlier.  :-\

Looking forward to this. The last one was a blast. And explosion if you will.  :y:
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: 8bitty on April 24, 2008, 04:40:49 pm
44 and 74 please! cheers.  :-*
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Shrike on April 24, 2008, 10:22:00 pm
is it okay if i post WIP's of my entry here? obviously, i have never done this before. :P
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Redshrike on April 25, 2008, 12:59:20 am
I'd love #99, if that's ok.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on April 25, 2008, 06:53:22 am
uh, am I remembering this wrong or was there a lot more making and a lot less taking at the earlier stages last time we did this?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Panda on April 25, 2008, 08:03:50 am
Yeah.
On the one before there was already an entry on reply 4, and by the end of the first page, at least 20+.
So less talking and more pixelling!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ilkke on April 25, 2008, 11:19:39 am
When we submit, we can pick again?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Panda on April 25, 2008, 11:21:30 am
If there are any empty tiles left, sure.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Kaczor on April 25, 2008, 12:06:06 pm
17, 35 please :).
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: L___E___T on April 25, 2008, 12:45:51 pm
I want to wait until people post a few tiles before I decide what colours to use, and I think that plays a big part in what I make.  Plus I'd like to blend in to adjacent tiles somewhat.  I'll get started now, can always edit :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: tocky on April 25, 2008, 02:35:45 pm
67-90, please.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Larwick on April 25, 2008, 04:21:53 pm
I was going to wait till i saw some tiles on the piece before i decided where i would go or what i would do... but it seems less likely that this would be possible. Although i'm still gunna wait. :)
Good luck people! I have high expectations for this...  :y:
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: JJ Naas on April 25, 2008, 08:08:35 pm
That's how I'm feeling as well.. I'm waiting for someone to show the way. The previous collaboration was so awesome that I get cold feet just thinking that the awesomeness of this one may depend on what the first piece will be like. So.. who's got guts? Post the bloody piece so we can get on with this!  (But not me) *hides*
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on April 25, 2008, 08:11:25 pm
I really want to do the first one, 'cause then everyone else will follow it xP
Unfortunately, I'll be getting up at 4 AM to fly to Sweden, so I can't get anything in until tomorrow night.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: cave on April 25, 2008, 09:24:08 pm
That's how I'm feeling as well.. I'm waiting for someone to show the way. The previous collaboration was so awesome that I get cold feet just thinking that the awesomeness of this one may depend on what the first piece will be like. So.. who's got guts? Post the bloody piece so we can get on with this!  (But not me) *hides*

Well when you put it this way, it's obvs that Snake should post first. BTW, how about we use the featured Generic-16 color pallete that Arne made?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: KAT on April 25, 2008, 09:48:37 pm
48 please ;P
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Kren on April 25, 2008, 09:51:53 pm
That's how I'm feeling as well.. I'm waiting for someone to show the way. The previous collaboration was so awesome that I get cold feet just thinking that the awesomeness of this one may depend on what the first piece will be like. So.. who's got guts? Post the bloody piece so we can get on with this!  (But not me) *hides*

Well when you put it this way, it's obvs that Snake should post first. BTW, how about we use the featured Generic-16 color pallete that Arne made?
I love that idea, it will unify more the piece.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: buloght on April 25, 2008, 10:29:42 pm
big brother: 74, 77, 78, 105

You marked bb as 74 but left the tile un-red.

I was going to follow larwick and adarias on checking how it develops. But it looks like tiles are dissapearing. I'd like 40 then :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 25, 2008, 10:40:41 pm
UPDATED! ALSO USE ARNE'S PALETTE!!!! Apologies to those who already started.  :angel:

(http://www.wayofthepixel.net/pixelation/upload/features/05_arne/16pal_v20.gif)

also, buloght: Thanks a bunch!! I wrote 8bitty a pm because he picked 74, my mistake. 44 is reserved for him if he wants it. If not I will free it again.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Incendax on April 25, 2008, 11:02:37 pm
We're suddenly restricted to 16 colours now?  Ahh man, I'm going to have to start over on my part then... I thought we could use more than that and im not very good at low colour palettes :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 25, 2008, 11:05:00 pm
See it as a challenge and it's good practise :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Incendax on April 25, 2008, 11:09:09 pm
Yeah I guess... was hoping to drop in my submission in soon but I'll have to try and figure out how to repair it now, or start over.
Ahh well, I'll see what I can do with it.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on April 25, 2008, 11:25:08 pm
okay, 46. and 9. (if possible) pretty please!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: vedsten on April 26, 2008, 12:01:41 am
95-96

And good call using Arne's palette  :y:
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Sherman Gill on April 26, 2008, 12:56:07 am
95-96
I'll take that 96, since you broke the rules :mean:
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: vedsten on April 26, 2008, 01:07:56 am
Vuck, I gotta start reading those posts more thoroughly. I'll stick to 95 then
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Conzeit on April 26, 2008, 01:52:39 am
I think I'll wait until people start dropping out, it is ridiculously 'taken' and unfinished
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Mirre on April 26, 2008, 03:00:04 am
{16-36} pretty please :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: tocky on April 26, 2008, 09:06:36 am
Quote
big brother: 74, 77, 78, 105
...
malor: 77, 78, 105

Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: zephiel87 on April 26, 2008, 09:28:18 am
102 and 116, doesn't look like they've been taken.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Reo on April 26, 2008, 11:45:04 am
I would also like 98 and 46 if thats ok.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 26, 2008, 12:29:18 pm
Woah, tocky, thanks a bunch. I totally overlooked that one. fixed and wrote malor a pm.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on April 26, 2008, 03:02:38 pm
Quote from: Reo
I would also like 98 and 46 if thats ok.

Quote from: Skurwy
okay, 46. and 9. (if possible) pretty please!

;)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ilkke on April 26, 2008, 03:30:26 pm
I'm out for the time being.
Please unreserve 20, 21, 27, 28.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: 0xDB on April 26, 2008, 03:58:06 pm
Some green alien creatures with dongles on their heads have landed to claim ownership of the territory. The snake is coming out of the crack to greet her new neighbors.

I hope I'm still allowed to change my piece later.
Here's what I've got so far (piece no. 8):
(http://img165.imageshack.us/img165/3918/piece8kq1.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: JJ Naas on April 26, 2008, 05:01:19 pm
Righty ho, here's my WIP piece. It's still very muchly unfinished and lacking in detail, but I'm gonna go ahead with this idea. A totally opposite climate to Dennis's piece. ;)

(http://ungroup.net/jjntemp/digikuvia/jjnaas.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Xion on April 26, 2008, 06:03:52 pm
(http://aspekketoyo.googlepages.com/myisolo.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Malor on April 26, 2008, 10:36:19 pm
 well darn. Well 103 will do for me then :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 27, 2008, 12:42:41 am
Nice starts guys :)

Updated. The dithered tiles are to be decided as both skurwy and Reo have claimed 46 and then each also another tile which is not connected (against the rules). So they both have to state which tiles they want. Skurwy has first dibs on 46 but if he releases it this would go over to Reo of course.

I wrote them PMs so it should soon be clear which ones will be whos.

AGAIN, PLEASE EVERYONE, BEFORE PICKING TILES, PLEASE READ THE RULES. Thanks.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Xion on April 27, 2008, 04:44:39 am
59, please
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: legofreak on April 27, 2008, 05:31:52 am
is 27 connected to the lighter purples? either way, can i have 27?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Gunne on April 27, 2008, 06:57:36 am
Can I have   7  ,  45 please? :D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: shaheen on April 27, 2008, 07:08:50 am
L___E___T has already reserved 7 if you check the first page, it just hasn't been reflected in the image, though. Must've been missed.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Gunne on April 27, 2008, 07:21:03 am
Aah I see.Thank you for letting me know, I'll take 45 then. ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: JonathanOfDrain on April 27, 2008, 08:36:36 am
Can I have 21? and 20? Yes. I would like to purchase a tile 21 and 20. Same color so it works. :]
Thanks :]
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Reo on April 27, 2008, 08:49:08 am
Quote from: Reo
I would also like 98 and 46 if thats ok.

Quote from: Skurwy
okay, 46. and 9. (if possible) pretty please!

;)
sorry skurwy,thougth I had checked so nobody had taken that :(
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: 0xDB on April 27, 2008, 08:54:48 am
Xion: Nice, I especially like the big one.

I'd like to do another one: 50 please. (though with this one I'll wait until some other tiles are done for me to take inspiration from)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 27, 2008, 09:52:14 am
(http://img215.imageshack.us/img215/516/collab12ux7.png)
Still work in progress but I came here to ask about the readability because I'm not quite sure if I've achieved what I wanted. I know it may look kinda crappy but I promise I will try hard to keep up with you guys. I would also like to ask someone who owns 70th tile to plase a small pond there (for example a circle cut out of ice would be perfect) if it's not a problem ;).
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 27, 2008, 11:37:16 am
Updated. legofreak, yeh all those tiles up there are connected, it's the ones ilkke had chosen. Now you picked 27 so the other 3 are no longer connected.

Kaczor: Please make an effort to stay within your tiles and make it so that the bordering tiles can be made into something that makes sense.
Your work would reach into both 34 and 48. and also you left a bit of 17 blank and in 35 you have a big dark splotch. working inside the black borders is fine as those are first come first serve. But stay within your tiles and completely fill them out. You can only go over the border of a tile or leave stuff out if there is nothing which borders to it apart from void. Thanks.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 27, 2008, 11:57:46 am
Blank space in 17? Anyway, I thought about breaking the grid so that's why there is some dark space in 35. I wanted kinda force someone bordering to me to also go out of the grid, fill the dark space and extend the ground. If you didn't notice it I think it's not readable enough :(. I went a little out of the right side to make the corner more round, but it's ok you cut it since someone will finish it anyway. But why cutting the stuff intersecting with 48 and leave the cactus which is also on someone's terrain a bit? All the things that go out of my reserved space (or are left blank) are meant to break the grid. If it's not okay, I will fix it...
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Gunne on April 27, 2008, 12:12:14 pm
More WIP, should be finished soon.

(http://i258.photobucket.com/albums/hh262/pytodi/no45wip.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 27, 2008, 12:29:03 pm
Kaczor: yeh I meant the dark bit in 35. Also, you can break the grid without taking space away from someone or expecting someone to fill in half your tile. I am sorry, but I wont allow this. There are rules, they worked in the collabs before and they will work this time. I hope you understand this.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ndchristie on April 27, 2008, 01:03:21 pm
can i take 46 then since they both made 2 reservations?  if not, might as well ask for 12, but i would prefer that little nook.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 27, 2008, 01:27:09 pm
Actually Reo made a 2nd reservation before finishing his first, so his 46, 98 or what it was call, was totally against the rules. I pm'd Skurwy if he wants to keep 46 or 9, so when he lets us know you will see what will be up for you.

On another note: This is more work for me than I expected it to be for me, simply for the fact that many people do not seem to read the rules (I give you that I have fucked up a few times as well and overlooked things, thanks again to those who noticed).
I would REALLY appreciate it if EVERYONE joining in would read the rules before they claimed anything and make sure the tiles they claim are legal and free.
Thanks.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 27, 2008, 03:07:17 pm
(http://img187.imageshack.us/img187/5213/collab1735ay6.png)
That would be it at the moment.The bigget problem I have is related with the grass. I will watch your progress and then maybe modify my tile. By the way, is it okay to post every tile here? shouldn't we send you a PM or something, ptoing?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 27, 2008, 03:30:55 pm
Updated.

Skurwy took 46, so that is 12 for ndchristie.

Kaczor: Nah it's OK if you peops just post here. I am checking a few times a day. Now I just want that tiles come rolling in so we get some substance here :)
Nice update on your tiles as well :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: mice on April 27, 2008, 04:15:13 pm
85 seems to be free, so that'll be mine then.

EDIT:
Tile 85:
(http://www.akatora.se/pix/isocol_85.png)

Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: AlienQuark on April 27, 2008, 06:30:39 pm
Got mine done I think.

(http://img.photobucket.com/albums/v320/AlienQuark/isotile11.gif)

If it needs to be edited later I might, but I think this is done to me.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: snake on April 27, 2008, 06:41:06 pm
(http://img.photobucket.com/albums/v56/SnakemanEXE/Isocolab2008v1.png)

I see a climate\UFO theme going here. I had to ajust my tiles to the WIP next to mine. Very bright for being under a ledge, but I can change it when the finished one arrives if necessary.

@ Ptoing: You're probably checking the palettes already, but just in case. I don't trust PS saving things correctly.  :mean:
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 27, 2008, 06:57:16 pm
I would like to take 4 and 5 as well if it's not a problem since I'm still open with my 17 and 35. This time I'll wait for my neghbours ;)... or not if they're too lazy :P.

edit:
Oh I forgot about the "color" rule. If it's possible to take 4 and 14 I want them both. If not, let it be only 14.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: JJ Naas on April 27, 2008, 07:06:39 pm
Snake: That's wonderful, I gotta take some tips from your piece to make my glaciers look good.

Also: Attention all penguins, polar bears, walruses etc: RESIST! The future of Earth depends on YOU!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 27, 2008, 08:32:04 pm
Sorry for making a mess with my posts but I have something to say. I know I'm probably not as skilled as most of you so before deciding on 14 (cause I don't think I will be allowed to take it with 4 as a set) I would like to hear an opinion on my "finished" tile. I really enjoed making it and I wish I could do some more, but I also don't want to lower the level of the piece. I'm rather not expecting anyone to say "Give it a break and let a pro do it" because it's kinda rude to say even if you think like that, but I already have my tiles and will understand such opinions. So tell me what you think, even in a PM.

By the way: snake ftw :D.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: mice on April 27, 2008, 08:42:49 pm
Kaczor:
Your tiles are lovely, now do 14 and make snake proud!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Reo on April 27, 2008, 08:48:59 pm
Got do redo mine it really dosn't fit the style  :crazy:
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on April 27, 2008, 08:54:48 pm
Damn! Desert, forest, ice, lava.... Now all we need is a "Casino Night" tile, and we have Sonic 2.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Larwick on April 27, 2008, 09:10:26 pm
I have a faint idea, but i am slightly confused whether this one is available or not. If it is, could i reserve 98 please? :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zccc on April 27, 2008, 09:27:56 pm
I would like 4, 14.
Sorry... didn't understand the rules. I'll choose 5.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Reo on April 27, 2008, 09:30:33 pm
47 is done  ;D(http://pici.se/pictures/klzcPzrAO.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: JonathanOfDrain on April 27, 2008, 09:32:20 pm
I'm out for the time being.
Please unreserve 20, 21, 27, 28.
Can I have 21? and 20? Yes. I would like to purchase a tile 21 and 20. Same color so it works. :]
Thanks :]
I read the rules, the posts and everything. Can I have these pieces?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 27, 2008, 09:51:12 pm
JOD: 20 and 21 are NOT connected, they were connected via 27, which is taken. There are NO connected tiles left at all which are valid to be taken as a pair/group.

Zccc: You can only take either of those, they are not the same colour.

Larwick, Kaczor: go ahead.

Will update in a few hours.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zccc on April 27, 2008, 10:00:56 pm
Oops... My bad. I just want 5 then.

EDIT- Change again my request for 5.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: shaheen on April 27, 2008, 10:11:01 pm
D'oh, I knew I should've just posted this earlier.

WIP, clearly. Tile 6.
(http://img293.imageshack.us/img293/6045/isocollabtile6oy3.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kren on April 27, 2008, 10:23:31 pm
(http://img.photobucket.com/albums/v238/Krensprite/isocollab.png)
wip tile 94 I am having problems with humans.. because there is no human so far.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: JonathanOfDrain on April 27, 2008, 10:56:15 pm
I'll just take 21 then.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Joe on April 27, 2008, 11:20:54 pm
9 and 19.

//mod edit: They do not connect along an edge, so you can not have both. There are no pair/groups left, only single tiles.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Larwick on April 27, 2008, 11:44:59 pm
'finished' i am up for editing later though, especially if the tiles around me want anything minor changed.

(http://i2.photobucket.com/albums/y6/Larwick/Pixel/pixelationisocollab4-98.gif)

PS. although in the small diagram of the 'map' shows the light coming from the left, i have drawn mine with the light coming from the right, due to the fact that the aliens up top have shadows on the left. I hope this won't bugger up anything too much, if it does i can try to change it.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on April 28, 2008, 12:59:55 am
i feel insignificant now.  :'(

but im dropping 23-24, because this is harder then i thought. ill keep 22. sorry for the trouble, but ill make a better tile this way.
thanks.  :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Malor on April 28, 2008, 02:03:16 am
Well, I've finished mine for now..

(http://i18.photobucket.com/albums/b150/iceman509/lavatile.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Sabata on April 28, 2008, 02:03:43 am
I would like 19 if possible.... Joe want it too but its not possible because its not connected... so if I can

If not I'll take 9...one of them is for me right?  :D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: sharprm on April 28, 2008, 02:05:38 am
Can I take 22 and 24, the ones Coran dropped?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on April 28, 2008, 03:38:46 am
yay! made impossible possible: bridged frost and drought! together with Reo's shard,

(http://jspade.republika.pl/isocollab46skwd2.png)

could be worked out yet more,

but I'm putting it off for now. . .

@Kaczor: stop talking nonsense like that, your piece rocks! I just love that little fisher guy!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on April 28, 2008, 04:01:57 am
Amazing job, Skurvy! But... That purple does not compute!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on April 28, 2008, 04:09:25 am
you say? looks fine for me, but after pulling an all-nighter things happen to look a bit different. . . ;)

gonna make an edit tho, there are more minor issues to fix.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: tehwexxl0rz on April 28, 2008, 04:38:41 am
you say? looks fine for me, but after pulling an all-nighter things happen to look a bit different. . . ;)

gonna make an edit tho, there are more minor issues to fix.

The purple looks great it's just not in the pallet! hehe :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on April 28, 2008, 04:51:24 am
OH |=UCK! how could this happen!?!?!? goddamn, I'm fixing it right now!

fixed! good heavens ptoing haven't noticed! ;) sorry for that! :ouch:
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: sharprm on April 28, 2008, 07:50:12 am
Hey guys, in a truly uncollaborative spirit I didn't wait for confirmation from the moderator and stole someone's tile  :P

(http://i39.photobucket.com/albums/e199/sharprm/busy.gif)

I've PM'ed Coran and asked to swap my 23 with his 22, but he's got the right to hold onto 22. Oh yeah, its still WIP, I realise that it needs to be changed to fit with other tile's shading and maybe its too busy. I'm just impatient to show a fortified version of the brain from city of lost children.  :D

Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Terley on April 28, 2008, 10:52:43 am
sweet, i'll start on this tonight, got a strict deadline for today so apologies for not being able to just get stuck straight into this.

I'll show you guys what I've been up to hopefully tomorrow, it's a rush against time to get this finalised ready.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 28, 2008, 12:14:35 pm
Updated. The white tiles are the ones where it has to be made clear what's going on with them. I am NOT happy about this was handled by coran and sharprm and I do not want stuff like this to happen again. No behind my back tile exchange. If you do not want a tile it goes back in the pot and anyone can get it.

If this happens again I might kick people out of this challenge, I don't want to, so please don't make me.

ALSO: Please, when you post your tile post it with a bit of stuff around it, like Larwick did for example. This makes it much easier for me to put them into the big picture. Thanks.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Reo on April 28, 2008, 12:46:14 pm
since Larwick took 98 can I have 97? ???
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 28, 2008, 12:58:56 pm
Sure, now that you are done with your first one you can take a new one.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Sabata on April 28, 2008, 01:33:59 pm
I still dont know which tile I can take... should I wait for the Joe to decide which one he'll have or what?

I was asking for 19.... or 9 if not possible to take the first one
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ilkke on April 28, 2008, 01:39:20 pm
The bottom of tile 35 is just cut off. Shouldn't it have a bit more irregular edge or something?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on April 28, 2008, 01:56:24 pm
The bottom of tile 35 is just cut off. Shouldn't it have a bit more irregular edge or something?

He probably wanted to leave it to the guy that's assigned to tile 48 to handle.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: AlienQuark on April 28, 2008, 02:07:53 pm
Can I take 14, now that I'm done mine?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 28, 2008, 02:16:27 pm
The bottom of tile 35 is just cut off. Shouldn't it have a bit more irregular edge or something?

He probably wanted to leave it to the guy that's assigned to tile 48 to handle.
Yeah, the previous version was irregular but it broke the rules. I don't see any problem talking to mr. 48 if he wants to give me some spare pixels :P.

So I'm not getting 14? I didn't get a response.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on April 28, 2008, 02:22:59 pm
I'll stay with my 22, i'm pretty far into it, and it doesn't fit sharprm's theme at ALL.

wip:
(http://www.maj.com/gallery/exendia/Misc/collabnew2.png)
prolly little more than halfway done. ill probably take on a few more afterwards, and i want to finish this one.
green smoke to come, and another UFO (Hopefully.)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 28, 2008, 02:25:57 pm
Can I take 14, now that I'm done mine?

actually just saw that Kaczor called that one, so no. choose another one.

on the issue of 35, it was a bit much overlap. A little is ok, but seeing as tile 48 is tiny anyway it seemed harsh.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 28, 2008, 02:41:26 pm
Ok, I want to settle things straight: I want that 14 ;D!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: mice on April 28, 2008, 02:42:30 pm
Mmmm, neighbour with Snake...I'm jealous.  ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 28, 2008, 02:56:17 pm
Updated.

Kaczor got 14, Reo 97.

9 and 19 are in Limbo between Joe and Sabata. I wrote Joe a pm to choose.

shasheen: mind that little dune thing that overlaps your tile.

23 and 24 are free again. If you want them sharprm you'd better call now. Anyone can call.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: sharprm on April 28, 2008, 03:31:34 pm
I'll let other people take 23 and 24 then.

edit: Just in case anyone else was excited about the brain, I'l make it into a stand-alone piece, can see later sometime. I'll have to change the dude though, since he was a copy and paste.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Larwick on April 28, 2008, 04:09:30 pm
If you're sure sharprm, i'd like 23.  :-*
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: buloght on April 28, 2008, 04:12:56 pm

Snake, you rule.

Tile 40. Hopefully not too sucky. I got confused with the perspective since snake put what was below on the side, but it made things funner I think.
(http://i153.photobucket.com/albums/s229/buloght/tile40.png)

Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: sharprm on April 28, 2008, 04:16:50 pm
If you're sure sharprm, i'd like 23.  :-*

Yep I'm sure, I'd like to work on it as a stand-alone piece.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: AlienQuark on April 28, 2008, 05:31:36 pm
4 if it's open, 20 if it isn't. :\
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 28, 2008, 05:56:47 pm
4 is fine.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: huZba on April 28, 2008, 06:27:07 pm
Lava-dragon vs the blobliens. Who will win? Still very unfinished, but i'll throw it here in case someone is making an adjacent tile.

(http://img.photobucket.com/albums/v697/huzba/iso_collab_25_26_1.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: KAT on April 28, 2008, 07:37:30 pm
Is it good?

(http://img296.imageshack.us/img296/2483/isosmallyj4.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: snake on April 28, 2008, 07:51:25 pm
Snake: That's wonderful, I gotta take some tips from your piece to make my glaciers look good.
Sure thing. That's what we're here for.  :y:

@ Buloght: Lookin' good thar. Christmas tree in the middle of the landing pad? Clearly, these aliens know how to party.

I'm having too much fun with this thing. Reserving number 18 if possible.

EDIT:
(http://img.photobucket.com/albums/v697/huzba/iso_collab_25_26_1.png)
Waitaminute... Is that my rattlesnake?  ???

Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 28, 2008, 07:58:54 pm
yup, 18 is fine.

KAT: looks nice, but your tile is supposed to be underneath the ledge. Look at the small version of the template in the picture to see what I mean.  :(
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Joe on April 28, 2008, 08:22:18 pm
I still dont know which tile I can take... should I wait for the Joe to decide which one he'll have or what?

I was asking for 19.... or 9 if not possible to take the first one

If you want 19, I'll take 9.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: AlienQuark on April 28, 2008, 08:44:47 pm
Is it good?

(http://img296.imageshack.us/img296/2483/isosmallyj4.png)


It's getting there, although you didnt really account for the darkest colours on Kakzor's piece, the dark blues and such. that;s kind of messing with the connectivity of them. Otherwise, it's a good start.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: buloght on April 28, 2008, 08:57:40 pm
@ Buloght: Lookin' good thar. Christmas tree in the middle of the landing pad? Clearly, these aliens know how to party.

Haha, my bad, I was uncertain of what I should do, I can try doing a different approach for my tile later down the line :)

I like where that is going hu2ba
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on April 28, 2008, 09:25:35 pm
heres a new update; still not quite done..
(http://www.maj.com/gallery/exendia/Misc/entrygaz1.png)
it's going to be hell to pixel whatever is going below me.  :lol:
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Larwick on April 28, 2008, 09:52:35 pm
Hey coran, remember to break the grid a bit, since you're on the edge!  :crazy:
This is coming together really well. :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on April 28, 2008, 10:27:55 pm
good point. maybe ill make the crater have smoke or something... who's below me? anyone?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Sabata on April 28, 2008, 10:31:50 pm
I still dont know which tile I can take... should I wait for the Joe to decide which one he'll have or what?

I was asking for 19.... or 9 if not possible to take the first one

If you want 19, I'll take 9.

Thanks, taking 19  :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on April 28, 2008, 10:37:41 pm
good point. maybe ill make the crater have smoke or something... who's below me? anyone?

What he meant was... You're trying to draw a rough terrain, and yet your tile's edges are perfectly straight, it has no depth. Look at other people's tiles for reference and go crazy :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Doppleganger on April 29, 2008, 05:39:48 am
Thanks for the awesome lead, Snake!

Where it belongs
(http://img.photobucket.com/albums/v133/Timpac/43-75-76-107_combined.png)

On its own
(http://img.photobucket.com/albums/v133/Timpac/43-75-76-107_seperated.png)

I'm not sure if having it split up makes it easier for you Ptoing, so I did it just in case.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: robotacon on April 29, 2008, 12:11:26 pm
I'm going to post some heavy wip tiles.
Iso is not my forte but that's why I joined this collab...   to improve.

(http://www.serius.se/images/vault/isocollab4robotaconheavywip.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: vierbit on April 29, 2008, 01:43:45 pm
(http://hometown.aol.de/Fabian%20HBS/pixel/final+iso.png)
Whats up with the alien theme in this :-\? Anyway the fixed pallete(wich is nice btw.) really help to make
it more uniform this time.

edit.
I see that robotacon already made a block below mine, its a wip so i hope he take that into account
otherwise i could edit my one after a finished piece is postet by him. 
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 29, 2008, 01:49:40 pm
Updated!

Good work people.

I feel a bit bad about this but I decided that KAT will have to redo the tile because it is totally out of perspective with the template and this could potentially complicate things.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ilkke on April 29, 2008, 02:18:11 pm
28 for me
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Jacky-Boy on April 29, 2008, 02:29:19 pm
any chance I could grab 20?

Man I can't believe how fast this thing filled up...
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Doppleganger on April 29, 2008, 02:42:05 pm
nice one vierbit! It's a very vacationy looking tile. :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on April 29, 2008, 02:51:58 pm
good point. maybe ill make the crater have smoke or something... who's below me? anyone?

What he meant was... You're trying to draw a rough terrain, and yet your tile's edges are perfectly straight, it has no depth. Look at other people's tiles for reference and go crazy :)

Oh.. i knew that.  :P

update coming... by the time i finish, there won't be any more tiles left for me to do.  :'(
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Ichigo Jam on April 29, 2008, 03:10:47 pm
I'll grab 24.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ilkke on April 29, 2008, 03:14:03 pm
(http://img139.imageshack.us/img139/5509/isoilkketv5.png)

A quickie, but oh well...
I may work on it more as connecting tiles get done.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Gunne on April 29, 2008, 04:22:21 pm

(http://i258.photobucket.com/albums/hh262/pytodi/Finalhmmcolabb.png)

I think I am done but not 100% sure about it haha.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Faceless on April 29, 2008, 05:06:58 pm
I'll take 24 if it's still free.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 29, 2008, 05:28:39 pm
nope, ichigo jam got that. atm all tiles are gone.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: KAT on April 29, 2008, 06:22:53 pm
(http://img160.imageshack.us/img160/7103/isonewfo4.png)

My new tile ;) I hope its good this time ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on April 29, 2008, 06:42:17 pm
I actually asked you to finish the bottom edge of my tile if you didn't mind but I didn't mean to modify the existing work. Also I think you've once again misinterpreted the perspective a bit :(. And a little critique: What are these random black pixels , eh? :P

*Polish alert!*
Najlepiej napisz do mnie na gg: 7496696, jeśli masz jakiś kłopot.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Souly on April 29, 2008, 06:46:06 pm
(http://i31.tinypic.com/2wch07p.jpg)
Obviously still WIP
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 29, 2008, 07:07:15 pm
KAT: Kaczor is right.

Souly: that does not tile at all with ilkke's :o FEEX EET!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: KAT on April 29, 2008, 07:28:53 pm
Yes, I know. Now I trying fix it ;P
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Souly on April 29, 2008, 07:35:14 pm
(http://i31.tinypic.com/1z19yep.jpg)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 29, 2008, 07:38:12 pm
Also please, everyone, make it so that you have a bit of a adjacent tile in the pic you post. Makes it easier for me.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Souly on April 29, 2008, 07:43:44 pm
(http://i31.tinypic.com/2nocva.jpg)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: snake on April 29, 2008, 08:36:19 pm
(http://img.photobucket.com/albums/v56/SnakemanEXE/Isocolab2008v2.png)

Ah... Souly and ilkke's tiles makes mine clash a bit. Was expecting the desert to continue that way.

Hmm... I guess I'll have to do a bit of editing for this to work...
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Ichigo Jam on April 29, 2008, 08:58:42 pm
Tile 24:
(http://img139.imageshack.us/img139/9233/isocollab24sk7.gif)
I'm not sure how well mine integrates with the tile above - it had a line of lighter colours along the edge, which means there's a visible seam.
I added some sticking out bits of a metal framework to try and suggest that it's all held together, but I'm not sure how well it works.
Any C+C welcome.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 29, 2008, 09:21:56 pm
snake: nice, not that much to edit to make it work I think :)

Ichigo: that is no problem either, coran just has to edit his a tiny bit and it will look just fine :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Souly on April 29, 2008, 09:26:16 pm
Hey ptoing, in my tiles the eyes of the little creatures down below are supposed to be the lightest blue.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on April 29, 2008, 09:30:50 pm
fixed, tho that was not my fault :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zccc on April 29, 2008, 10:19:57 pm
I'm nº 5, and I will only start when I get an adjacent tile, because I'm out of ideias, and I dont know if it should be desert or green themed.  :-\ Also, Kaczor putted a river there (17), so I don't know if I'll start that river, or let nº 12 do the river instead of me.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on April 29, 2008, 10:46:06 pm
Tile 24:
(http://img139.imageshack.us/img139/9233/isocollab24sk7.gif)
I'm not sure how well mine integrates with the tile above - it had a line of lighter colours along the edge, which means there's a visible seam.
I added some sticking out bits of a metal framework to try and suggest that it's all held together, but I'm not sure how well it works.
Any C+C welcome.

Ah, ill fix that too. i have a lot of work to do..  :o
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Feron on April 29, 2008, 10:57:35 pm
Man this thing looks so awesome,

thanks ilkke and vierbit for giving me great tiles to work between, i should have mine done in a few days :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zenobia on April 29, 2008, 11:01:57 pm
Gah couldn't get back online until now.
I'll try to get my piece done in the next couple of days.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: flaber on April 29, 2008, 11:45:22 pm
whoops. havent been around in acres of time.
seems iv missed this.

looks interesting so far though
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ilkke on April 30, 2008, 01:16:20 am
Snake, as I see it there's no need to add water to your tile. You may discuss the desert/grass transit with Souly, tho.
I can even add a bit of coast in my tile's corner, so you don't have to adapt your tile, seeing how it's pretty great and all.  :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Souly on April 30, 2008, 01:47:03 am
(http://i27.tinypic.com/eqze6w.jpg)
Compromise.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ilkke on April 30, 2008, 12:00:11 pm
Souly: works for me, just don't use dark blue on water, please, seeing as how I haven't.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Talos on April 30, 2008, 03:58:07 pm
I am not sure if I can match up to quality but I will try. Does anyone have a link to the first and second so I can see 'em?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on May 01, 2008, 02:44:26 am
i think its about finished.. any final critiques?
(http://www.maj.com/gallery/exendia/Misc/entryd00dz.bmp)
i like. ichigo jam, will this work with your tile? i didn't have time to look, sorry. :'(
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Ichigo Jam on May 01, 2008, 07:57:40 pm
coran: seems fine to me:
(http://img231.imageshack.us/img231/4462/isocollab24dg5.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on May 01, 2008, 09:59:39 pm
okay, sweet. your tile is way better than mine...  :P
not experienced with working with limited color palettes.
is there any tiles left?
man, this filled up quickly. can't wait to see this finished!

here is my final entry, unless theres some more critique:
(http://www.maj.com/gallery/exendia/Misc/entryfinal.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ilkke on May 01, 2008, 11:41:32 pm
What's the matter? Where are all those tiles?
Keep 'em coming ya lazy bastards!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 02, 2008, 12:46:27 am
okay, sweet. your tile is way better than mine...  :P
not experienced with working with limited color palettes.
is there any tiles left?
man, this filled up quickly. can't wait to see this finished!

here is my final entry, unless theres some more critique:
(http://www.maj.com/gallery/exendia/Misc/entryfinal.png)

I got a crit, the perspective is looking a little off. The top of the objects should be more visible in this isometric perspective, but what you are giving is almost a straight-on view.
(http://img238.imageshack.us/img238/6131/editzf3.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Sabata on May 02, 2008, 12:57:50 am
Also I would suggest using a little more dark brown, it might occult the difference between tiles.... just try it out, might work
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Shrike on May 02, 2008, 03:22:33 am
our internet crapped out, for a while, but i did manage to fix the perspective problem. I think. didn't get a chance to do the dark browns, because i didn't have time.. maybe ill try next time.
(http://www.maj.com/gallery/exendia/Misc/collabnew7almostdone.png) (Im a messy pixeler, arn't i?)
tried dithering.. don't know if it works.  :yell:
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Faceless on May 02, 2008, 05:05:16 am
Dither on a UFO of that size makes no sense to me.
I think your approach to shading was much better in the previous version.
Also, the top (glass) is pillow-shaded.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: AdamTierney on May 02, 2008, 07:45:31 am
Nuts, I guess I missed my chance. Serves me for not posting here more often. I don't suppose anyone with multiple tiles reserved would like to give up a few? I'd like to contribute at least one tile, as would one of my co-workers. If not, any chance we could extend the layout a few blocks due to popular demand? :)

Thanks,

Adam
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: mice on May 02, 2008, 10:28:40 am
There should be a deadline for reserved tiles. If not WIP:ed within a week or so the tile should be up for grabs again.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Kaczor on May 02, 2008, 10:36:53 am
Hmm... I promised I'll wait for my neighbours before I start my second tile (14) but I can't see it coming soon.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: 0xDB on May 02, 2008, 10:59:58 am
Yummy, I love how this is all coming together.

Here's a little update on tile number 8 to adjust for the insane(in a good way) level of detail everyone's doing. :)
Also in the image below is tile number 50, which was a lot of fun and a challenge to do to make it connect nicely to the neighbor tiles.
(http://img84.imageshack.us/img84/6190/8updand50wh7.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zenobia on May 02, 2008, 11:15:01 am
There should be a deadline for reserved tiles. If not WIP:ed within a week or so the tile should be up for grabs again.


*clings to her tiles*
But I'm on holiday until May 10... and my boyfriend's laptop won't let me pixel comfortably.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Terley on May 02, 2008, 11:18:30 am
Ok im free to do this now I guess..

(http://img370.imageshack.us/img370/2811/terleyspacecx8.png)

only just started so it's horribly rough atm, but thought It'd be polite to post a w.i.p so others around mine can plan ahead.

Bit worried about the transition others around. Actually would love to know what Redshrike and Titan plan to make, starting to think I may have to scrap it and just do something a lot more similar to larwicks.

Let me know what y'all think  :-\
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: mice on May 02, 2008, 11:36:58 am
*clings to her tiles*
But I'm on holiday until May 10... and my boyfriend's laptop won't let me pixel comfortably.
Cut your vacation short, this is much more important. Or tell your bf to get a proper mouse.  ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: robotacon on May 02, 2008, 11:40:19 am
I'm done.

(http://www.serius.se/images/vault/isocollab4robotacon.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Larwick on May 02, 2008, 12:44:23 pm
Terley, looks good so far. I like how you've incorporated the metal. I'd say keep it up. :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Rosse on May 02, 2008, 03:16:50 pm
Working on Tile 51
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on May 02, 2008, 04:35:44 pm
wow! coming along *hella* cute!

update:

(http://jspade.republika.pl/isocollab46skwd_o2o5o8.png)

now you should be able to see an alien handling a balloon-like thing. oh, and there's also its reflection in the water! I’ve extended my work a little over the surrounding Reo’s piece -- hope you don’t mind those few pixels inside a cave! (if you do, however, I’ll change that ASAP). :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Reo on May 02, 2008, 05:30:49 pm
I dont mind at all ;D
infact I think im gonna change mine a little seems a bit to simple ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 02, 2008, 07:24:04 pm
Well since there hasn't been much action here I figured I'd post what I'm up to. You guys set the bar really high this time with the first tiles, now I'm catching up BIG time to try and reach a comparable level of detail  ;D

(http://img136.imageshack.us/img136/1540/isoit7.png)
Behold the strawberry alien monsters and the frosted chocolate fudge volcano! (*heavy* WIP)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Perciv@l on May 02, 2008, 07:34:00 pm
Started to work on my tiles. Still very WIP.
Need to think in new elements to add and give more detail.

(http://i9.photobucket.com/albums/a86/Venceslau/Links/wip_01.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ceddo on May 02, 2008, 09:13:01 pm
Oh man, I so regret not seeing this on time. It's looking really cute so far though. Keep 'em coming, pixeldogs!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: shaheen on May 02, 2008, 09:14:14 pm
(http://pixelporn.talkingarm.com/shaheen/images/tile6.png)
Some more WIP updates. Hopefully I'll have this done tomorrow or the next.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Sabata on May 02, 2008, 10:15:04 pm
some WIP of mine.... still thinking of what to do whit empty ground

(http://i203.photobucket.com/albums/aa57/SabataS/minecolab.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 02, 2008, 10:17:43 pm
On a sidenote, Pixen is really screwing up with my palette. I don't know what do to to fix it.... I miss GraphicsGale :(
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zenobia on May 02, 2008, 10:54:49 pm
Well, I threw together a WIP, so no one can go and claim my tiles while I'm on holiday.
I seriously can not see what I did with the colours on this monitor, it's way brighter than my own.
My eyes hurt.

(http://img.photobucket.com/albums/v110/QueenZenobia/Pixel%20dolls/pixelation.png)

Anyway, I plan to have the ice transition into a tree or something nature-like that symbolises spring. Or something.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on May 02, 2008, 11:01:49 pm
On a sidenote, Pixen is really screwing up with my palette. I don't know what do to to fix it.... I miss GraphicsGale :(
get Cosmigo ProMotion, even the free trial version beats the crap out of any other available pixeling software!

I'd pay those $30 for the registered version, it's *really* worth it, but in a few months I've got pretty low on cash. . . and now I'm trying to save for a Camaro! ;]

edit: ah, so Pixel is a Mac software. . . whoops! ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on May 02, 2008, 11:34:24 pm
"helping out". . .

(http://jspade.republika.pl/isocollab4current15.png)

haven't checked palettes, tho. you can ignore it, I was just curious. . . ;)

@Perciv@l: that's gonna rule, but mind my new update! :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Terley on May 02, 2008, 11:43:04 pm
(http://img370.imageshack.us/img370/854/terleyspacecw0.png)

something like this might be better though, sand n crap.. still massive wippow
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Talos on May 03, 2008, 01:05:15 am
Here is mine:
(http://i192.photobucket.com/albums/z142/Demon_Fire_X/WIP.png)
I hope I can get the quality up.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 03, 2008, 03:50:42 am
I... I think I'm done! The snake tail became another strawberry, and the volcano now erupts delicious jam :3
Ptoing, can you check if my palette is correct?  *curses Pixen*

(http://img337.imageshack.us/img337/3392/iso4bh3.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Xion on May 03, 2008, 03:57:11 am
WIP, just to show I'm doing.
(http://aspekketoyo.googlepages.com/isocropped.png)
May also refine my original tile.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: JJ Naas on May 03, 2008, 11:22:18 am
Here's my latest. May be the final, depends on what my neighbours'll come up with, that is.. Cow, Ar and 1st.

(http://ungroup.net/jjntemp/digikuvia/iso_jjn.png)

Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on May 03, 2008, 03:28:39 pm
Wow! Weekend power. I will make a proper new update in a bit. Really great work so far :D

Edit:

Updated!

Sabata: I filled in the edge of the NEXT speechbubble. a bit of overlap like that is no problem.
Zenobia: Don't forget to give the person who has tile 4 something to work with. You can also put the castle a bit higher and give it some more foundation underneath. It's no problem if you pixel into they grey void quite a bit, since your tiles are border tiles.

Good going everyone. We have almost half done/wipped.

About the deadline for tiles, I might warn people if there is no movement on this for quite some time and perhaps free tiles in that case. We'll see. I hope eveyone finishes theirs in a timely fashion :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 03, 2008, 04:55:00 pm
I might warn people if there is no movement on this for quite some time and perhaps free tiles in that case.

I'm kind of hoping someone will give up, I want another tile!  :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zenobia on May 03, 2008, 07:02:22 pm
Zenobia: Don't forget to give the person who has tile 4 something to work with. You can also put the castle a bit higher and give it some more foundation underneath. It's no problem if you pixel into they grey void quite a bit, since your tiles are border tiles.

Yes, I'm on it.
What I posted before is really, really WIP. I just didn't want someone to go and claim my tiles while I'm away ^^;
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ceddo on May 03, 2008, 07:22:21 pm
If tile snatching occurs for people who don't make them fast enough, I'd like to claim a tile or two!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Feron on May 03, 2008, 09:13:34 pm
About the deadline for tiles, I might warn people if there is no movement on this for quite some time and perhaps free tiles in that case. We'll see. I hope eveyone finishes theirs in a timely fashion :)

As all the tiles bordering mine are done, is it necesary for me to post a wip....


Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 03, 2008, 09:28:49 pm
I took the liberty to submit this topic to Digg.com. Digg it if you wanna make the news! :D
http://digg.com/arts_culture/Pixel_Art_Isometric_Collaboration_IV
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: .TakaM on May 04, 2008, 03:17:50 am
 :o
A new iso collab while I'm away?
And it looks like all the tiles are taken.. I'll be back on my pc in about a week, so if someone bails, or a few extra blocks get added- please save one or two for me. :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 04, 2008, 03:42:39 am
I totally second the motion to extend the grid. :D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ndchristie on May 04, 2008, 04:14:35 am
well, if you're still online the way it says you are, or if anyone else is bumming that they missed their chance, 12 is up for grabs.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 04, 2008, 04:21:07 am
Eh, I'll pass and give someone who hasn't had a chance to participate at all to join. *cough*.takaMreplyquickly*cough*
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ceddo on May 04, 2008, 10:49:37 am
I feel like a criminal when I try to claim the tile :P
.TaKaM, how about a collab for #12? :D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on May 04, 2008, 11:38:45 am
I feel like a criminal when I try to claim the tile :P
.TaKaM, how about a collab for #12? :D
it'd be then better to add some new tiles rather than to tear one in two ;),
but fear not, ceddo; I'm sure we'll have some more cravens surrendering at an early date.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Rosse on May 04, 2008, 02:58:45 pm
Tile Nr. 51

(http://i25.photobucket.com/albums/c62/markusrosse/pixel/isocollaba.png)

I think I'll to minor edits (UFO, borders when I have surrounding tiles), but for now I call it done.

Btw: Isn't there a problem with the geometry in tile nr. 35/48?
(http://i25.photobucket.com/albums/c62/markusrosse/pixel/isocollabprob48.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ndchristie on May 04, 2008, 02:59:57 pm
Tile Nr. 51

(http://i25.photobucket.com/albums/c62/markusrosse/pixel/isocollaba.png)

I think I'll to minor edits (UFO, borders when I have surrounding tiles), but for now I call it done.

Btw: Isn't there a problem with the geometry in tile nr. 35/48?
(http://i25.photobucket.com/albums/c62/markusrosse/pixel/isocollabprob48.gif)

as long as people are on board with the idea, i guess it becomes more about dividing pixels than 3-dimensional space.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 04, 2008, 03:21:41 pm
I'm not really on board with screwing with the geometry. It looks kind of sloppy, I'm sorry. Tile 48 should not be fusing into tile 35, since they clearly belong to separate planes. Anyone care to make an edit?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: KAT on May 04, 2008, 03:29:06 pm
Ok its my fault... and I dont have more patience to this tile (48) :P but i will try make new one. Now I see how I should draw it... geez. Shame on me... Now please delete my tile from main image.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: mrmean on May 04, 2008, 05:25:35 pm
im going to return 115 because of various reasons.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Acherhar on May 04, 2008, 06:34:48 pm
Is it too late to claim a tile? Namely 115?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: 0xDB on May 04, 2008, 06:59:25 pm
KAT, I think you can leave most of 48 just as it is. 17 and 35 are actually extending the plane that 34 is on, on the right side (the canyon in 17,35 allows us to see that plane) and so does tile 48 extend that same plane downwards. The only place were two completely different planes join each other is on the left lower side of 35/upper left border of 48 about half-way into the tile.

That's all that needs fixing, image to illustrate that coming up. The yellow line shows how most of tile 48 is fine as it's on the correct plane. The small black line shows where things need to get fixed as it currently looks like too planes of completely different orientation and placement in space connect there.
(http://img383.imageshack.us/img383/9248/problemev9.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: shaheen on May 04, 2008, 09:33:22 pm
(http://img150.imageshack.us/img150/751/tile6fv2.png)
Alright, I think this is done.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Faceless on May 05, 2008, 04:07:43 pm
It doesn't actually screw with geometry at all.
Sure, it continues from 35, but that's just because there is no floor to it.
Imagine that the tile is a spiderweb instead. You're able to see through it to what would be behind.
Same principle applies here.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ceddo on May 05, 2008, 08:36:51 pm
(http://i71.photobucket.com/albums/i126/seedwhakk/pikmin.gif)

WIP of course. I plan to have Pikmin praying in a circle around it... maybe i'll do something else.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Larwick on May 06, 2008, 01:47:12 am

WIP of course. I plan to have Pikmin praying in a circle around it... maybe i'll do something else.

Oh gosh awesome.  :o

I'll try and work on mine soon...
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Vertigo-zero on May 06, 2008, 09:27:04 am
If anybody doesnt want to use their spot, please let me know  :-[ I noticed this collab too late  :ouch:
I'd appreciate it!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: skw on May 06, 2008, 07:13:30 pm
hey, folks, what's up with you? I feel some stagnation going on here; come on, post your wip's: sketches, doodleworks, scribbles or whatever! show us you do care and work on your tiles!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Zccc on May 06, 2008, 09:08:10 pm
(http://img367.imageshack.us/img367/1690/tilejj0.png)

Erm.. Nothing special. Here is a wip, to show i'm still working (very slow, still waiting for tile nº12) on this.

Tile Nº 5.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ceddo on May 06, 2008, 09:18:39 pm
Tile #12 would be me (posted WIP above). I can't work fast because of upcoming exams, but it'll be done by this week-end at most.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Sherman Gill on May 06, 2008, 10:11:45 pm
I'm givin' up my tile (95) :(.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 06, 2008, 11:00:36 pm
Well, I guess I'll take it then.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: SolidIdea on May 07, 2008, 03:17:09 am
I was waiting to see if Terley would finish his piece, but I started mine. ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Terley on May 07, 2008, 04:25:22 am
Oh im working on it again now, just wanted to plan in the general idea of it so those around would have a better idea of how their piece would fit. Got a full day off tomorrow, i'll blitz this as soon as my sleep-in's done with.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: AdamTierney on May 07, 2008, 08:47:17 am
Well, I guess I'll take it then.
Shouldn't you leave offered tiles to people who haven't contributed one yet?
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ndchristie on May 07, 2008, 03:49:29 pm
there are more in the pool, and according to the rules, it's first come first serve.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Rosse on May 07, 2008, 04:13:55 pm
problem solved:

http://www.wayofthepixel.net/pixelation/index.php?topic=6247.msg73726#msg73726
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Froli on May 07, 2008, 04:30:39 pm
Add me to the list if there is a free spot.  :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ndchristie on May 07, 2008, 04:46:43 pm
It would be nice if we could decide who gets the next open slots.....but according to ptoing, that's not really how it goes. 

there are opening for days on end - i waited nearly a week from the beginning and still got a tile, which i then gave back for someone else who wanted it.  people who want tiles can get tiles, people kinda might like tiles but don't have the time to check once in three days...well, snooze you lose.  I think this is ptoing's point.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on May 07, 2008, 05:48:08 pm
Ok, I am looking at the thread now as I have a bit more time and will see what needs to be done.

Edit:
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current16.png)

OK 115 and 96 are up for grabs NOW.
I do not care if anyone claimed them before this point, because simply, I wanna keep my sanity. Tiles are up for grabs when I declare em up for grabs, and not before that. Otherwise I will go insane with sorting shit out. Stuff like ceddo pulled I will tolerate for this time now, but it wont fly in the future.

As far as people claiming tiles who already made some goes, It would be good sportsmanship to let people who have done none so far go first.

Also, I strongly urge people who have claimed tiles and not posted anything so far to post their wips ASAP.

It's simple:
- If you are superbusy and have to work a lot, DON'T CLAIM A TILE.
- If you know you will be on a vacation and wont be here for a few weeks, DON'T CLAIM A TILE.
- If you are not sure when you will have time to pixel it, DON'T CLAIM A TILE.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: AdamTierney on May 07, 2008, 06:31:21 pm
I'll take 96.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Faceless on May 07, 2008, 06:40:47 pm
115 for me then.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on May 07, 2008, 07:15:06 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current17.png)

AdamTierney: 96
Faceless: 115

Gogogo!
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: tehwexxl0rz on May 07, 2008, 07:18:43 pm
I'll relinquish 65 and 92....

Too much school work. :(
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: hiddeo on May 07, 2008, 07:27:53 pm
(http://img146.imageshack.us/img146/8683/pixelation1kq9.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: ptoing on May 07, 2008, 07:46:57 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current18.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Froli on May 07, 2008, 07:51:03 pm
65 please :D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Acherhar on May 07, 2008, 08:10:57 pm
I'd like 92 then.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Cow on May 07, 2008, 10:30:12 pm
(http://cow.lastchancemedia.com/isowip.png)
my early wip

just to prove I'm still alive
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ceddo on May 07, 2008, 10:32:20 pm
Not that I'm disputing with the idea of late tiles, but I don't think "i pulled stuff" that's not morally correct. I posted a WIP one day after I claimed it and it'll be done within a week, I know 20+ other tiles which are taking much longer than that and don't have a WIP posted.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: big brother on May 07, 2008, 10:38:25 pm
If the ice castle were moved up it would free up two tiles.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: cave on May 07, 2008, 10:45:37 pm
Well, I guess I'll take it then.
Shouldn't you leave offered tiles to people who haven't contributed one yet?

Excuse me? I passed on tile 12, and Ceddo took it. I don't have any obligation towards you. You lucked out this time, so enjoy your tile. But next time try asking nicely instead of acting like people owe you anything.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Terley on May 07, 2008, 10:56:32 pm
I wouldn't rush anyone Ceddo, the rules are clear and people don't tend to join these things knowing they don't have time.

But I do agree it would be nice to see some wips.  ::)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 07, 2008, 11:24:27 pm
Everyone calm down.

cave: That was uncalled for.

ceddo: It's just that this is quite a bit of work to manage and it gets confusing. I will also organise a fifth one after this for sure, but there I will rewrite the rules from ground up so that there will be no exceptions. It is a major hassle to check who claimed what and if it is actually free and such just because people are to lazy to check themselves. This is nothing against you, I was really busy the last few days and had no energy to update this thing.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Xion on May 08, 2008, 12:01:06 am
I think I'll relinquish my tile...um, forgot what number it was...59? it's the WIP one above 62.  I like how it was coming but I just lack motivation.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Acherhar on May 08, 2008, 01:15:08 am
Dang Xion, yours was one of my favorites :/ I really wish you wouldn't give it up.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Mirre on May 08, 2008, 02:09:20 am
I am working on my two tiles in case anyone's wondering! It's just going kinda slow because I've had a fever and not really been able to function properly. :sry:
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Xion on May 08, 2008, 02:28:43 am
Dang Xion, yours was one of my favorites :/ I really wish you wouldn't give it up.
Well, whoever takes my tile, unless ptoing has a problem with it, they can continue or modify what I already have if they so desire. I've no problem with that.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Faceless on May 08, 2008, 03:26:33 am
I would be happy to finish Xion's tile for him, but I know a lot of people would like a tile, so I won't claim it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: rabidbaboy on May 08, 2008, 03:32:01 am
Hey, am I late to the party?  :D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on May 08, 2008, 03:33:07 am
You can't transfer tiles and you can't claim one until Ptoing posts that it's up for grabs.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: miscdude on May 08, 2008, 04:13:03 am
im giving up 111...couldnt come up with anything really decent, so I think itd be better to let someone else take it.
Title: Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!
Post by: Helm on May 08, 2008, 09:24:44 am
Well, I guess I'll take it then.
Shouldn't you leave offered tiles to people who haven't contributed one yet?

Excuse me? I passed on tile 12, and Ceddo took it. I don't have any obligation towards you. You lucked out this time, so enjoy your tile. But next time try asking nicely instead of acting like people owe you anything.

Actually you have an obligation, while on the premises, to speak to other people with respect. So you get one strike for this behaviour. If you have any questions you can take it up on private messages with me or any other mod. Communal activities such as these are not here to promote cut-throat get-ahead behaviour such as this.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: tocky on May 08, 2008, 09:48:28 am
dropping my tiles (67, 90), sorry. don't have the time, :crazy:.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Faceless on May 08, 2008, 10:36:39 am
I'll take 111 and Xion's old tile now that they are freeing up so rapidly.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: snake on May 08, 2008, 01:11:27 pm
dropping my tiles (67, 90), sorry. don't have the time, :crazy:.

I'll take them. Was hoping to do some more anyway.  :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 08, 2008, 02:26:06 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current19.png)

Seems like noone is reading what I write, so I guess we can forget that rule about waiting for me to clear stuff.

Faceless: No you don't. How about you finish 115 first? Sound good? Thought so.

Whoever picks up Xion's tile can either start from scratch or continue his.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Feron on May 08, 2008, 02:50:57 pm
seems a lot of people want tiles, perhaps it was greedy of me to take 3, so i'll put back 32, and 31
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Faceless on May 08, 2008, 04:33:18 pm
Faceless: No you don't. How about you finish 115 first? Sound good? Thought so.

If you're going to take this stance you should have done so from the beginning.
There are people who are allowed 4 tiles but I'm not allowed to reserve 2?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Helm on May 08, 2008, 04:34:00 pm
This activity is producing way more bitching than it should.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 08, 2008, 04:44:31 pm
Helm: Indeed

Faceless: I did not write the original rules, which state that you can reserve 1 tile/block of same coloured tiles, but not tiles all over the place.
I really do not see what the problem is. Instead of complaining you could just work on the tile you originally claimed and then if there are tiles still left or open up again you can claim again. Also organising this is enough work as is so please bear with me. Thanks.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ndchristie on May 08, 2008, 05:47:16 pm
there might be something to be said for the fact that the previous collab was barely organized but highly successful.  Administration of a project like this where everyone wants it to look good is as hard (or easy) a job as you want it to be.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on May 08, 2008, 06:04:08 pm
I'll take 111 if it's still open.
Perhaps people should just PM you when they let go of a tile so you can post that it's open, for better organization? That way there is no one claiming tiles before you're aware of them being open?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Helm on May 08, 2008, 06:40:39 pm
there might be something to be said for the fact that the previous collab was barely organized but highly successful.  Administration of a project like this where everyone wants it to look good is as hard (or easy) a job as you want it to be.

It also took a long-ass time because people just disappeared without doing their tiles and such
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 08, 2008, 06:49:25 pm
The last one took like 6 month. This one is not even running for 1 month and is pretty much halfway done. So much about organising.
There happened a few things in the last one I do not wanna happen in this because they were more or less unfair. Anyway, I am organising this, and I am trying to be as fair as possible. However if I organise the 5th incarnation of this, the rules will be quite a bit clearer.

And now people get cracking on your tiles, damnit!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Crow on May 08, 2008, 07:09:50 pm
I would like to take 111, looks promising  :)

Edit: Agh, just saw Dusty wants to claim 111. 59 then ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: skw on May 08, 2008, 07:37:37 pm
attention! SPARE TILES on eBAY! THE REAL DEAL, NO RESERVE! call 1-800-SKURWY for MORE details!

seriously, I'd be interested in any of the range of 89-100. . . just keeping an eye on them, there are some nice ideas waiting up my sleeve.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ndchristie on May 08, 2008, 08:41:59 pm
continuing OT - who *really* cares about a few unfair things and a long time period?  plus, if anyone does really care, i'm sure there's a happy medium.  not to mention that the popularity (and therefor speed) of this one is probably more due to an active userbase and the success of the previous projects than any organization (no offense). 

Anyway, if you're really stressed out trying to keep things tight and timely, the "need" for that is unclear.  What real benefits are derived from you killing yourself over rules?  I'm not saying this to be all anarchy yay, i'm saying this to attempt to preserve your sanity.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 08, 2008, 08:47:25 pm
I mean it's not THAT stressy. But I find it offensive when people do not even seem to bother reading rules for something they take part in. If people were reading them there would be no problem in the first place. Enough of this discussion tho, I have a toothache and will go to bed soon.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ceddo on May 08, 2008, 09:23:26 pm
Update. (http://i71.photobucket.com/albums/i126/seedwhakk/pikmin2.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Slothien483 on May 09, 2008, 12:19:55 am
I´ll take 32 and 31 (since Feron said he´ll take them back, no problem?)

If not, which are free? is 59 free?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Crow on May 09, 2008, 12:09:05 pm
I´ll take 32 and 31 (since Feron said he´ll take them back, no problem?)

If not, which are free? is 59 free?

Try to read the last page(s) before posting ;D I claimed 59 already, I hope I got it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: 1st on May 09, 2008, 03:59:13 pm
Sorry, dropping my tiles 70 and 49
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ceddo on May 09, 2008, 10:37:59 pm
Done! I took the liberty of making the palm tree hang a little over another tile because there wasn't anything there.
(http://i71.photobucket.com/albums/i126/seedwhakk/pixelationiso2.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zccc on May 10, 2008, 05:07:54 pm
(http://img111.imageshack.us/img111/9723/tilegu3.png)
Another Wip Version.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: skeddles on May 10, 2008, 08:49:21 pm
(http://img255.imageshack.us/img255/9415/83091401jn9.png)
Heres my wip, #58.

This palette is so win.
Still tryin' to decide what to do with water.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Jacky-Boy on May 11, 2008, 12:22:55 am
bitching aside, great work everyone  :y::D this is coming along very nicely.

Skeddles: Cool looking monster. I reckon the waterfall needs to be much lighter though, even if it is in the shade.
the tile above is still wip, so you don't necessarily have to blend completely with that.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: vierbit on May 11, 2008, 08:04:34 pm
So are 49 and 70 still open? If thats the case
i like to take care of them.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on May 11, 2008, 10:08:38 pm
I'm back from my holiday and I'll finish my tile tomorrow. I'm sorry about the delay guys, I thought I'd have full computer and internet access as I was there, or I wouldn't have claimed any to start with. Now I'm going to finish though.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: big brother on May 12, 2008, 12:37:04 am
(http://herculeaneffort.com/upload/bigbrother_collab2.gif)

Sorry about the tiny overlap into other tiles. I have a love/hate relationship with this palette. It's great for the cool colors, but shading brown is a bitch. There's a huge jump from the mid brown to the orange midtone. Also, the pink and the orange are almost identical, and the dark brown and dark blue are pretty close, too. Bleh.

Lately I haven't been able to pixel anything without overworking it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on May 12, 2008, 04:31:40 am
AMAZING tile ya got there B.bro...you cetainly managed to own the hell out of that brown...

and could it be that the pallete needs a.....purple? ;p
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: robotacon on May 12, 2008, 07:51:58 am
Big Brother wins!
I'm actually crying right now
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on May 12, 2008, 02:43:54 pm
Update on my WIP. Still nowhere near done.

(http://img.photobucket.com/albums/v110/QueenZenobia/Pixel%20dolls/art-pixelation1.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: JJ Naas on May 12, 2008, 06:47:14 pm
Big Brother's piece is awesome. Seems like the owner of the block 73-79-80 (currently, Ar) will have a challenging task ahead integrating the glacier, ground with green leaves and a volcanic terrain in one block.  ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Sabata on May 12, 2008, 07:27:18 pm
The piece is certainly amazing, but isn't it a little off scale? I mean there are some creatures on the ground already and the hunter looks quite big compared to them.... or maybe its just me, whiteout seeing it all together.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on May 12, 2008, 09:26:06 pm
Update on my WIP. Still nowhere near done.

(http://img.photobucket.com/albums/v110/QueenZenobia/Pixel%20dolls/art-pixelation1.png)
You've covered up a whole three other tiles. If you owned them, or had a tile on the top then you'd be alright... but you've left nearly nothing at all for the people who own them tiles. I think you need to rethink your tile completely so that it fits the conditions of the template. Or perhaps talk to Ptoing and the owner of the tile above you about trading.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Opacus on May 12, 2008, 09:40:18 pm
Update on my WIP. Still nowhere near done.

(http://img.photobucket.com/albums/v110/QueenZenobia/Pixel%20dolls/art-pixelation1.png)
You've covered up a whole three other tiles. If you owned them, or had a tile on the top then you'd be alright... but you've left nearly nothing at all for the people who own them tiles. I think you need to rethink your tile completely so that it fits the conditions of the template. Or perhaps talk to Ptoing and the owner of the tile above you about trading.

No not really.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on May 12, 2008, 11:04:30 pm
No not really.
What do you mean not really? He's basically robbing the owners of the other three tiles. I'm not trying to make the rules, just a suggestion he should rethink his tile so that it's fair to the others.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 12, 2008, 11:06:48 pm
First of: Zenobia is a she afaik and she claimed tiles 1, 2 and 3, so as far as that goes it's ok. That said, what she has at could just be moved up to tile 1 and free up tiles 2 and 3.

In any case I will now sort through the stuff and make an update here.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 12, 2008, 11:28:23 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current20.png)

New tiles claimed
Dusty: 111
Crow: 59
Slothien: 31, 32
vierbit: 49, 70

Crow, please let me know if you will continue from where xion left off or if you are starting from scratch. Cheers.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Shrike on May 13, 2008, 12:11:33 am
wow, big brother, that is beautiful.

i feel all insignificant now.  :blind:
heres my most recent update:
(Got rid of the dithering and tried, repeat tried, to add ambientish lighting.)
(http://www.maj.com/gallery/exendia/Misc/collabnew9almostdone.png)
why can't i click on stuff and zoom?  :huh: anyway, i know the shine on the lower part of the ufo doesn't correspond with the cockpit's shading, ill fix that later. i like it though.. kind of funky.  :D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 13, 2008, 12:19:26 am
zoom does not work atm because i updated the forum. will be fixed soonish.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Crow on May 13, 2008, 01:39:08 am
Crow, please let me know if you will continue from where xion left off or if you are starting from scratch. Cheers.

I will start from scratch :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on May 13, 2008, 05:26:10 am
Here's mine:
(http://img186.imageshack.us/img186/74/myisoentryuf9.png)
I think I'm done.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ceddo on May 13, 2008, 05:58:10 am
@coran: If you want to add ambient lighting, please make it pink and from the right (look at my battery) for consistency ;)
looks good so far! It'd look better if you removed the outline of the UFO's lightbeam though.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on May 13, 2008, 08:15:58 am
I PMed Ptoing it's fine with me to move up my WIP to free the other two tiles.

Er, it is however a WIP though and I did plan to cover all three tiles, so you know, don't judge too early like that ok. I was in fact wondering if I should free those tiles, but I thought my piece would be too large to allow that, so I never asked.
Have fun with the tiles anyway ^_^
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 13, 2008, 11:05:31 am
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current21.png)

2 and 3 are up for grabs \o/

And seriously people, work on your stuff.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Shrike on May 13, 2008, 01:58:44 pm
Heres the most recent update:
(http://www.maj.com/gallery/exendia/Misc/collabnew10almostdone.png)
better, i think.  ;D
im tempted to take 3, but some other people haven't even gotten one yet.

Come on, bust your asses! let's get this show on the road! we need some more WIP's.
oh, and who has 23? is it sharprm?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 13, 2008, 02:27:51 pm
Larwick has 23.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: MashPotato on May 13, 2008, 04:14:55 pm
I'd like #2, please  :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Incendax on May 13, 2008, 07:10:08 pm
Some stuff came up and I'm not going to be able to finish my tiles like i wanted to, so I guess I gotta release 63, 64, 93 so someone else who has the time can work on them :)

Great job so far, eager to see what all develops!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: MashPotato on May 13, 2008, 07:43:14 pm
If 3 more tiles are now available, would I be able to claim #3 as well (to go with #2)?  However, Coran semi-claimed it already, and I don't want to hog tiles so if I can't that's perfectly alright :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Shrike on May 13, 2008, 09:54:32 pm
Take 3 if you want it. ill take 93, unless i am supposed to wait 'till after Ptoing updates.

Nevermind, someone else can have it, i'm too busy ATM.  :ouch:
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: MashPotato on May 14, 2008, 03:11:21 am
I apologize for jumping the gun, but since the demand for tiles seems to have died down (and I will be computerless next week) I went ahead and took tiles 2 and 3  :)

Zenobia, was I correct in interpreting the dark curves behind your ice castle as branches?  I hope so!  :P
WIP:
(http://crabshackgallery.com/pixel/Iso1.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on May 14, 2008, 07:52:56 am
Yes, it's a tree in progress. (The little tentacle looking things at the bottom will look more tree-like as well, when I continue.)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: L___E___T on May 15, 2008, 03:53:07 pm
I sincerely apologise that I haven't posted a WIP for    ---   7   ---   yet,      excuses aside it's har for me to figure out the perspective and to boot I got landed a huge load at work.

I'll post a WIP tonight for sure, whatever happens as I'm aware that people may, or have in the past signed up and then not delivered.

So far the grid looks amazing and I'm struggling to find a personal favourite :)

Kind regards
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on May 15, 2008, 06:17:07 pm
This is dying fast :( I hope some more work gets done on it soon.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Joe on May 15, 2008, 10:00:15 pm
Here's what I came up with for 9:

(http://img90.imageshack.us/img90/7107/61469161gl6.png)

And,

so I guess I gotta release 63, 64, 93

Can I take these If I'm allowed?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: snake on May 16, 2008, 12:21:35 am
(http://img.photobucket.com/albums/v56/SnakemanEXE/Isocolab2008v4.png)

Well, the sand had to come from somewhere right? Also, the eyeball monsters are way underappretiated.

Had to let this wait a little before I could finish, been working on a lot of things at once. I'm also considering redoing my sand tile, since it really doesn't fit with the surrounding tiles. I'll look into it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 16, 2008, 05:28:11 am
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current22.png)

Joe: Yup, you can have em. Also I would suggest removing the AA against the grey void, as this should work on different background colours ideally, prolly gonna make it transparent in the end.

TAKEN TILES:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Zccc: 5
Cow: 72
skeddles: 58
coran: 22
MashPotato: 2, 3
    NOT DONE:
Feron: 57
Ar: 73, 79, 80, 104
Opacus: 52, 82, 83
Xion: 10
madPXL: 109, 110
SolidIdea: 100, 101, 117
Titan: 68, 89
fil_razorback: 53
L___E___T: 7
FuzzballFox: 13
tehwexxl0rz: 62
Redshrike: 99
8bitty: 44
vedsten: 95
Mirre: 16, 36
zephiel87: 102, 116
legofreak: 27
JonathanOfDrain: 21
Kaczor: 14
Reo: 97
Larwick: 23
AlienQuark: 4
Jacky-Boy: 20
AdamTierney: 96
Faceless: 115
Froli: 65
Acherhar: 92
Crow: 59
Slothien483: 31, 32
vierbit: 49, 70
Joe: 63, 64, 93
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on May 16, 2008, 08:08:12 am
Still not quite done, but it's getting there.

(http://img.photobucket.com/albums/v110/QueenZenobia/Pixel%20dolls/art-pixelation2.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: FuzzballFox on May 16, 2008, 08:31:35 am
Okay, I'm gonna give up my tile as I can't think what to do and I've been busy in life quite recently, I'm sure whatever I would have added would have been worse compared to what someone else here has the chance to do...

So ya, 13 is free..
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: vedsten on May 16, 2008, 11:47:56 am
Blehhh, really wanted to participate, but some work stuff is dragging on, so I better give it up  :'(

95 is free, treat it well
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Opacus on May 16, 2008, 12:02:05 pm
Here we go with a minor WIP. To show that I'm alive.
(http://img135.imageshack.us/img135/5249/isocollab1wr0.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: buloght on May 16, 2008, 12:33:27 pm
Awesome work, opacus :) like where that tile is going. Mash + zenobia, also of course :) Everybody's is looking great.


edit: opacus, you could make him zap one of the little green aliens  :).
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 16, 2008, 03:49:18 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current23.png)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Zccc: 5
Cow: 72
skeddles: 58
coran: 22
MashPotato: 2, 3
Opacus: 52, 82, 83
    NOT DONE:
Feron: 57
Ar: 73, 79, 80, 104
Xion: 10
madPXL: 109, 110
SolidIdea: 100, 101, 117
Titan: 68, 89
fil_razorback: 53
L___E___T: 7
tehwexxl0rz: 62
Redshrike: 99
8bitty: 44
Mirre: 16, 36
zephiel87: 102, 116
legofreak: 27
JonathanOfDrain: 21
Reo: 97
Larwick: 23
AlienQuark: 4
Jacky-Boy: 20
AdamTierney: 96
Faceless: 115
Froli: 65
Acherhar: 92
Crow: 59
Slothien483: 31, 32
vierbit: 49, 70
Joe: 63, 64, 93
    FREE TILES:
13, 14, 95
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Arachne on May 16, 2008, 03:54:02 pm
13 and 14! ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: AlienQuark on May 16, 2008, 04:07:27 pm
K, gonna start on 4 now, I was waiting for the whole castle and such to be worked out, since that overlaps my tile.

I'll have something real soon.  :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Vertigo-zero on May 16, 2008, 05:02:20 pm
OMG I want free tile #95!!!! GIVE IT TO ME!! YAY!  :D

(that was meant as a serious post but im just happy a spot came free)
Edit: Kren, can you send the latest version? I'd appreciate it  :crazy:
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: zephiel87 on May 16, 2008, 05:31:31 pm
Ended up busier than expected last couple weeks. I'll drop 102/116.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: AlienQuark on May 16, 2008, 05:49:11 pm
I think I'm done... save maybe a few changes that may occur for polishing sake.

(http://img.photobucket.com/albums/v320/AlienQuark/isotile4.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zccc on May 16, 2008, 06:29:52 pm
(http://img399.imageshack.us/img399/8792/tilekl1.png)

Final Version. I'm done.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Shrike on May 16, 2008, 08:58:24 pm
YAY!
activity. tiles are freeing up 100 miles an hour!  :o
ill take 116? or should i wait till i finish my first tile ( ~-~-~22~-~-~ )?

great job people! honored to work with you all.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: AlienQuark on May 16, 2008, 09:15:17 pm
finish your first tile first. It's only fair.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Froli on May 16, 2008, 09:29:08 pm
Just made a wip. Another space  robo ;D

(http://xs227.xs.to/xs227/08205/isorobocolab949.png)

Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ceddo on May 16, 2008, 10:13:33 pm
If that's cool i'd like to take 102 :)

edit: oh! I just got a great idea. Can i take 116 too?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Larwick on May 16, 2008, 11:24:23 pm
Sorry for keeping it from everyone, but i don't have the time to make my tile now. Consider 23 free?  :y:
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Xion on May 16, 2008, 11:42:29 pm
(http://aspekketoyo.googlepages.com/Xionisonew.png)
tile 10, done I guess.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: shaheen on May 17, 2008, 12:04:46 am
Awesome. I gotta update mine again; the ship's way too ugly.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: SolidIdea on May 17, 2008, 01:30:44 am
WIP
(http://img170.imageshack.us/img170/2438/wipzk7.png)

Sorry everyone, work got out of hand and i ended up forgetting this.
I'll be working full steam in it now.

..
..

(it's supposed to be a vortex/black hole sucking down everything, there will be some sand clouds too.)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Sherman Gill on May 17, 2008, 01:59:27 am
WIP
(http://img170.imageshack.us/img170/2438/wipzk7.png)
(it's supposed to be a vortex/black hole sucking down everything, there will be some sand clouds too.)
It might look more like it's getting sucked in if you make the lower shapes more organic and less planar :P.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: madPXL on May 17, 2008, 02:03:31 am
a late reply :)

(http://www.madpxl.com/pixel/other/isocolab.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: MashPotato on May 17, 2008, 03:00:46 am
Another WIP: (http://crabshackgallery.com/pixel/Iso2.gif)

Does this work with yours, AlienQuark?  The shape's changed a bit since I posted the last WIP :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: tehwexxl0rz on May 17, 2008, 06:31:41 am
Blah..... I've found whenever I have time to pixel, something else inspires me.

I'll let go of 62.... :(
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on May 17, 2008, 09:43:36 am
Ok well I'm officially stuck...
Either I'll call it done, or, can we ask for critique in this topic? Just a little bit? It doesn't feel like my best work right now, which bugs me.

(http://img.photobucket.com/albums/v110/QueenZenobia/Pixel%20dolls/art-pixelation3.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 17, 2008, 11:51:23 am
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current24.png)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
AlienQuark: 4
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
MashPotato: 2, 3
Opacus: 52, 82, 83
Froli: 65
SolidIdea: 100, 101, 117
madPXL: 109, 110
    NOT DONE:
Feron: 57
Ar: 73, 79, 80, 104
Titan: 68, 89
fil_razorback: 53
L___E___T: 7
Redshrike: 99
8bitty: 44
Mirre: 16, 36
legofreak: 27
JonathanOfDrain: 21
Reo: 97
Jacky-Boy: 20
AdamTierney: 96
Faceless: 115
Acherhar: 92
Crow: 59
Slothien483: 31, 32
vierbit: 49, 70
Joe: 63, 64, 93
Arachne: 13, 14
Vertigo-Zero: 95
ceddo: 102,116
    FREE TILES:
23, 62

Whee, were're getting there. Good stuff guys.

Zenobia: Sure C&C is fine in here I would say. I think you are coming along quite well. I would work more on the windows and the tops of the 3 sqauare towers.
The small lit windows look pasted on, not really part of the building.

Xion: Haha, I totally forgot to move you to the finished ones before I sent out the pm, sorry :D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Froli on May 17, 2008, 01:00:04 pm
Did a little more edit..
(http://xs227.xs.to/xs227/08206/isorobocolab1495.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on May 17, 2008, 01:27:03 pm
I want 23 if that's fine! Nice neigborhood  :) EDIT: ah...what the heck I'll take 62 too...unless anybody really really wants it

I was just thinking, I really really doubt anyone wants to give up their tiles.....so what about everyone who has reserved a tile but isnt quite sure what to do with it, posts it so maybe we all can C&C and help u go forward with it? I think some people may be feeling lonely and with way too much responsability on this.....hey even if you dont have anything, do ANYTHING to your tile and post it.....

I figure, if all the tiles start looking like they're being worked on and we're all discussing what's going on, it might even serve us to unify the themes and make the whole thing really coherent and awesome!

I'll start, here's what I've got so far....trying to tie up all the clashing styles around me, while trying to achieve something as smooth looking as what BB did.

(http://img.photobucket.com/albums/v165/talbot/Conceited.gif)I'm doing this as sort of a backdrop for what I want going on in my tile.

 The guy above me certainly seems like he wanted some kind of weird alchemy that produces plants(green stuff) and water(blue crater) to originate from the spaceship, and I've got a snake coming out of some cosmic portal next to me too, so I was thinking of tying the snake, alien and water theme...so maybe all the water and snakes are coming from here...somehow =O if anyone wants to talk about or apply something of that idea be my guest =)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: fil_razorback on May 17, 2008, 02:07:42 pm
It's a good thing you sent that group PM Ptoing.
I dont have time atm and free my tile (#53). Sorry for needlessly occupying it.

Good luck people =)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 17, 2008, 02:31:30 pm
Conceit: Disconnected tiles can not be claimed at the same time. Finish 23 first, if 62 is not taken until then you can have it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Doppleganger on May 17, 2008, 02:58:17 pm
I wouldn't mind taking 62. Let it be known that I won't be getting to it until monday, tuesday, or wednesday.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 17, 2008, 03:02:33 pm
That's no problem Doppleganger. I just don't want people to sit on tiles for weeks doing nothing.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Metaru on May 17, 2008, 03:52:45 pm
So, I guess I can have 62?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 17, 2008, 03:58:41 pm
Doppelganger claimed it, no?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Lackey on May 17, 2008, 04:11:46 pm
Alright, I'm claiming 53 if razorback is out.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: skw on May 17, 2008, 04:37:29 pm
hey Lackey, nice to see you around again!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on May 17, 2008, 04:44:20 pm
Okay! update for my tile already

I got thinking, there's like this clash all over the collab between wildlife and the aliens, and there's also some magma craters, and these green chemical craters around...So I kinda came up with this theory

The aliens come in to invade the collab, and they do it by pouring the green stuff on the land, which causes wild chemical reactions that produce the multi climate mess that's going around.....now, to oppose the aliens and their mischief, there's the orange (and green) reptiles who live underground, and come from the magma.....

it's a clash between nature and technology, summed up in the chemical reaction between two primordial soups =O

w00t it's primordial soup type symbology...=)

(http://img.photobucket.com/albums/v165/talbot/Conceited01.png)
So my tile is going to have a magma crater below, with the green stuff dripping on it...making a snake emerge in righteous vendetta =O maybe I'll make an alien for her to chew around...IDK if I have enough room tho :p
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: miascugh on May 17, 2008, 04:51:56 pm
People... this is turning out awesome. It's great to see the grid come to life  :y:

Also, thanks a bunch for taking care of this so nicely, ptoing!... And have a good one ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Redshrike on May 17, 2008, 06:04:10 pm
I'm afraid that I overestimated my own creativity.  Someone can go ahead and take my tile (99).
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: L___E___T on May 17, 2008, 07:43:45 pm
(http://i261.photobucket.com/albums/ii47/L___E___T/isogridWIP.gif)


Okay I'm hoping people recognise this fellow  ;D -  I'm extremely glad to see they put him in SSBB but they changed the look of him slightly so I've kept to the original.

This took me a long time to get the perspective ok, but I'm happy so far to put it up as a WIP.  I need help though.  I've got an arm to add in but I don't want to overlap onto the next tile, even if it was allowed it's unfair.  Gotta do some blending on the tile itself into the surrounding tiles of course.

I was thinking of switching the colours to the NES version of ROB robot - but the grey backdrop doesn't help at all.  :'(

How can I make this better (without completely changing it)?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Vertigo-zero on May 17, 2008, 08:17:20 pm
Why are you making a mario robot in this collab? :( design your own robot...

As soon as tile #95 was given to me, I started working on it.
10 hours later (I made it in 1 and a half) my tile is aalmost finished.
(http://www.pixeljoint.com/files/icons/entry.png)
Please tell me what to improve :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Presley on May 17, 2008, 08:29:01 pm
Can I go ahead and take 99?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: L___E___T on May 17, 2008, 09:55:08 pm
I would design my own robot but it's hard enough for me to pixel an existing one, plus I like Nintendo stuff, so I hope it's not a massive problem.

I really like your tile, Vertigo - I'm trying to decide if the legs could do with some shading or not..
I like how the definition on the rockface looks kind've cel-shaded.  I personally find it hard to dither on anything this small.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Vertigo-zero on May 17, 2008, 10:25:38 pm
Well, to me its a problem, because EVERYONE so far came up with some sort of alien or robot, or made a different version of one made for this collab, so this would kinda ruin it (for me). Lets see what other people think...

I also hate dithering on small pieces
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: brod on May 17, 2008, 11:47:23 pm
Guess not, the collab looks awesome though.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: MashPotato on May 18, 2008, 12:49:53 am
I think I'm done :)

(http://crabshackgallery.com/pixel/Iso3.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ceddo on May 18, 2008, 01:35:00 am
WIP. I think there's a lot of inconsistency with the whole thing concerning the use of black... it's hardly used at all on the whole left side yet it's used for shadows of rock in the top right a lot. If possible, could everyone try to incorporate black into their tiles where it could be used to give the piece more balance, or vice versa?
(http://i287.photobucket.com/albums/ll150/ceddo1/hand.gif)

Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: vierbit on May 18, 2008, 02:40:16 pm
Finished!
(http://hometown.aol.de/Fabian%20HBS/pixel/final+iso002.png)

@ceddo
I personally like the fact of the different styles incorporated in this. It also wouldn`t be a good idea
to force people saying how they have to draw there stuff.
We also have a fixed palette this time, so I think so there is enough consistence present.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Evil-Ville on May 18, 2008, 03:20:50 pm
I'd like to take 62, since it's the only one that seems to be available.

God damn it, now I'll look like a noob who can't read.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 18, 2008, 03:52:17 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current25.png)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
    WIP:
AlienQuark: 4
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
MashPotato: 2, 3
Opacus: 52, 82, 83
Froli: 65
SolidIdea: 100, 101, 117
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
ceddo: 102, 116
    NOT DONE:
Feron: 57
Ar: 73, 79, 80, 104
Titan: 68, 89
8bitty: 44
Mirre: 16, 36
legofreak: 27
JonathanOfDrain: 21
Reo: 97
Jacky-Boy: 20
AdamTierney: 96
Faceless: 115
Acherhar: 92
Crow: 59
Slothien483: 31, 32
Joe: 63, 64, 93
Arachne: 13, 14
Doppleganger: 62
Lackey: 53
Presley:99
    FREE TILES:
none
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Lackey on May 18, 2008, 04:03:16 pm
53 b'done:
(http://individual.utoronto.ca/lackey/pixel/isocollab_lackey53.png)

Not very exciting!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: SolidIdea on May 18, 2008, 04:39:19 pm
(http://img371.imageshack.us/img371/7292/wipgu5.png)

WIP2

Suggestions, tips and crits are welcome.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 18, 2008, 04:51:11 pm
Take the tiles around yours into account, also it is easier for me if you provide a bit of what is around your stuff when you post it.
The aa on the vortex does not work.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on May 18, 2008, 05:17:58 pm
(http://img371.imageshack.us/img371/7292/wipgu5.png)

WIP2

Suggestions, tips and crits are welcome.
Did a quick edit. Maybe something like this would be more fitting for a blackhole?
(http://img140.imageshack.us/img140/5835/blackholereduxry0.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: SolidIdea on May 18, 2008, 05:51:06 pm
Quote from: ptoing
Take the tiles around yours into account, also it is easier for me if you provide a bit of what is around your stuff when you post it.
The aa on the vortex does not work.

My apologies, I left the corners kinda of untouched waiting for the others, but if it looks like I'm being self-centered I'll hold on a bit.
Thanks, I'll try to fix the AA, this pallete is breaking my knees (in a good way  ;D)

Quote from: Dusty
Did a quick edit. Maybe something like this would be more fitting for a blackhole?

Thank you for your suggestion! Yeah, the spiral form would be more visually appropriate, even though supposedly you wouldn't see thing spiraling towards it because of the massive gravity pull, but yours got more of a cosmic look and I'll work on that!

edit:
(http://img374.imageshack.us/img374/2405/wip2nu6.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: MashPotato on May 18, 2008, 05:55:11 pm
Filled in the empty part of my tile ;)
(http://crabshackgallery.com/pixel/Iso4.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Acherhar on May 18, 2008, 07:04:30 pm
Agh, sorry I've been so quiet. I am working on my tile, but I went away this weekend, and just saw now that the tiles around me don't fit with my wip. I'm reworking it, but I will not have sufficient progress to post until at least Tuesday, since I have an AP Chem exam coming up. I'm loving the new tiles that came up while I was gone, this thing is amazing!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: legofreak on May 19, 2008, 02:03:41 am
(http://img.photobucket.com/albums/v191/legofreak1988/pixel/wip.png)
very WIP

im feeling incredibly uncreative... i dont really know where im going with this...
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Metaru on May 19, 2008, 08:22:29 am
62 was indeed taken. I'll be following the thread anyway to see if i can do something.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Arachne on May 19, 2008, 02:20:51 pm
(http://www.retinaleclipse.com/isowip.gif)
Nothing terribly interesting so far. Just some weird snow aliens. I'll get rid of the sand later, I think.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on May 19, 2008, 03:21:22 pm
Some of you guys have used colours which are not from Arne's palette. I edited the image so that there are only 3 additional colours it now.
Those 3 colours are the grey background, and the horrid magenta and green. These colours are not supposed to be used in the image and should be gone at the end (apart from the grey, which you should not use either tho)
So if you used any colour which is not in Arne's palette (including the grey background one) it will now flash green/magenta and I urge you to edit it and post the edited tile(s). Thanks.

(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current26.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
Opacus: 52, 82, 83
Froli: 65
SolidIdea: 100, 101, 117
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
ceddo: 102, 116
Arachne: 13, 14
legofreak: 27
    NOT DONE:
Feron: 57
Ar: 73, 79, 80, 104
Titan: 68, 89
8bitty: 44
Mirre: 16, 36
JonathanOfDrain: 21
Reo: 97
Jacky-Boy: 20
AdamTierney: 96
Faceless: 115
Acherhar: 92
Crow: 59
Slothien483: 31, 32
Joe: 63, 64, 93
Doppleganger: 62
Presley:99
    FREE TILES:
none
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: vierbit on May 19, 2008, 03:58:21 pm
(http://hometown.aol.de/Fabian%20HBS/pixel/final+iso002b.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Feron on May 19, 2008, 04:12:07 pm
veryvery wip:

(http://img519.imageshack.us/img519/479/tilesd3.png)

Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Ichigo Jam on May 19, 2008, 06:16:17 pm
I've fixed my tile (no more illegal colours):
(http://img354.imageshack.us/img354/9811/isocollabfixedvt3.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Arachne on May 19, 2008, 07:29:26 pm
(http://www.retinaleclipse.com/isowip2.gif)
I think I'm done with this now. ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: KAT on May 19, 2008, 09:31:48 pm
(http://img187.imageshack.us/img187/4610/isovi5.png)
(http://img187.imageshack.us/img187/4610/isovi5.56971b49e3.jpg)

No more illegal colors.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 19, 2008, 10:30:36 pm
KAT there are still some magenta pixels in the tile. And that 2nd image you posted seems corrupted. Also why not use the darker red for the eyes?
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Shrike on May 20, 2008, 12:24:14 am
Goin' along nicely, you guys!

okay, heres an update:
(http://img207.imageshack.us/img207/7782/collabnew13almostdoneni0.png)
like the plants? i thought it looked too bland, or empty at least. based off of Arachne's snow things.
i'd love to hear some C&C!

@ptoing
is it okay the way i'm posting it, or should i include the adjacent tiles and scratch the extraneous stuff?
if so, here:
(http://img520.imageshack.us/img520/2486/lolz123vx2.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Talos on May 20, 2008, 01:52:42 am
(http://i192.photobucket.com/albums/z142/Demon_Fire_X/Tile.png)
Updated and got rid of the illegal color, though I do think I went into the tile above me. and that those colors were from there.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Slothien483 on May 20, 2008, 11:26:19 am
Sorry, don´t really have the time, shouldnt have separated  :-[
 31 and 32 free
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Pestilence on May 20, 2008, 12:25:03 pm
Can I go ahead and grab 32 then?  ::)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: 0xDB on May 20, 2008, 03:28:46 pm
Wow, awesome updates since my last visit. Very good job dudes. :)

fixed no. 50:
(http://img384.imageshack.us/img384/7319/50fixedlf5.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Shrike on May 20, 2008, 04:02:30 pm
I'd like to call my tile done, but what does everyone else think?
dying to do another one.

Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Presley on May 20, 2008, 04:15:33 pm
Heavy wip (http://img177.imageshack.us/img177/4153/progressqc5.png)

Larwick, hope you don't mind that I intruded into your square a couple pixels :O

Vierbit, that is oh so beautiful.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 20, 2008, 04:18:40 pm
Uhm can I have 31 then or is that against the rules since I already have 95?
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Pestilence on May 20, 2008, 05:29:50 pm
A quick little WIP, I'll get back to 31 tomorrow.
(http://i105.photobucket.com/albums/m214/CGFX_Pestilence/Various%20Scraps/WIPTile.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Larwick on May 20, 2008, 07:21:34 pm

Larwick, hope you don't mind that I intruded into your square a couple pixels :O


No worries mate, great wip. :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Presley on May 20, 2008, 07:54:54 pm
Great compliment coming from you. :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Acherhar on May 21, 2008, 12:27:46 am
(http://i152.photobucket.com/albums/s173/Acherhar/ICWIP.png)

My tile will hopefully be done by the end of the week, since my AP exam is Friday, and I have a concert tomorrow. Vertigo, I went a bit into your tile to fill in some empty space, I hope you don't mind. I also tried to keep the same style on the rocks, how do you think it turned out? Also, Froli, I changed the spot where the walls differ in height, it's only a few pixels but I think it looks cleaner now. Please tell me if either of you want these things returned to normal.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 21, 2008, 04:00:24 am
C'mon vertigo, you have 95, give it to me D:
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Kren on May 21, 2008, 04:30:50 am
Vertigo-zero and Acherhar can't you add more detail to the rocks :/? they are missing more black since they are in the shadow part..
well here is how mine look, if you don't want to change them then I will change mine later :p and so far I really love how it is going.

still a wip c+c would be really appreciated..
(http://img.photobucket.com/albums/v238/Krensprite/isocollab-1.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Doppleganger on May 21, 2008, 05:01:11 am
(http://img.photobucket.com/albums/v133/Timpac/isocollab_62.png)

(http://img.photobucket.com/albums/v133/Timpac/isocollab_62_alone.png)

I like it alright. Working in one square surrounded by a bunch of stuff is a lot trickier than utilizing a wide open canvas, but a fun challenge nonetheless.
The black stuff around the right edge are tendrils that I fabricated from the large mass of blackish stuff in the image. I had no idea what it was, so I just made it into tendrils.  ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 21, 2008, 07:17:02 am
Metaru, its yours if you want :) but Pestilence is talking about making 31 as well :S he didnt even claim it so just beg ptoing :)
Make something good out of it
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Pestilence on May 21, 2008, 08:38:44 am
Oh, my bad, I ment 32, the one I posted the WIP for. Feel free to grab 31 if you want, I'll stick with the one I got now.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Acherhar on May 21, 2008, 01:21:06 pm
I wouldn't mind changing my rocks Kren, it's just that I was trying to match up with the tile closest to mine. To be honest, I wanted a bit more detail anyway.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Froli on May 21, 2008, 02:56:57 pm
No problems Acherhar. Haha Dopple, that looks nice  ;D Did the robot spotted snake?
I'll finish the tile on friday.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: KAT on May 21, 2008, 03:42:14 pm
Sorry I was in hurry when I posted my fix.

(http://img81.imageshack.us/img81/4701/isofinalso6.png)

This version should be good.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Reo on May 21, 2008, 06:52:41 pm
Thanks to my teacher I wont have time to finish 97,its free  :ouch:
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 21, 2008, 06:56:50 pm
Ill take it unless someone with NO tiles wants it!
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 22, 2008, 05:48:14 am
Then 31 is mine then.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 22, 2008, 08:21:10 am
ok :D enjoy it :P Im taking 97 since no-one responded yet.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Evil-Ville on May 22, 2008, 09:31:37 am
Vertigo-zero: I do not have any tiles and I would like one, so could you consider letting me have it or am I too late?
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 22, 2008, 09:49:53 am
Evil, you can have it. I started a really cool thing fot that tile but saved it as a gif (with paint, so its fucked up now)
Make something cool out of it :D and try to use that sand falling from the tile above you :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 22, 2008, 02:14:21 pm
Vertigo, you would need to finish your other tile anyway, before you can claim a new one.

(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current27.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
Opacus: 52, 82, 83
Froli: 65
SolidIdea: 100, 101, 117
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
ceddo: 102, 116
legofreak: 27
Feron: 57
Presley:99
Pestilence: 32
Acherhar: 92
    NOT DONE:
Ar: 73, 79, 80, 104
Titan: 68, 89
8bitty: 44
Mirre: 16, 36
JonathanOfDrain: 21
Jacky-Boy: 20
AdamTierney: 96
Faceless: 115
Crow: 59
Joe: 63, 64, 93
Metaru: 31
Evil-Ville: 97
    FREE TILES:
none
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: JJ Naas on May 22, 2008, 04:25:19 pm
still a wip c+c would be really appreciated..
(http://img.photobucket.com/albums/v238/Krensprite/isocollab-1.png)

The rocks look good, and the explosion as well. You could more particles flying all over the palce. The rock surface could even crack and split..?
Exactly how the rock is connected to the main iso body is a bit mysterious.
The human figure could be on the same scale as the ones on the ladder / caves piece.
The ufo gives an impression of being on top of the explosion, instead of far back, as indicated by the tank and the missile.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 22, 2008, 06:19:04 pm
we have caves, we have robots, all we need is a story.
(http://img134.imageshack.us/img134/7478/31robotstorybz0.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Conzeit on May 22, 2008, 06:54:29 pm
we have caves, we have robots, all we need is a story.
Cave Story? :P cause...if u didnt do it just for the pun I did have an idea for one   ::)

Anyways....I was thinking that I was dumb enough to NOT save the original ISO collab...and I cant seem to find it in the board....can anyone that saved it pleeeease give it to me? =X

Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Rosse on May 22, 2008, 07:40:52 pm
Metaru, just a suggestion.

Tile Nr. 30 already defined the space behind your tile, so you can't have a cave with other content than Tile Nr. 30 (River in Cave). If you make a just another cave with different content (not same River) it will look very strange imho. Of course it's up to you and in the world of pixelcollabs there exists portals ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 22, 2008, 07:56:14 pm
that's why the floor hasn't been made yet rosee :p
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Rosse on May 22, 2008, 08:09:00 pm
Metaru: Ah, I see, please forgive a impatient geezer ;)

Keep up the good works gals and lads, it's coming great!
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 22, 2008, 08:44:19 pm
sorry conceit, but it wasn't a pun. well, not at all. :crazy:
(http://img511.imageshack.us/img511/4052/31robotstorydh5.png)
I've made the floor as grass, otherwise the readbility of the characters would be minimal. same reason why I've decided to give em an extra black outline.   :)

what do you think? I want to complete it as soon as posible  :D
(btw, is the least Iso tile ever made)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 22, 2008, 08:56:04 pm
Still not very readable IMO, pretty cool at 2X tho :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Evil-Ville on May 23, 2008, 11:49:45 am
(http://img165.imageshack.us/img165/231/isotileci9.png)
I don't know what to add to this so I'll consider it done.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 23, 2008, 03:31:58 pm
Thats cool!  :D :y: Whats with the flaoting dude by the way?  :-\
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 23, 2008, 03:38:58 pm
(http://img396.imageshack.us/img396/7462/31robotstorycleanla2.png)
a clean version for future updates. I'm still trying to increase the readbility of the characters without sacrifying the details.

edit: quick reedit
(http://img396.imageshack.us/img396/7329/31robotstoryclean1xz0.png)
the floor is terrible now.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Malor on May 24, 2008, 02:49:44 am
Ah. I seem to have neglected this thread a bit too much.. My tile should be fixed, and it only took me fifteen minutes of wondering how that green got into my tile that I realized something may be amiss. anyways..

(http://i18.photobucket.com/albums/b150/iceman509/lavatile-1.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Terley on May 24, 2008, 02:56:00 am
(http://img372.imageshack.us/img372/9228/terleyspacecw0kh6.png)

little bit of an update, seem to have let other peoples work effect what I pixel too much. First I pixelled an alien scene, then some sort of sand monster, and a more simplistic jesus sunbathing idea. I came down to 'ok, just leave it for a few days, i'll come back with a different perspective'.

So far, some definate readability issues, mostly because it's still in early stages. Any critique welcome, im feeling the bikers perspective is off, but he is coming down a hill..

What the hell is happening with the hand tile to the left of mine? I don't know how its going to connect with anything.. It's gonna look so obviously tiled coming to a clean change like that. Could you give me an idea of how to go about making my tile fit in with yours?

something like this would be more workable..

(http://img146.imageshack.us/img146/9275/argnu0.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 24, 2008, 04:56:14 am
Well, you could connect it with the other hand at the top of the structure.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Crow on May 24, 2008, 03:13:33 pm
Freeing 59. I would really love to do my tile, but I have no time to do so right now :'(
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Conzeit on May 24, 2008, 05:59:17 pm
UPDATE to 23....OMG 23?...23! we're all gonna dieeeee aaaaaaah....(yeah I just realized it was the number of that stupid movie)

(http://img.photobucket.com/albums/v165/talbot/Conceited02.gif)
So here we go. I'm trying to unify everything that's going on a lil bit so it gives things some interest.....
But I've  been told my little idea was confusing so here it is.

HERE'S AN IDEA FOR A STORY

The Aliens are invading this weird planetoid of ours, and this green stuff oozing from the tile above me is causing some vucked up shit to happen. So, when the green ooze hits the primordial soup of the planetoid, the magma....snakes spontaneously emerge to wreak bloody revenge on the aliens  >:D

come on guys! someone join me and let's try to make a plot for the whole thing...I get this feeling that most people are kind of afraid to do anything because they want to top everyone else but feel trapped about the whole thing. I really think it'd be good if we had discussion about what's going on in every tile...so everyone gives ideas to everyone and no one stays stale....

THE TILE
Well, I think it's a little cluttered looking right now....but atleast everything that I wanted is in there. I'm thinking of recomposing the thing to take better advantage of the space and avoid the grid a wee bit more. if ANYONE WANTS TO C&C about the composition...and whatnot I'd be happy to hear it, though I am NOT droping any of the elements......I want to do this even if no one tags along  :crazy:
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 24, 2008, 10:35:23 pm
Ok I could tell you a story about my tile
(http://www.pixeljoint.com/files/icons/entry.png)
(No updates tho)

This planet has a tropical atmosphere, as you can see, because of all the vegatation.
That brings along a lot of annoying bugs like mustquitos.
All those little green slimy aliens that got sprayed over our planet, are very good engineers,
so they started building the natural enemy of musquitos, since they dont seem to appear on this planet.

So after just 2 days, they built a gaint spider from metal from their spaceship.

I got lots of imagination as you can see :P but still not as much as conceit XD
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Mirre on May 25, 2008, 03:41:59 pm
Hey guys. Sorry for not finishing this earlier! :( I hope everyone likes it though. I'm pretty happy with it myself. ::)

(http://img.photobucket.com/albums/v331/Mirre/images/isocollabIVmirre1.gif)

(http://img.photobucket.com/albums/v331/Mirre/images/isocollabIVmirre1b.gif)

To those who have the tiles around me: Sorry if I made some things that overlap your tiles a little. I hope it is ok, but if you're not ok with it - just tell me and I'll try to make them connect in another way somehow. :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: skw on May 25, 2008, 04:07:09 pm
hahah, absolutely bloomin' marvelous! conceptually, that's prolly my favorite piece of the whole mosaic!
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: L___E___T on May 25, 2008, 10:04:07 pm
same here - absolutely awesome!!!
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: AdamAtomic on May 25, 2008, 11:13:19 pm
awesome job mirre!  the heavy outlining in the transition from green to brown over the edge looks very spectrum to me, slightly unnatural.  that was a hard space to fill though and you did a tremendous job!
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Dusty on May 25, 2008, 11:31:57 pm
Are they dead infants? Heh, good job though, very creative.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: KAT on May 25, 2008, 11:43:00 pm
Hmm guys... what are you thinking about adding animations to our tiles? I think it`s an interesting idea... like animated water and others things.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Dusty on May 25, 2008, 11:44:25 pm
I doubt it. I mean, it's possible but it would have to be very limited so that things sync up right. I don't think it's worth the effort.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Vertigo-zero on May 26, 2008, 05:06:37 am
It is not allowed to animatie it, and there is a logical reason. What if someone has a lot of frames? Ptoing would have to make 20 different versions of the planetoid... Itd be way too much work
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 26, 2008, 12:14:30 pm
Yeh deffo no animation. Vertigo is right. Imagine someone makeing a 3 frame animation and someone else a 4 frame one. The final animation would have to be 12 frames for it to sync. Now take that and add a 5 frame animation. Then we would be at 60 frames to sync up. So no, no animation please.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: KAT on May 26, 2008, 02:44:56 pm
Yes, but we can determine that tile must have... for example... 6 frames. It was only suggestion, guys ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 26, 2008, 03:52:19 pm
but even in that case, consirder that you're animating a 784x720px image. not really filesize-wise.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: skw on May 26, 2008, 03:53:02 pm
you see, the palette was also determined, virtually. . . then what happens? no dice, man; impossible! ;)

PS: strzała, dzieciak! :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: AdamAtomic on May 26, 2008, 04:01:13 pm
but even in that case, consirder that you're animating a 784x720px image. not really filesize-wise.

Actually if it was jus tlittle bits of animation here and there it would probably not change the filesize much, .gif only animates the pixels that have changed, its fairly efficient.  It's still a terrible idea though!
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Crow on May 26, 2008, 07:55:40 pm
It's still a terrible idea though!

I think it would actually be pretty cool if not overused. But there would have to be a set framerate, like 2 or 4 frame. Maybe in the next collab? :D
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: JJ Naas on May 26, 2008, 08:36:20 pm
I also have an idea for the next iso collab: the bg could be black, there'd be no general light coming from the sky so all the light sources should be created on the iso grid itself.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 26, 2008, 08:41:53 pm
Animation would look meh I think unless you had really cool animation on EVERYTHING. Like what with all the organic life and ufos in the air and such. would look stupid if that just stood still or hovered around a bit. We do not need animation just for the sake of it.

JJ: I like that idea :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Kren on May 26, 2008, 09:04:27 pm
Thanks alot for the C+C JJ Naas

(http://img.photobucket.com/albums/v238/Krensprite/isocollab-2.png)

hmm I don't know if it has to much in it, complete?
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: huZba on May 27, 2008, 08:01:56 pm
(http://img.photobucket.com/albums/v697/huzba/iso_collab_25_26_v2.png)

-edit
The red that i used for AA looked different on my work monitor so i changed it a bit.
(http://img.photobucket.com/albums/v697/huzba/iso_collab_25_26_v3.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: robotacon on May 27, 2008, 08:59:01 pm
(http://www.serius.se/images/vault/blending.gif)

I made a patch for my tiles so that I blend in better with my neighbors.
I apologize for any bleeding into Snakes awesome tile.
Feel free to edit the edges of my tiles if you want to reduce seams.

/ Robo
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 28, 2008, 01:37:22 am
thanks huzba, now i know how to make my tile more effective :)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Froli on May 28, 2008, 03:58:15 am
(http://xs127.xs.to/xs127/08223/roboupdate331.png)

Did some changes. Almost there, just need 1 final clean up. :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 28, 2008, 08:02:26 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current28.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
Evil-Ville: 97
Mirre: 16, 36
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
Opacus: 52, 82, 83
Froli: 65
SolidIdea: 100, 101, 117
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
ceddo: 102, 116
legofreak: 27
Feron: 57
Presley:99
Pestilence: 32
Acherhar: 92
Metaru: 31
    NOT DONE:
Ar: 73, 79, 80, 104
Titan: 68, 89
8bitty: 44
JonathanOfDrain: 21
Jacky-Boy: 20
AdamTierney: 96
Faceless: 115
Joe: 63, 64, 93
    FREE TILES:
59
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: lollige on May 28, 2008, 08:07:57 pm
Im ordered to pick tile 59.
And so ill do.


EDIT:
Advertisements are everywhere.

WIP (http://img140.imageshack.us/img140/7567/isotile001xw8.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Conzeit on May 29, 2008, 06:11:18 pm
AAARGH just lost a really long reply

HUBZA, I went back a few pages and found out you DID make the snake as a lava snake...OMG!  :lol: did u change the tile below me to match mine? tell me all about those crazy rocks u made  :D

When I saw your tile I guessed right that the snake was of lava, but I made up that the darkness it came from was some kinda dark-matter that was filling up the mountain we're on(doppleganger's 62 looks like it has dark matter too..funny it looks like what I wanted to do only done diferent) then I spotted all the little dark matter guys all over the collab , and how Souly's 29,33,34 make it look like the dark matter IS the aliens and vice versa....and I thought DAMN! maybe the green ooze from Coran's is a chemical to turn things into dark matter and it's the aliens invasion method. The snake and other reptiles are born from lava so if they let the dark-matter take over they'll die, So they fight the hell back! (there's Doppleganger's 43,75,76,107, JJnaas'es snake in 71,81,84 looks like it just ate one AND in Daniel's 8 where the aliens first appeared there's even a microscopic snake! DAMN!).

What I'm doing is putting a birthplace for your snake so that it penetrates the dark matter at my tile, so it can come out in your right tile and take out the alien bastards  :o

I really want to connect that birthing snake in mine to yours, you think you could put another hole in the left tile to sort of lead in to my bit of the snake more? think it'd be awesome if we showed off that snake swimming inside that mountain some more...

I know my tile looks kinda screwy and really shows the grid right now...so dont worry about how my tile looks now, do what you will and I'll play off of what you do.

Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Crow on May 29, 2008, 07:37:35 pm
Im ordered to pick tile 59.
And so ill do.


EDIT:
Advertisements are everywhere.

WIP (http://img140.imageshack.us/img140/7567/isotile001xw8.png)

Ugh. Seeing this I think I should have kept the tile :-\
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Zenobia on May 29, 2008, 07:49:01 pm
Come on, that's rude. There's no need for that. Besides, it's a WIP.
edit: or were you joking? sarcasm often misses me on the internet.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Joe on May 29, 2008, 08:10:07 pm
Everyone blocked the waterfall from going anywhere... luckily, a wormhole spat it out on the other side.

(http://img235.imageshack.us/img235/2193/isocollab4current27dt8.gif)

I posted this as a wip because I wanted to know if it was "within reason".
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 29, 2008, 08:29:51 pm
No.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Joe on May 29, 2008, 08:34:56 pm
Alright.  Then I forfeit tiles 63, 64,and 93.  I just can't think of anything else to do.  :blind:
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: legofreak on May 29, 2008, 09:43:39 pm
i forfeit mine as well... #27
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: surt on May 29, 2008, 11:11:14 pm
Alright.  Then I forfeit tiles 63, 64,and 93.  I just can't think of anything else to do.  :blind:
Yay! I'll pilfer Joe's trinity and turn them to my dark purposes. 63, 64 and 93 that would be.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Metaru on May 30, 2008, 12:07:51 am
I guess i could try to unify my tile with yours conceit... but how...
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Froli on May 30, 2008, 08:21:58 am
I'm done. 3 versions though, don't know which one is better.
(http://xs127.xs.to/xs127/08225/3versionsroboisocolab906.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Pestilence on May 30, 2008, 12:11:16 pm
A dirty little update.
(http://i105.photobucket.com/albums/m214/CGFX_Pestilence/Various%20Scraps/Tile2.png)
(http://i105.photobucket.com/albums/m214/CGFX_Pestilence/Various%20Scraps/Tile1.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Meta|Fox on May 30, 2008, 01:18:34 pm
Heh? another one of these things? awesome. I'll grab legofreak's 27 i guess.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: lollige on May 30, 2008, 01:21:42 pm

Ugh. Seeing this I think I should have kept the tile :-\
Haha, now its too late  ;D

I did not do any pixel art in 2 months, and I got ordered to do this, so it won't get the best I have ever made, and also I am far under the skill level of most people here, but just let me try to play with my tile, and it wont be that crappy :)

(it cant be, with such a palette!)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: pain on May 30, 2008, 02:22:21 pm
is there any free tiles left ?!?!?!...  i would like to do some :D ....
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Shrike on May 30, 2008, 02:47:16 pm
59 is still free, i think.. i really need to work on my tile more. :P
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 30, 2008, 02:56:37 pm
no, nothing free atm.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: huZba on May 30, 2008, 03:00:26 pm
Conceit, since you're so enthusiastic about it, i'll see what i can do. Are you suggesting that your part of the snake would be the very same snake i have in my tile and it's somehow circulating inside the mountain? Your story about the alien invasion makes a lot of sense too.

@froli
I'd go with the middle one.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Meta|Fox on May 30, 2008, 03:17:04 pm
(http://img.photobucket.com/albums/v118/Dead_Tree/collab.png)

Cause you can never have enough green goo in the world.  ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Shrike on May 30, 2008, 04:24:25 pm
MUAHAHAHAHA! UPDATE!
(http://img75.imageshack.us/img75/2620/lolz1234yg4.png)
Picked a theme for sure this time! a little tweaking will be done still.. the gray is a bitch since the only highlight i have is white.  :ouch:

c+c would be appreciated. Like it?
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on May 30, 2008, 04:37:08 pm
MUAHAHAHAHA! UPDATE!
(http://img75.imageshack.us/img75/2620/lolz1234yg4.png)
the gray is a bitch since the only highlight i have is white.  :ouch:

light green, cyan?
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Crow on May 30, 2008, 05:52:05 pm
Come on, that's rude. There's no need for that. Besides, it's a WIP.
edit: or were you joking? sarcasm often misses me on the internet.

It was, yes. Should have used [sarcasm] tags ;P
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: alkaline on May 30, 2008, 06:06:09 pm
I'm done. 3 versions though, don't know which one is better.
(http://xs127.xs.to/xs127/08225/3versionsroboisocolab906.png)

I'd go with middle too.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Jacky-Boy on May 30, 2008, 06:50:03 pm
Froli: I think I prefer the green one  :crazy:

(http://i11.photobucket.com/albums/a186/jackgood16/Image1.png)
still really rough, just wanted to fill in the gap.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Conzeit on May 30, 2008, 09:20:36 pm
Conceit, since you're so enthusiastic about it, i'll see what i can do. Are you suggesting that your part of the snake would be the very same snake i have in my tile and it's somehow circulating inside the mountain? Your story about the alien invasion makes a lot of sense too.

Exactly! yeah you got it. it's circulating inside the mountain because inside the mountain is filled with that black liquid (which I call dark matter), so in a sense the Snake swims inside the mountain. so inside the mountain the native chemical which is lava, is fighting off the invading chemicals which are the green ooze and the dark-matter =O.

Coran!....what are those...meteorites? hahahahah I never saw that coming, good for you! Dont worry about the greys tho, listen to Ptoing...while there isnt a strictly grey highlight, you can use a green or blue highlight to replace it...making it work is the challenge!. You CAN make a rock-like textures with it...if you need some examples check to the left of our mountain, around the big alien that's extending it's tendrils downwards...there are some very nice rocks to the left of him.

EDIT: w000t! metal fox is in it too! the green ooze shall invade you all XD

Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Feron on May 31, 2008, 03:30:02 pm
still a bit wip:

(http://img515.imageshack.us/img515/8996/tileszzzxd2.png)

Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Shrike on May 31, 2008, 03:38:54 pm
yeah, i just looked at my tile on an LCD screen and the white highlights are crap.  :lol: ill work on today. Prolly do cyan, well see. Great tiles everyone!
@Froli: i like the green also, but it doesn't stick out as well, so in its context i say middle.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Froli on May 31, 2008, 08:03:34 pm
Middle one then.  :)

(http://xs128.xs.to/xs128/08230/isocolabrobofinish301.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Pestilence on June 02, 2008, 08:04:51 pm
(http://i105.photobucket.com/albums/m214/CGFX_Pestilence/Various%20Scraps/TilesShowoff.png)
(http://i105.photobucket.com/albums/m214/CGFX_Pestilence/Various%20Scraps/TilesAll.png)
Not much to say, it's coming along.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Talos on June 07, 2008, 04:45:13 am
I can't really think of anything to add to mine. Any help?
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ceddo on June 08, 2008, 04:00:24 pm
Sorry for the late update! (http://i281.photobucket.com/albums/kk229/ceddo2/isoooo.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Feron on June 08, 2008, 04:12:33 pm
thats some nice pixelling, but i dont really see where its coming from or how it works....


@ptoing:  any news on the non-doers, because i might like to do another one, and im sure most people are eager to get this finished.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ceddo on June 08, 2008, 09:26:58 pm
What do you mean Feron?

I'm done: here it is! (http://i281.photobucket.com/albums/kk229/ceddo2/isooooooo.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: Feron on June 08, 2008, 11:13:05 pm
well it makes more sense now, i was just looking from the logical point of view that it's not connected to anything.
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: surt on June 09, 2008, 04:02:34 am
(http://surtspixels.googlepages.com/isocollab.png)(http://surtspixels.googlepages.com/isocollab_in_situ.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US! IMPORTANT UPDATE!
Post by: ptoing on June 09, 2008, 04:34:08 am
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current29.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
Evil-Ville: 97
Mirre: 16, 36
Froli: 65
Meta|Fox: 27
surt: 63, 64, 93
ceddo: 102, 116
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
Opacus: 52, 82, 83
SolidIdea: 100, 101, 117
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
Feron: 57
Presley:99
Pestilence: 32
Acherhar: 92
Metaru: 31
lollige: 59
Jacky-Boy: 20
    NOT DONE:
Ar: 73, 79, 80, 104
Titan: 68, 89
8bitty: 44
JonathanOfDrain: 21
AdamTierney: 96
Faceless: 115
    FREE TILES:
NONE
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on June 09, 2008, 01:54:28 pm
I'll finish my tile this weekend I promise. I've had more homework than there is time to make it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on June 10, 2008, 01:38:23 pm
I dont think I'll ever feel like it's done...But I got to call it done sometime!
(http://img.photobucket.com/albums/v165/talbot/ISO-023Conc04.gif)
IS THIS READABLE OR OVERCOMPLICATED?

Huzba, I invaded your tile a weee bit on the OOZE part...just to make it connect bettter...if you want to change that ooze edge a bit go ahead. I also made a little string of my lava touch your lava.

vuck...I just realized why I'm probably so obsessed with this green ooze, TMNT! hahaha the collab is being overrun by Mutagen =o

Guy on 21....I kinda felt sorry you only had a little triangle tried to leave some open spaces for you, feel free to take advantage of it...please try to use dark colors next to my tile....I think that'd work best.

MetalFox: I'm glad you're in on the ooze thing...buuut..IDK, you might want to add some spin of your own....some unique element to your tile. I wanted to make one of those green one-eyed dudes appear...they seem conencted to the Aliens somehow but you dont really know wether they're enemies or not...like a third corner to the conflict =O

Surt: That is vucking incredible. Were you playing on my concept?  :-[ :-[ :-[
 Reminds me a lot of those boss statues blocking your way in SuperMetroid. Makes me feel like Samus must be somewhere inside the collab busting alien ass :p

Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Meta|Fox on June 11, 2008, 02:47:42 am
Quote
MetalFox: I'm glad you're in on the ooze thing...buuut..IDK, you might want to add some spin of your own....some unique element to your tile.

Not every tile has to be bursting with activity. I was in the mood to do something simple and nice so thats what i did. we don't want the picture to get too busy after all.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: AdamTierney on June 11, 2008, 09:02:19 am
96 is up for grabs. I did a rough WIP but I won't have time to finish it anytime soon. Good luck to whoever takes the tile, and apologies for holding onto it for so long.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: surt on June 11, 2008, 10:01:49 am
96 is up for grabs. I did a rough WIP but I won't have time to finish it anytime soon. Good luck to whoever takes the tile, and apologies for holding onto it for so long.
I hereby claim tile 96 and surrounding waters as a sovereign territory of the surt empire.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on June 11, 2008, 03:29:59 pm
Not every tile has to be bursting with activity. I was in the mood to do something simple and nice so thats what i did. we don't want the picture to get too busy after all.

Good point. I think mine is AGAIN way too busy. I always start simple but overcomplicate it to the Nth potence

Surt: Damn you, you overtalented conqueror.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Pestilence on June 11, 2008, 05:16:12 pm
I suppose I'm finished, unless anyone see anything that should be changed or improved.
(http://i105.photobucket.com/albums/m214/CGFX_Pestilence/Various%20Scraps/TileUpdated.png) (http://i105.photobucket.com/albums/m214/CGFX_Pestilence/Various%20Scraps/TileUpdatedShowoff.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Feron on June 11, 2008, 10:41:15 pm
try and make it a little bit smoother, aa and the likes
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: SolidIdea on June 11, 2008, 10:43:38 pm
I forfeit my tiles: 100, 101, 117 :ouch: Sorry for taking you guys time to waste  :-[
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Doppleganger on June 11, 2008, 11:04:49 pm
I will take 100 in that case. Although I have no clue where that is.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Anything! on June 11, 2008, 11:29:09 pm
I'll... take... 117 then? No idea where that is either.

Edit: Nevermind. I have finals; That means pixelling might take a backseat.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on June 12, 2008, 12:34:08 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current30.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
Evil-Ville: 97
Mirre: 16, 36
Froli: 65
Meta|Fox: 27
surt: 63, 64, 93
ceddo: 102, 116
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
Opacus: 52, 82, 83
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
Feron: 57
Presley:99
Pestilence: 32
Acherhar: 92
Metaru: 31
lollige: 59
Jacky-Boy: 20
    NOT DONE:
Ar: 73, 79, 80, 104
Titan: 68, 89
8bitty: 44
JonathanOfDrain: 21
surt: 96
Faceless: 115
Doppleganger: 100
    FREE TILES:
101, 117

Anyone I listed in WIP who is already done and I missed it please let me know. Cheers.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Meta|Fox on June 12, 2008, 02:08:19 pm
Damn SolidIdea  :(, i really liked what was going on with your 100, 101, 117. they didn't look unfinished to me. shame.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Doppleganger on June 12, 2008, 02:47:33 pm
I totally agree, I had no idea that that is where they were.

If possible, I would like to continue working off of what you have done. Granted I only claimed one of the three necessary to keep your idea alive, so I guess we'll have to see what the others who claim your tiles thinks. If they too, would like to keep that idea alive, then I'm all about it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on June 12, 2008, 03:14:45 pm
we only need someone who does to take 117, really. 101 could be something else and the idea would still be the same.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: victorX on June 12, 2008, 06:51:11 pm
Since 101 is free I'll take it  :D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: JJ Naas on June 12, 2008, 07:26:41 pm
Ar! Post something! I want to make final touches to my tiles, but I need to see what'll come out of 73-19-80-104 first!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: SolidIdea on June 12, 2008, 09:00:03 pm
Quote from: Meta|Fox
Damn SolidIdea  :(, i really liked what was going on with your 100, 101, 117. they didn't look unfinished to me. shame.

I neglected this piece for weeks and I ended forgetting to work on it. (thus losing interest on it too). Since there's a lot of people that finished their tiles or never got to work on any, and I got 3 tiles, I thought in all fairness and squareness that I should let them go. But thanks MetalFox :)

Quote from: Doppleganger
I totally agree, I had no idea that that is where they were.

If possible, I would like to continue working off of what you have done. Granted I only claimed one of the three necessary to keep your idea alive, so I guess we'll have to see what the others who claim your tiles thinks. If they too, would like to keep that idea alive, then I'm all about it.

Whatever happens/get decided, I'll be thrilled with it since they are clean tiles now :crazy: But nonetheless that would be super awesome :D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: victorX on June 13, 2008, 06:10:25 pm
Well, here's my attempt to making a worm hole and cactus:
(http://64digits.com/users/BlueboyX/isonew.gif)

Need some C+C.
I might add more but i'm just waiting to see what 117 and 100 are going to be.

Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: surt on June 14, 2008, 01:34:59 am
(http://surtspixels.googlepages.com/isocollab2.png)(http://surtspixels.googlepages.com/isocollab2_in_situ.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ter-o on June 14, 2008, 01:48:47 pm
So is 117 still free? If so, I'd like to take it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on June 14, 2008, 02:50:38 pm
It's free indeed.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Ar on June 15, 2008, 10:12:34 pm
I'm sorry for such a long delay but tiles 73, 79, 80 and 104 are now free to go, you can keep my idea or make it from scratch.

(http://antraxis.livenet.pl/pixelpedia/pixelation/iso3.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on June 16, 2008, 08:01:54 am
i would like to take it !
can i ?
please pm me :D ...
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Ar on June 16, 2008, 02:33:00 pm
If you want draw on my sketch or take this tiles, thats ok, I agree. But please... don't delay it like me. ;)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Opacus on June 18, 2008, 09:40:45 am
Sorry for my absence, I was moving. Internetless for 2 weeks. will update asap.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on June 18, 2008, 01:21:47 pm
here is mine contribution ...
i'm open for any changes :D ...

(http://www.beotel.yu/~pain/wip/collab.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on June 18, 2008, 01:29:25 pm
what is with 100, 101 and 117 ?
are they free?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Opacus on June 18, 2008, 05:55:09 pm
here is mine contribution ...
i'm open for any changes :D ...

(http://www.beotel.yu/~pain/wip/collab.gif)

Quality stuff! Well done!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on June 18, 2008, 06:36:31 pm
thanks :D ...

little update ...

(http://www.beotel.yu/~pain/wip/collab.gif)

btw: what is with 100, 101 and 117 ?
are they free?
i would like to work on any free tile ... it's so much fun ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: victorX on June 18, 2008, 09:16:01 pm
Look at the previous page. Doppleganger has 100, ter-o has 117, and I have 101.

I would really like to see what these two guys have right now so I can go ahead and finish mine.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on June 18, 2008, 09:38:37 pm
thanks for expanation ... somehow i missed whole page 11 :D ...

what is with that tile with BUY on it ?!?!?!

is it free or what ?

and one more time, if there some free tile i would like to get it :D ..

Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Metaru on June 19, 2008, 12:53:12 am
That tile belongs to lollige :p

just dropping to say that My Tile should be updated whitin the next hours.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Doppleganger on June 19, 2008, 03:47:06 pm
I would like to free up my tile, numero 100.

Unfortunately my internet was wrecked for a good portion of a week and I am now swamped with a bunch of days worth of work.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ceddo on June 19, 2008, 09:20:08 pm
Wait... what's with 101 and 117? I found the ones we had before were just fine!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on June 19, 2008, 09:47:47 pm
i will take tile 100 :D ...
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: snake on June 20, 2008, 03:43:44 pm
I see grandness and I like it!

Just updating my tile a litte. The whole thing was a mess. Still doesn't blend perfectly, but maybe better.  :-\
(http://img.photobucket.com/albums/v56/SnakemanEXE/Isocolab2008v5.png)
Just say the word if I've overlapped neighboring tiles too much.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on June 21, 2008, 01:10:17 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current31.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
Evil-Ville: 97
Mirre: 16, 36
Froli: 65
Meta|Fox: 27
surt: 63, 64, 93
ceddo: 102, 116
pain: 73, 79, 80, 104
surt: 96
    WIP:
Kren: 94
huZba: 25, 26
Perciv@l: 15, 37, 38
Zenobia: 1
Terley: 69, 86, 87, 88
Talos: 30
Cow: 72
skeddles: 58
coran: 22
Opacus: 52, 82, 83
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
Feron: 57
Presley:99
Pestilence: 32
Acherhar: 92
Metaru: 31
lollige: 59
Jacky-Boy: 20
victorX: 101
    NOT DONE:
Titan: 68, 89
8bitty: 44
JonathanOfDrain: 21
Faceless: 115
pain: 100
ter-o: 117
    FREE TILES:
NONE
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zufub on June 22, 2008, 01:22:06 pm
Will you make next action like this one? This time, I want play that too :P I like to painting pixels :P This, what you made to this time is amazing!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Talos on June 22, 2008, 03:36:42 pm
Making mine a little more interesting: (http://i192.photobucket.com/albums/z142/Demon_Fire_X/isocollab.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: KAT on June 23, 2008, 09:27:14 am
That "buy sign" - is it finished???
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zufub on June 23, 2008, 03:52:14 pm
What do you think about this:?

(http://img126.imageshack.us/img126/131/pixactionpngnh4.png)

I had attached a color palette.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: skw on June 23, 2008, 04:52:10 pm
whoah! slow down, man! I know there are only few steps to go but we need to finish this one first. fight for your tiles, you still have a chance to get some!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zufub on June 23, 2008, 05:41:00 pm
I made it for the next isometric Collaboration :P not for now. I want to see the results of currently Collaboration.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: KAT on June 24, 2008, 09:23:01 am
I can`t see your image :( error 403 :/ Could you post it, for example, on imageshack?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zufub on June 24, 2008, 02:08:40 pm
that WAS on imageshack =.=
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: KAT on June 24, 2008, 08:15:54 pm
Weird... all images from imageshack works for me but not your...
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Zenobia on June 30, 2008, 08:58:26 am
Ok well, I'll finally call it done. I'm leaving for holiday for six weeks right now so it's just not going to change anymore.
I removed the one pixel in the wrong colour too by the way, eventhough I'm not entirely sure if it was on my tile or not. The tiles got confusing anyway, hence the big image.

(http://img.photobucket.com/albums/v110/QueenZenobia/Pixel%20dolls/art-pixelationisocastle1.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Terley on July 08, 2008, 03:01:36 am
I'll give mine back, 69, 86, 87, 88.

Lot of unplanned stuff's gone on in this last month, not gonna go into it but i'll say i've not touched my pc for a while.

..Or you're welcome to carry on with what i did do.

sorry.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: kitty on July 08, 2008, 01:34:33 pm
Which ones are those Terley? I'm interested in helping!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Antago on July 08, 2008, 08:38:34 pm
I think when this is done you should replace the transparency with black and convert the pallette to 16 colors. Just to make the whole piece set-in-stone unbelievable
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: huZba on July 10, 2008, 04:27:48 pm
I'ma call this done. Unless i did something wrong or if there's a lot of room for improvement.
(http://img.photobucket.com/albums/v697/huzba/isocollab.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ter-o on July 11, 2008, 09:04:50 am
Here's my tile. I could take another one from Terley, if they're still free. We just need to know which tiles they are? The motorcycler ones?

(http://img507.imageshack.us/img507/8451/isocollabteroil2.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on July 12, 2008, 05:48:18 pm
No time atm to make a new composite, so I am posting this so people can see which tiles are where.

(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ter-o on July 12, 2008, 06:23:40 pm
I think 87 is fine, I could take 69 and 88, so we can finish the metal parts of those tiles.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ter-o on July 13, 2008, 09:15:50 am
Here's my effort so far. I will integrate them better when the surrounding tiles are made further.

(http://img519.imageshack.us/img519/4963/isocollabtero2up2.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: 0xDB on July 25, 2008, 06:20:10 pm
Mmmmmh I like what I see... I hope this whole thing gets finished soon.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on July 25, 2008, 07:31:57 pm
I need to update the status quo pic. But I think we are in a summer hole now. Next Isocollab or bigger thing like this = NOT DURING SUMMER!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Cow on July 25, 2008, 09:52:30 pm
Someone can have my tile, 72.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Antago on July 26, 2008, 06:28:17 am
I'll take it, but it looks like it's done?
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Cow on August 02, 2008, 06:05:21 am
It's not really done. I'm not satisfied with it, at least, and maybe someone else can have more fun with it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Metaru on August 05, 2008, 05:43:52 am
I'd say mine is done.
(http://img525.imageshack.us/img525/5261/image8nf4.png)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on August 09, 2008, 12:16:22 am
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current32.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
Evil-Ville: 97
Mirre: 16, 36
Froli: 65
Meta|Fox: 27
surt: 63, 64, 93
ceddo: 102, 116
pain: 73, 79, 80, 104
surt: 96
ter-o: 117
Zenobia: 1
Metaru: 31
huZba: 25, 26
    WIP:
Kren: 94
Perciv@l: 15, 37, 38
ter-o: 86, 69, 87, 88
Talos: 30
Cow: 72 (done?)
skeddles: 58
coran: 22
Opacus: 52, 82, 83
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
Feron: 57
Presley:99
Pestilence: 32
Acherhar: 92
lollige: 59
Jacky-Boy: 20
victorX: 101
    NOT DONE:
Titan: 68, 89
8bitty: 44
JonathanOfDrain: 21
Faceless: 115
pain: 100
    FREE TILES:
NONE


Tero, would you be OK with taking Terleys tiles? 86 as well, not much to do there, so you might as well I thought.

Cow's is pretty much done, but if he really does not like it I guess someone could take it.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: KAT on August 27, 2008, 07:34:57 pm
Why ppl dont finish/correct their tiles? Helooooooooooooooo... finish it ;P
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on August 27, 2008, 09:41:09 pm
I suggest a deadline for those that have put NOTHING up
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on August 28, 2008, 12:53:24 pm
I will write a PM to all the people who still have WIP tiles or ones who have not started anything when I get some more time.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Dusty on August 28, 2008, 12:54:32 pm
I say just put the rest of the tiles free-for-all. Whoever finishes them gets to fill it in.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Kren on August 28, 2008, 09:39:00 pm
I agree with Dusty, BTW ptoing can you move me to the complete list <.<, I consider it complete unless you feel something else is missing, IMO I might only change it depending on what the tiles surrounding me do. But I will never change the cliffs to what 95 did, I even asked him if he was planning on updating his cliff tiles but he never answered..
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Stefano on August 28, 2008, 11:44:15 pm
FREE TILES:
NONE

 :'( Noooo! I'm too late.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Fatalis67 on August 31, 2008, 03:33:58 pm
Is this going to be finished? Everyone's making suggestions but there hasn't been a final decision.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Feron on August 31, 2008, 03:48:54 pm
What's the deal with the tile with the giant BUY sign.

i need to make a better connecting edge with it....
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Opacus on September 01, 2008, 02:30:06 pm
I will write a PM to all the people who still have WIP tiles or ones who have not started anything when I get some more time.

Skip me I'll finish it today.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: lollige on September 08, 2008, 08:40:59 am
Finished
(http://www.imagespray.nl/index/shared/e2f57dd59f65eab47695dc88e0c953ae.PNG)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Kren on September 08, 2008, 09:11:31 pm
Finished
(http://www.imagespray.nl/index/shared/e2f57dd59f65eab47695dc88e0c953ae.PNG)
I beleive you can do something much better than a BUY sign :P. I want to see this completed.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Feron on September 08, 2008, 11:45:06 pm
also i updated my tile (the one above yours) a while back, so you may need to edit it slightly....
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: KAT on September 09, 2008, 11:04:13 am
Finished
(http://www.imagespray.nl/index/shared/e2f57dd59f65eab47695dc88e0c953ae.PNG)
I beleive you can do something much better than a BUY sign :P. I want to see this completed.

I agree with you, Kren.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: lollige on September 09, 2008, 11:23:09 am
Finished
(http://www.imagespray.nl/index/shared/e2f57dd59f65eab47695dc88e0c953ae.PNG)
I beleive you can do something much better than a BUY sign :P. I want to see this completed.
I agree, but when I started with this I was out of creativity (I found it back after 2 months of vacation), and now I'm a bit out of motivation of further working on this...
So ill put my sign for sale  ;)


Tile 59 is free again
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Kren on September 09, 2008, 11:15:21 pm
Finished
(http://www.imagespray.nl/index/shared/e2f57dd59f65eab47695dc88e0c953ae.PNG)
I beleive you can do something much better than a BUY sign :P. I want to see this completed.
I agree, but when I started with this I was out of creativity (I found it back after 2 months of vacation), and now I'm a bit out of motivation of further working on this...
So ill put my sign for sale  ;)


Tile 59 is free again
It would be cooler if you made it hahaha .
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Fatalis67 on September 09, 2008, 11:42:24 pm
If tile 59 is still free I'll take it. I want to be part of this  ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on September 11, 2008, 05:53:45 pm
here is mine tile 100 :D ...


(http://users.beotel.net/~pain/wip/tile100.gif)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Doomcreator0 on October 10, 2008, 12:54:10 am
Hmm, is this still going on? It's been a month.  :'(
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Fatalis67 on October 11, 2008, 10:45:20 pm
lets finish this! cmon guys!
Here's tile #59.
(http://i528.photobucket.com/albums/dd328/LooksLikeFailure/isocollabtile.png)
But if lollige still wants it I'll give it up ;D
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Conzeit on October 18, 2008, 05:41:10 am
this is excruciating! I never was too happy with my tile but I'm willing too call it done whenever the rest are done...but they never are!

I propose again that anybody who doesnt post progress within a given amount of time or call it done, loses their tile...something a LITTLE strict...or this will go on for like the next year. This was bound to be the best iso collab yet, but it CANT because it drags on and oooooon and ooooooon
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Doppleganger on October 18, 2008, 09:41:35 pm
^
I second this notion!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: JJ Naas on October 19, 2008, 05:54:22 pm
I say just put the rest of the tiles free-for-all. Whoever finishes them gets to fill it in.

Seconded.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: Fatalis67 on October 19, 2008, 05:58:59 pm
Awesome, I hope to see this finished.
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on October 22, 2008, 05:03:32 pm
I am on holiday atm and will be back on the 4th of Nov. and then I will do my best to get this thing finished in a nice way. If heads have to roll they will roll!
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: pain on October 24, 2008, 08:28:56 pm
let's finish this :D ... i'm ready to do some more tiles :D ...
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: TrevoriuS on October 25, 2008, 06:59:49 am
I am on holiday atm and will be back on the 4th of Nov. and then I will do my best to get this thing finished in a nice way. If heads have to roll they will roll!
Splatting blood is nice as well :)
Title: Re: Isometric Collaboration IV - IT IS UPON US!
Post by: ptoing on November 03, 2008, 06:06:38 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current33.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12
hiddeo: 106, 113, 114
big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
Evil-Ville: 97
Mirre: 16, 36
Froli: 65
Meta|Fox: 27
surt: 63, 64, 93
ceddo: 102, 116
pain: 73, 79, 80, 104
surt: 96
ter-o: 117
Zenobia: 1
Metaru: 31
huZba: 25, 26
pain: 100
lollige: 59
    WIP:
Kren: 94
Perciv@l: 15, 37, 38
ter-o: 86, 69, 87, 88
Talos: 30
Cow: 72 (done?)
skeddles: 58
Shrike: 22
Opacus: 52, 82, 83
madPXL: 109, 110
Conceit: 23
L___E___T: 7
Vertigo-Zero: 95
Feron: 57
Presley:99
Pestilence: 32
Acherhar: 92
Jacky-Boy: 20
victorX: 101
    FREE TILES:
44, 68, 89, 115, 21

NEW RULES

Tiles can no longer be reserved. If you wanna do a free tile, post something like "I'm on it!" together with the tile number, and then complete it within 24 hours.
The ones who have wips have been informed. They have until Thursday the 6th, 8pm GMT to report to me, and until Monday the 10th to finish their tile. If they do not report to me until the 6th I will free their tiles and they will be up for grabs as described above!

GET ON IT!!!!

ALSO: The grey used on the background is not a valid colour to use as it most likely be transparent in the end. Please check your tile if it is among the ones flashing. Thanks.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Cure on November 03, 2008, 07:06:14 pm
44: I'M ON IT LIKE SONIC
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Kazuya Mochu on November 03, 2008, 09:45:50 pm
I'll take 89 please
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Kazuya Mochu on November 03, 2008, 10:35:13 pm
done

(http://www.marcovale.com/public_img/pixel/isocollab89.gif)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Kren on November 03, 2008, 11:08:37 pm
I consider mine done o.o number 94.. I have been waiting for the side tiles to improve the rocks so I can merge them correctly... I remember mentioning that earlier in the thread hmm, ptoing if you see that it is incomplete in certain aspect please mention it to me so I can improve it  :y:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 03, 2008, 11:44:58 pm
Darn you Kaz, by tomorrow or wed I should have one up.

Nvm, forgot rules.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dokozai on November 03, 2008, 11:55:07 pm
I'll do 115
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 04, 2008, 12:25:59 am
21. I'm on it lasagna

Damn you fast people
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dokozai on November 04, 2008, 03:32:29 am
(http://img354.imageshack.us/img354/860/isocollabdt6.png)

Kinda plain.
 :crazy:
Oh, yeah this is 115.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 04, 2008, 04:00:17 am
Darn you.

Okay, so I have to have it up within 24 hours from now right? Okay, number 68's mine.

Edit: Darn power outage.

With frame if needed:

(http://www.majhost.com/gallery/rob/new/myiso68.png)

In it's spot:
(http://www.majhost.com/gallery/rob/new/myiso68inplace.png)

My little bit couldn't hold a candle to everyone's else maybe. But, it looks like it fits anyway. Probably coulda used a little more work. But, I have a split shift and I have to vote tomorrow. Mite do another if someone's lazy.

Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Panda on November 04, 2008, 10:49:05 am
Just wondering, but it has been bothering me since I first saw this.
Why is the whole thing flickering bits of green and pink?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 04, 2008, 11:03:39 am
That's where people have used the transparent colour to pixel, and they should fix that at some point >:O
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 04, 2008, 02:18:24 pm
here's mine with fixed transparent color :D ...

(http://www.beotel.yu/~pain/wip/isocollab.gif)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 04, 2008, 02:55:17 pm
Thanks, could you also check tile 100 again and repost it with a transparency colour which is not the light grey? Make it some odd colour like magenta or whatnot.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: straypixels on November 04, 2008, 03:59:32 pm
I'm gonna take a stab at 21 if skamocore doesn't beat me to it :D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Rizhall on November 04, 2008, 05:29:54 pm
Hi, I am Rizhall.

I saw this, and I just wanted to say, I think this stuff is AMAZING! One of the greatest thigns I've seen on teh internet, and it's freakin' awesome how you guys work together. I saw the previous ones, and I think they're awesome.

As a new member, I would like to add my own little part to this, if that is okay. I worked on 44, and this is waht I've got so far, although I think the wings need some work. This is my first time doing this stuff, hope you guys like it!
(http://i20.photobucket.com/albums/b232/Rizhall/coll44.gif)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 04, 2008, 06:22:55 pm
Hello, Cure has 44.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: JosephSeraph on November 04, 2008, 06:28:59 pm
Sixty eight.    I-M ON IT!  GOTTA DO EM´ ALL!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Rizhall on November 04, 2008, 06:33:30 pm
nevermind my post then.
If he doesn't post it within his time limit, does mine get put in, or is it still considered reserved?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Sneblot on November 04, 2008, 06:36:55 pm
I got tile 115 yer no problems there.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dokozai on November 04, 2008, 06:42:48 pm
I got tile 115 yer no problems there.
Except that I did it.
 :crazy:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Sneblot on November 04, 2008, 06:46:44 pm
I got tile 115 yer no problems there.
Except that I did it.
 :crazy:

Yer only just noticed. Darn it. Well back to playing Fallout 3 then

Whats still free? Nothing or something tell me please I needs to know you know.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Cure on November 04, 2008, 07:57:27 pm
(http://i57.photobucket.com/albums/g209/phototekcub/isotyl.gif)

Didn't feel like making some crazy shit, so I just tied the surrounding tiles together.  Seemed to me that works best for this tile anyway.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 04, 2008, 08:35:34 pm
Sixty eight.    I-M ON IT!  GOTTA DO EM´ ALL!

Erm, I already did 68 lol. And I mite be able to take some wip spots if there not finished.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 04, 2008, 08:50:23 pm
unf...I guess I'm done. I hope it's alright that I went a little bit into other people's space :(

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-col6-1.png)

Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shrike on November 04, 2008, 11:56:47 pm
Oh man, i need to get on it. Working on it now, luckily its really almost done anyways.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Willows on November 05, 2008, 01:59:34 am
Sixty eight.    I-M ON IT!  GOTTA DO EM´ ALL!

Erm, I already did 68 lol. And I mite be able to take some wip spots if there not finished.

Rather than do another, why not put EVERYTHING YOU'VE GOT! into the tile you already have. No sense taking another tile unless yours is already the best on the map!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 05, 2008, 05:31:16 am
Oh shit.

I just want to ask that nobody take 21, I will finish mine and complement it with 21 I swear  :-[
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 05, 2008, 06:35:58 am
unf...I guess I'm done. I hope it's alright that I went a little bit into other people's space :(

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-col6-1.png)



Erm, unless it was yours to begin with, I think your a tad late.

(sorry if this is innapropriate. Thought others were having a bit of fun.My bad.)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 05, 2008, 06:55:35 am
??? erm...there seems to be some confusion around here...All of the tiles were taken, and all of the tiles have been completed.

FREE TILES:
44, 68, 89, 115, 21

44 was taken by Cure:

(http://i57.photobucket.com/albums/g209/phototekcub/isotyl.gif)

68 was taken by xhunterko:

(http://www.majhost.com/gallery/rob/new/myiso68.png)

89 was taken by Kazuya Mochu:

(http://www.marcovale.com/public_img/pixel/isocollab89.gif)

115 was taken by Dokozai:

(http://img354.imageshack.us/img354/860/isocollabdt6.png)

21 was taken by Skamocore:

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-col6-1.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Cure on November 05, 2008, 08:28:03 am
Rather than do another, why not put EVERYTHING YOU'VE GOT! into the tile you already have. No sense taking another tile unless yours is already the best on the map!
Very good idea.  You mention it fitting, but the surround tiles are metallic, whereas that abruptly turns to pavement and grass with yours.  I'd also avoid black outlines. 

@skamocore:  That needed to be done.  Thank you, sir.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 05, 2008, 11:19:14 am
here are my final ones without WICKED colors :D ...

(http://www.beotel.yu/~pain/wip/isocollab4.gif)


what about alll wip ??? can we get some of them to finish this up ?


Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 05, 2008, 04:30:35 pm
It is very likely that some tiles will be freed up tomorrow at some point. I have not heard back from many of the wip people.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 05, 2008, 08:57:34 pm
@cure: You do realize that I only had 24 hours and only recently learned of this competition right?

Eh heh, sorry if that sounds like a cop out, if I can still work on it a little bit, I'll do so. Looking at it though, from a design perspective there's a few things that don't match.

@Ptoing: If I decided to work on it a bit more, will it be considered wip and made a free tile? Or will I have a certain amount of time to fix it?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dokozai on November 05, 2008, 09:27:56 pm
Awesome, I wanna do another!

 :crazy:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: L___E___T on November 06, 2008, 02:06:35 am
Hi,

I completely forgot about this but I'm back on it.  I have the garish robot on #7 and it will be finished tomorrow, I need to redo it.

Ptoing, am I too late?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 06, 2008, 07:16:31 am
xhunterko: It's fine to work on it some more.

LET: No you are not. It's just about 8am GMT atm :)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Sneblot on November 06, 2008, 01:31:44 pm
never mind it looks like I hae missed out this time :'( but next time i'll be ready.

Muwhahahahhaha   >:D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 06, 2008, 10:49:54 pm
fuck man, I had about 20 versions of that tile...I wanted to post them all but I lost em  :ouch:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fatalis67 on November 07, 2008, 01:06:52 am
You have tile 59 listed as finished by lollige. He gave it up and the tile up now is mine.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Kren on November 07, 2008, 02:15:33 am
It is very likely that some tiles will be freed up tomorrow at some point. I have not heard back from many of the wip people.
hmm Remember that I am just waiting for the sides tiles to be upgraded so I can Improve mine :D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 07, 2008, 06:20:15 pm
any free tiles for me to work on ?!?!?
i have a weekend free so i can do some serious stuff :D ...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 07, 2008, 07:42:31 pm
Worked on the colors and edges a bit more. Dropped the size a tad. Finished it up and here it is. I want to do something with that dark blank space though. Maybe a road again or something else.

(http://www.majhost.com/gallery/rob/new/myisonumber68.png)

(Since he had some buddies over there, added a little guy. :) )
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Feron on November 08, 2008, 04:24:41 pm
my tile is listed as wip, but i would probably say its done...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Opacus on November 09, 2008, 09:50:35 pm
Here it is finally....
(http://img208.imageshack.us/img208/1794/isocollab1ia3.gif)

Sorry for the wait.
And sorry if it's sloppy I'm exhausted.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 10, 2008, 06:58:42 am
Sweet nuggets of glory, that's just awesome....

Ahhhh! I don't have to change mine do I!? Lemme check it, I hope not!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ter-o on November 10, 2008, 07:09:40 am
I will post mine today around 10pm GMT.

EDIT: Ok, won't, if we got more time :) I have other things to do as well, so *phew* Will post in "2 or so days".
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: L___E___T on November 10, 2008, 01:54:58 pm
When's the end time?  I think I can make my last changes before 10 pm GMT but if it's before that I'd like to offer the tile for someone better..
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 10, 2008, 04:07:18 pm
I have some private things to take care of, so I do not have time the next one or two days, so as long as you get it done in the next 2 or so days, I wont kill anyone.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shrike on November 10, 2008, 04:16:49 pm
I AM working on mine- should be done by tonight.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: madPXL on November 10, 2008, 05:18:57 pm
I don't have any ideas so...no changes from the wip...
(http://www.madpxl.com/pixel/other/isocolab2.png)

If someone got any ideas for the waterfall, he can make an edit.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Opacus on November 10, 2008, 09:52:28 pm
I think a cleaner look like in your usual stuff would make it look alot better.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 11, 2008, 12:53:09 am
yes, ditch the uberdithering
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 11, 2008, 03:56:25 am
Here it is finally....
(http://img208.imageshack.us/img208/1794/isocollab1ia3.gif)
Opacus, your tile aint showing for me...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fool on November 11, 2008, 10:40:32 am
Is 44 still free? May I have it?  ::) I'll be quick, I promise.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ter-o on November 11, 2008, 11:04:15 am
44 was taken and finished already.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fool on November 11, 2008, 11:17:42 am
44 was taken and finished already.

Yeah, missed it. Oh well...=)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: madPXL on November 11, 2008, 01:05:16 pm
ok guys, I give the tile 110, so it's free!

update of the other tile:
(http://www.madpxl.com/pixel/other/isocolab3.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dokozai on November 11, 2008, 02:34:41 pm
ok guys, I give the tile 110, so it's free!

update of the other tile:
(http://www.madpxl.com/pixel/other/isocolab3.png)
I'll sit this one out.

 :crazy:

Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fatalis67 on November 11, 2008, 03:24:35 pm
I'll take 110, hopefully nothing unexpected comes up.

EDIT: @ Madpxl: is it alright with you if i move your bird up a little bit?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Opacus on November 11, 2008, 04:19:39 pm
Here it is finally....
(http://img208.imageshack.us/img208/1794/isocollab1ia3.gif)
Opacus, your tile aint showing for me...

Really? I can see it fine myself. Anyone else that can't see it?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 11, 2008, 05:37:20 pm
 :-[ seems it was just yesterday...now it works...  :y:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: L___E___T on November 11, 2008, 05:50:47 pm

It's the tripod style thing, yes?   Looks great to me :)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 11, 2008, 09:10:29 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current34.gif)

TILE STATUS:

DONE:
Dennis: 8
Kaczor: 17, 35
mice: 85
AlienQuark: 11
snake: 39, 41, 42
Reo: 47
shasheen.: 6
Larwick: 98
malor: 103
Skurwy: 46
buloght: 40
Doppelganger: 43, 75, 76, 107
robotacon: 54, 61, 66, 91
vierbit: 55, 56, 60
Gunne: 45
ilkke: 28
KAT: 48
Souly: 29, 33, 34
Snake: 18
Dennis: 50
cave: 108, 112
Sabata: 19
JJ Naas: 71, 81, 84
Rosse: 51
ceddo: 12

big brother: 74, 77, 78, 105
Dusty: 111
Joe: 9
snake: 67, 90
Ichigo Jam: 24
Xion: 10
Zccc: 5
vierbit: 49, 70
Lackey: 53
AlienQuark: 4
MashPotato: 2, 3
Arachne: 13, 14
Doppleganger: 62
Evil-Ville: 97
Mirre: 16, 36
Froli: 65
Meta|Fox: 27
surt: 63, 64, 93
ceddo: 102, 116
pain: 73, 79, 80, 104
surt: 96
ter-o: 117
Zenobia: 1
Metaru: 31
huZba: 25, 26
pain: 100
Fatalis67: 59
Kren: 94
Cure: 44
Kazuya Mochu: 89
Feron: 57
Dokozai: 115
xhunterko: 68
skamocore: 21
Opacus: 52, 82, 83
madPXL: 109
Conceit: 23
L___E___T: 7
Pestilence: 32
Vertigo-Zero: 95
Cow: 72
Shrike: 22
victorX: 101
Jacky-Boy: 20
    WIP:
ter-o: 86, 69, 87, 88
hiddeo: 106, 113, 114
Fatalis67: 110
    FREE TILES:
15, 37, 38, 30, 58, 99, 92

hiddeos are wip as well, I forgot to message him because his ones somehow slipped into done. I wrote him a message now, so what happens to his tiles is to be seen.
Some tiles which I thought where finished enough I moved to finished. The others were freed. Same 24 hour thing. Get to it!!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 11, 2008, 11:31:29 pm
I'm calling mine done and taking 30 n 58.....I just have to upload the picture

(http://img.photobucket.com/albums/v165/talbot/Samples/23done.gif)
mwahahahahahah
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 12, 2008, 12:33:01 am
15, 38, 37 plz

if I can't figure anything out I'll put them up for auction again tonight, k.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Trueno on November 12, 2008, 12:42:13 am
I'll take 99 if its free O.o
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 12, 2008, 02:01:03 am
trueno...you do know you've gotta do it within 24 hours right?...being it's your first post and all
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Trueno on November 12, 2008, 02:18:28 am
Don't worry Ive got this  ;)

I are haves experienz
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fatalis67 on November 12, 2008, 02:23:41 am
Can't say I'm happy with the final result:
(http://i528.photobucket.com/albums/dd328/LooksLikeFailure/isocollabtile2.png)
Tile 110
 
And Trueno, I look forward to seeing yours, the stuff I've seen you do it awesome.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 12, 2008, 03:06:58 am
i'm taking 99,92,58,30 :D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 12, 2008, 03:25:59 am
pain: 58 and 30 have already been claimed, also you've done 4 already, maybe let some others have a go.

How about just taking 99 or 92
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 12, 2008, 03:39:04 am
no prob :D ... if there is any free tile 8h from now i'll take it :D ...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fatalis67 on November 12, 2008, 03:48:11 am
@ Pain: 99 is taken by Trueno
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 12, 2008, 03:55:53 am
ok ... 92 is MINE :P ...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 12, 2008, 04:22:23 am
I am taking 99 please. I have tomorrow off. I smell, shrooms. Mmm.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Trueno on November 12, 2008, 05:36:55 am
(http://i84.photobucket.com/albums/k11/Megavoyager/Tile99.gif)

99 is mine suckaaaaaaaa
 :D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Raytheon on November 12, 2008, 06:35:49 am
I am taking 99 please. I have tomorrow off. I smell, shrooms. Mmm.
maybe you should improve the other one first
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 12, 2008, 08:22:42 am
Oh, forgot someone had taken 99. And what part of "I have tomorow off." don't  you understand? :)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Raytheon on November 12, 2008, 08:51:43 am
but claiming another one isnt going to make time for it is it now
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 12, 2008, 12:27:40 pm
;__; I give up my tiles...It's rediculously hot here, and my creativity is melting all over the floor...I've tried a few attempts at pixelling something, but nothing's been working out. Sigh. :blind:

Tiles 15, 37 and 38 are now free
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Opacus on November 12, 2008, 02:07:42 pm
;__; I give up my tiles...It's rediculously hot here, and my creativity is melting all over the floor...I've tried a few attempts at pixelling something, but nothing's been working out. Sigh. :blind:

Tiles 15, 37 and 38 are now free

Give them to Fool! I want to see him do some! :D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fool on November 12, 2008, 03:02:58 pm
I want to see him do some! :D

Yeah, me too ;D I'm afraid i won't have time to accomplish it today or tomorrow, I think there is no point to sit on it.=)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 12, 2008, 07:21:15 pm
Sigh, I can't do this. I don't like drawing in isometric that much. I wanted to do something a bit unique and different from the whole piece. Oh well. Had this been a top down view, however... But, anyways. tile 68 is free again. Sigh...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 12, 2008, 08:04:46 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current35.gif)

TILE STATUS:

DONE:
AlienQuark: 11, 4
Arachne: 13, 14
big brother: 74, 77, 78, 105
buloght: 40
cave: 108, 112
ceddo: 12, 102, 116
Conceit: 23
Cow: 72
Cure: 44
Dennis: 8, 50
Dokozai: 115
Doppelganger: 43, 75, 76, 107, 62
Dusty: 111
Evil-Ville: 97
Fatalis67: 59, 110
Feron: 57
Froli: 65
Gunne: 45
huZba: 25, 26
Ichigo Jam: 24
ilkke: 28
Jacky-Boy: 20
JJ Naas: 71, 81, 84
Joe: 9
KAT: 48
Kaczor: 17, 35
Kazuya Mochu: 89
Kren: 94
Lackey: 53
Larwick: 98
L___E___T: 7
madPXL: 109
malor: 103
MashPotato: 2, 3
Metaru: 31
Meta|Fox: 27
mice: 85
Mirre: 16, 36
Opacus: 52, 82, 83
pain: 73, 79, 80, 104, 100
Pestilence: 32
Reo: 47
robotacon: 54, 61, 66, 91
Rosse: 51
Sabata: 19
shasheen.: 6
Shrike: 22
skamocore: 21
Skurwy: 46
snake: 39, 41, 42, 67, 90, 18
Souly: 29, 33, 34
surt: 63, 64, 93, 96
ter-o: 117
Trueno: 99
Vertigo-Zero: 95
victorX: 101
vierbit: 55, 56, 60, 49, 70
Xion: 10
Zccc: 5
Zenobia: 1
    WIP:
ter-o: 86, 69, 87, 88
hiddeo: 106, 113, 114
    DUE TILES:
pain: 92
Conceit: 30, 58
    FREE TILES:
15, 37, 38, 68
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: L___E___T on November 12, 2008, 08:24:57 pm
It's looking more and more like I won't get to finish my tile after all - can someone spice it up or make a new one entirely?

Rather than just say it's free a few hours from the deadline, it'd be nice if someone could basically make it nice, as right now I think it ruins the piece :(
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 12, 2008, 08:32:56 pm
Dont be so hard on yourself L E T...the robot is a departure from the theme of most things there but it's rendered decently enough....
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: vierbit on November 12, 2008, 10:07:34 pm
Quit a longtime challenge here.
Well if its not owned by someone, I take 68.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 12, 2008, 10:37:46 pm
here they are ...

(http://www.beotel.yu/~pain/wip/pain.gif)

all merged with surrounding tiles :D ...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: pain on November 12, 2008, 10:41:27 pm
if nobody wants to take 15, 37, 38 ... i will :P
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 12, 2008, 11:33:17 pm
pain, wait a bit. Don't you have anything else to do?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fatalis67 on November 13, 2008, 12:15:22 am
(http://i528.photobucket.com/albums/dd328/LooksLikeFailure/isocollabtile2-1.png)
Update to tile 110, I was half asleep when I made the original  :-[
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Trueno on November 13, 2008, 01:27:30 am
(http://i33.tinypic.com/10h1355.gif)

A little update on 99, kuz it looked a bit too unimpressive  :'(
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dusty on November 13, 2008, 04:58:15 am
I'm calling mine done and taking 30 n 58.....I just have to upload the picture

(http://img.photobucket.com/albums/v165/talbot/Samples/23done.gif)
mwahahahahahah
I don't know what is going on in that tile... yet it still looks so very good for some reason.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 13, 2008, 05:22:12 am
really? well....green stuff is pouring on the rock, making it grow some black pustules and pouring down the tile below it....

I stripped it down so it was CLEARER... :yell: haha so it's pretty bad that you dont get what's going on....I hope that with the two that I'm working on right now it's better. Here is the WIP
(http://img.photobucket.com/albums/v165/talbot/30preview.gif) (http://img.photobucket.com/albums/v165/talbot/30preview-1.png)

I want the green stuff to collide with the lava, so that from the mixture the snake is born (the one that's eating an UFO above my tile). Go back a few pages to hear me rambling about how it's a story that unifies the themes of the collab :p

Also, since I'm above that awesome orange monster I am incorporating that black stuff on his tile to mine, to make it look as the ultimate form of the..."corruption" that the green stuff gives to the land....and what the snake fights against =O go snake!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fatalis67 on November 13, 2008, 03:16:02 pm
Small Update: I think it's finished now.
(http://i528.photobucket.com/albums/dd328/LooksLikeFailure/isocollabtile2-2.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: vierbit on November 13, 2008, 06:01:23 pm
So, I finished my tile.
(http://i397.photobucket.com/albums/pp57/vierbit/pixelation/isocollab.png)

Hope its not a problem that I edited the tile below mine a bit.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 13, 2008, 08:04:48 pm
Now that looks much better in place then mine did. Very well done I'd say.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Trueno on November 13, 2008, 11:55:04 pm
Don't worry L E T, I'll see if I can help R.O.B. ^o^
Edit:
Nvm this is too hard xDDDDDD
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 14, 2008, 03:17:27 am
(http://img.photobucket.com/albums/v165/talbot/30prevw.png) uhm...if you're online..please drop a comment in this topic...
http://www.wayofthepixel.net/pixelation/index.php?topic=7419.0
I just need to have some outer feedback on this right now...feel like I'm insane and cant even see staight anymore C_C..dont have to give me a treaty of a C&C just tell me wether I'm converying what I *think* I am  :crazy:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: L___E___T on November 14, 2008, 12:54:01 pm
Don't worry L E T, I'll see if I can help R.O.B. ^o^
Edit:
Nvm this is too hard xDDDDDD

Not to worry, Conceit has updated a bit and I hope I can make a few more changes in time, hopefully with his help and get it looking good.
I bit off more than I could chew and felt like I spat it back out on the piece and never cleaned it up, so I feel bad for that.#

Conceit - though I'm not the best person to ask the rock form reads ok to me, from what you wrote I expected a 'reaction' or something to happen where the red meets the green?  Maybe I misunderstood but currently I don't read that from it.  It's a great concept though and one that I really like.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 14, 2008, 06:24:03 pm
@L__E__T:"Conceit - though I'm not the best person to ask the rock form reads ok to me"

Dude, have you seen my nitpicking to conceit's pieces on his thread yet? I botched that one completely.

I'm think of taking another one again. Maybe something much more simple this time. Perhaps 15 sounds nice.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 14, 2008, 07:08:53 pm
heheh. Get on an IM program and maybe I can help you with it, give you a few crits...I know u put effort into that critique
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ter-o on November 14, 2008, 07:47:26 pm
Here's my petty tiles for this collab. Sorry for not putting more energy to do something better. At least I hope it's error free this time.

(http://img152.imageshack.us/img152/8431/isocollab4current35un5.gif)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Raytheon on November 14, 2008, 09:08:45 pm
i'm working on the free set of 3


15,37,38

should be finished within a couple of hours
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 14, 2008, 10:19:26 pm
Seems 15 is already taken i guess. Oh well, maybe next time. Thanks anyway conciet.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 14, 2008, 11:19:57 pm
here's an update....Better? worse? I thought splitting the rock in two would help understand that it's liquid coming out of it...which I havent drawn in yet!

I also brushed in with white the posible path of the snake O_o
(http://img.photobucket.com/albums/v165/talbot/30prevw3.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 15, 2008, 04:59:15 am
@:Conceit: As seeing I just got off work, with dishes to do, I'll right a proper response in a little bit.

Oh, and Raytheon, I do believe your couple of hours are up. Tile 15 should be up tomorrow bout this time. (Hopefully done, but, I will take crit especially if it needs it. Which I have no doubt it will.) I'll go with something much simpler and cleaner this time. And hopefully keep in focus.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 15, 2008, 06:57:39 am
technically raytheon still has time, i think.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Raytheon on November 15, 2008, 10:40:01 am
computer crashed
and though psp7 usually recovers most if not all of the open files because it crashed twice in a row i only have the first half of the images (generally i have about 200 images open at once, i'm too lazy to close any)

if you do 15 xhunter ill work around it to do 37 and/or 38
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 16, 2008, 07:32:18 am
@Raytheon: Hey, that's cool. I was going to put up a pencil sketch but I couldn't find my camera cord.  :yell: Instead of going home in the afternoon, I instead ended up working ALL DAY LONG! At least 10 hours! However, I have tomorrow off, so I should have time to work on it. Thanks for giving me a chance to do it though. Hopefully, it'll be simple. Imagine what happens after black hawk down only it takes place in a frozen mushroom forest.  ;)

@Conceit: Okay, first of all, lets take a quick look back at my edit.

http://www.majhost.com/gallery/rob/new/xhntrkoconceitcrit.png

Remember my edit at section 2B? I think you still have a bit of a problem there. Since your trying to Merge the lava and the ooze together to make the black liquid, this would have been the place to do it. I see a few drippings of ooze transforming the rock into black. I think that section 2A, the tile that wasn't yours that I edited, would be a good ref for that. I think one of the bigger problems that I have with your tiles is, I want to use the term Flow for some reason, but that doesn't sound right either. They still are a tad bit confusing though. Especially your lava flow section. Great place to merge with the ooze and blackish blue liquids together. However, it seems, a little, dull. Compared to the snake which is bright, vibrant, and active. The lava...looks like it's pouring up or its a red octopus. Try and have the contrast match the guys snake a bit and it'd look much more convincing I think. One of the other minor problems, is those open, black spaces. Either give them a background inside like a cave tile, or maybe something like a star space.

It still looks much better though. And, by the time I've written this, I'm sure you've worked on it a ton, added those liquid flow, and worked on the snake path. So, hopefully my small crit here will be moot by the time you post it up. Looks good!  :y:

(Oh, and you should at least merge a tad with the overhang of tile 23. Just to make the tile merge. And I still think there's a tad enough space there to have the snake come coiling around the back side of the mountain. It is made of liquid after all. :))
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 16, 2008, 05:16:47 pm
(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4current36.gif)

TILE STATUS:

DONE:
AlienQuark: 11, 4
Arachne: 13, 14
big brother: 74, 77, 78, 105
buloght: 40
cave: 108, 112
ceddo: 12, 102, 116
Conceit: 23
Cow: 72
Cure: 44
Dennis: 8, 50
Dokozai: 115
Doppelganger: 43, 75, 76, 107, 62
Dusty: 111
Evil-Ville: 97
Fatalis67: 59, 110
Feron: 57
Froli: 65
Gunne: 45
huZba: 25, 26
Ichigo Jam: 24
ilkke: 28
Jacky-Boy: 20
JJ Naas: 71, 81, 84
Joe: 9
KAT: 48
Kaczor: 17, 35
Kazuya Mochu: 89
Kren: 94
Lackey: 53
Larwick: 98
L___E___T: 7
madPXL: 109
malor: 103
MashPotato: 2, 3
Metaru: 31
Meta|Fox: 27
mice: 85
Mirre: 16, 36
Opacus: 52, 82, 83
pain: 73, 79, 80, 104, 100, 92
Pestilence: 32
Reo: 47
robotacon: 54, 61, 66, 91
Rosse: 51
Sabata: 19
shasheen.: 6
Shrike: 22
skamocore: 21
Skurwy: 46
snake: 39, 41, 42, 67, 90, 18
Souly: 29, 33, 34
surt: 63, 64, 93, 96
ter-o: 117, 86, 69, 87, 88
Trueno: 99
Vertigo-Zero: 95
victorX: 101
vierbit: 55, 56, 60, 49, 70, 68
Xion: 10
Zccc: 5
Zenobia: 1
    DUE TILES Ò_Ó:
Conceit: 30, 58
Raytheon: 15, 37, 38
    FREE TILES:
106, 113, 114
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 16, 2008, 05:33:59 pm
>_< and to think I decided not to do those three because I didn't think I was able to finish them off in a day  :huh:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 16, 2008, 11:05:53 pm
Here it is, nice and simple. I had trouble getting the statue right. So I took a human from another spot and used it as a base. Then, I couldn't fit the mushrooms in there without having them to look like the ones right next to it. I also didn't have an idea on how to do the plane crashed in the lake. I think I got the chair right though. I had no idea how I could get a parachute in there. If I can find my camera cord, I'll take a picture of a sketch I made of what I wanted it to look like.

What I did do, was make some little smaller lakes, fill in the area. Add my little coffee guy, insert the statue, then added a fishing pole. With a bobber in a little pond no less.

(http://www.majhost.com/gallery/rob/new/xhunterkoiso15.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 16, 2008, 11:08:50 pm
How about removing the black lines as well?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shoy on November 17, 2008, 12:43:56 am
Earlier today, I saw a project like this that linked to the topic here. I was going to start a project of my own, but not a whole lot of people were into it.

So that's why this "newbie of sort"'s posting here.

I'm not going to 100% claim the tiles, but I'm working on 106 and 113 as something to do.
If someone else beats me to it, so be it.
Just wanted to let you know. <3;

EDIT:
(http://i36.tinypic.com/2qipowy.png) (http://i38.tinypic.com/161f987.png)
All done. o:
Guess I'll claim em now?
C&C is welcome. <3;;
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 17, 2008, 03:43:00 am
So you took the existing tile and slightly modified someone else's work and now claiming you did the entire thing? I'm sorry sir, but "claiming" does not mean rip and edit older tile. Claiming means using the boundaries of the base tile and making one yourself from scratch. I'm sure you may have misunderstood what was meant. Otherwise, I'm sure this would count as Ripping and count towards either a Ban or Strike. Since, this is your first post, I'm probably sure you may not have read the rules.

@Ptoing: The black lines have been removed for your convenience. I was checking to see if I was out of bounds and forgot to remove it.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 17, 2008, 03:49:06 am
sigh ok, since 114 is free, I guess I'll have another go at making a tile :blind:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shoy on November 17, 2008, 04:03:57 am
So you took the existing tile and slightly modified someone else's work and now claiming you did the entire thing? I'm sorry sir, but "claiming" does not mean rip and edit older tile. Claiming means using the boundaries of the base tile and making one yourself from scratch. I'm sure you may have misunderstood what was meant. Otherwise, I'm sure this would count as Ripping and count towards either a Ban or Strike. Since, this is your first post, I'm probably sure you may not have read the rules.

@Ptoing: The black lines have been removed for your convenience. I was checking to see if I was out of bounds and forgot to remove it.
I didn't rip or edit the older tile.
I worked off the surroundings.

(http://i34.tinypic.com/2up7868.png)

Mine has differences from what USED to be there from the last WIP, if that's what you're saying.
The lake has land on the other side of the waterfall, which comes down onto a slant, and off the land. I continued the snow balls (or at least that's what they appear to be) and placed them over the lake to continue it. I carried the dark cross pattern across the lake to the waterfall. An Eye was placed behind said waterfall for lack of better ideas and I didn't want to just add more rocks.

If you still wish to claim that I stole/ripped/just modified the existing one, then you don't have to include mine into the finished work. I am however, disappointed that you think I didn't create it from scratch.
(http://i35.tinypic.com/1smkvm.jpg)
My WIP.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Raytheon on November 17, 2008, 06:27:08 am
doing 37 and 38 as i post this
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 17, 2008, 09:12:25 am
WIP, could someone help me with the cables I'm not sure that they're really looking right...

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-colb-2b.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Jad on November 17, 2008, 11:39:33 am
Right now the cables look like they glow; if you want effective and nice AA, try to AA with a ramp consisting of only one color; also, no noise/dither-aa; only colour ramp style, or it'll look fuzzy.

Love the idea (:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 17, 2008, 12:28:11 pm
Also remember that the grey colour will probably be made transparent, perhaps. So perhaps not aaing stuff against it would be best.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 17, 2008, 01:12:38 pm
k

*undoes all AAing*

thanks anyway Jad
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shoy on November 17, 2008, 08:01:02 pm
I redid my piece since hunter said that I ripped/stole/what have you.
Hopefully it won't throw you off Skamocore. >:

(http://i33.tinypic.com/w6ze6v.png)
It's still being worked on because I noticed the top landmass... needs a little work.
Any other comments are welcome. o3o
EDIT: I updated it already. It's more to my liking now. <3; The older version is now 4.

WIPs:
[1] (http://i35.tinypic.com/2873h1x.png) [2] (http://i38.tinypic.com/1gnmeq.png) [3] (http://i37.tinypic.com/jai63l.png) [4] (http://i35.tinypic.com/260wzuu.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: xhunterko on November 17, 2008, 08:48:21 pm
That looks much more original. It seemed like you had just modified the existing tile and trying to pass it off as your own. I mean, there was only one or two pixel difference in one tile and a waterfall type change in the other. I probably shouldn't have jumped to conclusions, but after seeing another ripped piece somewhere else, I was a tad concerned.

That, however, looks excellent. Sorry bout the misjudgement on my part.

Now if we can just wait for conceit to finish his tiles...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shoy on November 17, 2008, 08:55:12 pm
I can't blame you. I'll agree, they look similar, but not the same.
Though I do thank you.
I like my new piece much better. <3;
The Waterfall's shadow from the rocks above is probably my favorite part.

o3o I enjoy this Isometric stuff too much.

Can't wait to see the finished product.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dogmeat on November 17, 2008, 08:56:38 pm
Hi all, I would like to get in on 1 tile if possible. Please let me know if I am assigned a tile.  :lol:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shoy on November 17, 2008, 09:00:35 pm
Hi all, I would like to get in on 1 tile if possible. Please let me know if I am assigned a tile.  :lol:
I think you just grab one. They aren't assigned until you've said you'll work on it.
So pick from what's there I guess?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dogmeat on November 17, 2008, 09:04:12 pm
I'm not sure whats available, in some pics the available areas are filled in already and in some they are not. I'm down for any free tile, I just don't know which ones are free. If the post in the first page is correct, then I could do 116 or any of the others.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shoy on November 17, 2008, 09:11:42 pm
Ahaha. I'm a fool.
I just noticed, Conciet has the remaining tiles, and Skamocore has the last free one.
I'm sorry, but it looks like nothing's available.
Title: Re: Isometric Calibration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 17, 2008, 11:55:29 pm
Unf. I think I'm done... :wah:

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-colb-2ia-trans.png)

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-colb-2ic.png)

I hope Dokozai doesn't mind that I invaded his tile a tiny bit  :-[
Title: Re: Isometric Calibration IV - NEW RULES ON PAGE 13!!!
Post by: Dokozai on November 18, 2008, 03:26:12 pm
Unf. I think I'm done... :wah:

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-colb-2ia-trans.png)

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-colb-2ic.png)

I hope Dokozai doesn't mind that I invaded his tile a tiny bit  :-[
My tile seems blissfully unaware of the TV next to it so, no I don't!
 :crazy:
Title: Re: Isometric Calibration IV - NEW RULES ON PAGE 13!!!
Post by: Dogmeat on November 18, 2008, 04:57:56 pm
Unf. I think I'm done... :wah:

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-colb-2ia-trans.png)

(http://img.photobucket.com/albums/v198/tumble_weed/pa-iso-colb-2ic.png)

I hope Dokozai doesn't mind that I invaded his tile a tiny bit  :-[

I can totally see this turned into a genie on a magic carpet playing xbox360 or something :)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: floatvoid on November 21, 2008, 07:01:20 pm
I have some time to kill... Are there any tiles still available?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 22, 2008, 03:24:29 am
No. And I strongly urge the ones with wip tiles to finish theirs if they want to keep them ò_ó
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Raytheon on November 22, 2008, 04:25:20 am
apparently conceit has 37 and 38 not me ó_o
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on November 22, 2008, 06:20:13 am
doing 37 and 38 as i post this

Conceit has 30 and 58. Go finish your tiles!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Raytheon on November 23, 2008, 11:23:09 am
sorry for taking so long

(http://i35.tinypic.com/15cn86x.png)

everyones that i didn't see put together
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: PASSOUT on November 23, 2008, 05:06:37 pm
Wow I counted 9 ufos
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Opacus on November 23, 2008, 05:40:31 pm
Wow I counted 9 ufos

I see 10 :D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: CaKsTeR on November 25, 2008, 03:36:56 am
Wow. It looks really good! Nice job ~
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Willows on November 25, 2008, 06:50:07 am
Wow I counted 9 ufos

I see 10 :D

Is it still a ufo if it isn't flying  ???
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on November 25, 2008, 07:04:27 am
Nah, then it's just an uo

...and Conceit needs to finish his WIP tiles :(
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Cure on November 25, 2008, 11:09:07 am
I spot an Unidentified Floating Object
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Mirre on November 25, 2008, 05:03:02 pm
Fixed my tile. Sorry for the wait!

(http://img.photobucket.com/albums/v331/Mirre/images/isocollabIVmirre1c.gif)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: NaCl on November 25, 2008, 05:15:06 pm
I love that tile. it's like petrified alien babies.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: L___E___T on November 28, 2008, 09:29:55 am


I think it's my favourite tile, reminds me lots of an X files episode I saw years ago.

Or more suitable feedback would be that I love how it's an individual tile that is to a degree all the surrounding tiles at once - it's been drawn from the outside in rather than the inside out it appears, which is really refreshing to think about if that's the case.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 28, 2008, 03:26:42 pm
Hay guys...sorry about being the one to bitch about people not finishing their tiles...and then be the last one who just wont finish his tile. I know..pathetic  :mean:  it's just some stuff came up from nowhere, which if I dont do I could not graduate from college...so I didnt have much of a choice.

I've been having problems with this tile because I was in an Alan Moore (read guy who writes drawings instead of just drawing them) obsession when I accepted my ISO tile...so I kind of came up with this complex cosmology that runs behind the collab, and then invented this little image to express it all trough my tile. But I cant seem to figure out the composition for the life of me.

I am gonna post what my idea was, that for some stupid reason I cant seem to do. I proposed something to ptoing and I dont know what he'll say, but I thought that eitherway it'd be better if I just posted this just in case...so my idea doesnt go to complete waste even if it cant be done.

at the top of the tile we see the tread of lava coming down from tile 25, it flows over particularly angular and blocky rocks ( these are a good example http://deixadilson.awardspace.com/sotn/entrance.php ) to the upper right of the panel, it takes a sharp curve to the left and the lava trail ends when it meets a different rock. This rock is angular as well, but it seems to be infected by something that spreads like a skin disease...turning it first gray , and then green..until the rock texture itself is so degraded that it fall apart and becomes saggy...like a scrotum (teehee). When de decay comes to it's worst, we can see holes in the rock, like cavities in a tooth....and from these cavities emerges the cause of the deterioration: a chromy green ooze that is infecting it from the inside (which we see in tile 23 as well).From one of the cavities...one drop of the green ooze spills over the lava, and an incredible reaction happens....the primordial liquid of the soil has a chemical reaction of disgust and anger to the invader primordial liquid (it is evident in tile 22 this ooze comes from the black UFO aliens), a creature made only of anger and vengance rises forth; a snake made out of lava out to hunt down the source of the degrading green ooze.

As soon as it rises, the snake turns downwards, chasing the place with greatest infection and pierces the mountain to chase it internally. We can see how the degradation progresses, and how the areas that are covered in the green ooze start to develop little eggs made out of a shiny black matter, some of them posess red cores ( as seen in tile 23) and some bigger ones start to develop limbs...as they are really fetuses coming out of their egg state. the eggs of the invader race (the gooey aliens all over the collab, and also the robot with red cores tile 65). Further down the eggs become more and more numerous...until far down the bubbles are so small that they become indistinguishable and form a more murky black substance (http://www.maths.tcd.ie/~foams/GALERY/Art2DFoam_Antje.JPG something like this but flipped vertical and in black)...and the cores red core gradually transform to bigger red eyes (linking perfectly to tile 63)

The Snake may or may not come back out of the moountain to destroy some more alien invaders, and then dive back in...but it is crucial that at some point it takes a big plunge upwards, piercing right trough the meeting point between two particularly big  of coreless eggs that seem to be rooted deeply in the mountain and emmanate the same blue glow as the cave which the snake is emerging from in tile 25 (so as to make the visual connection  between the snake body and the snake head above)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ui on November 28, 2008, 10:51:36 pm
hey!!!!!!!!!!!!!!!!!!!!!!!!!

i saw this post a looooooong time ago, but i just forget about it... can i get into this??? :( i know im late but may maybe any space for me??? :XXXXXXXXXX i wish get into this... pllzzz XD
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Opacus on November 29, 2008, 10:11:55 am
hey!!!!!!!!!!!!!!!!!!!!!!!!!

i saw this post a looooooong time ago, but i just forget about it... can i get into this??? :( i know im late but may maybe any space for me??? :XXXXXXXXXX i wish get into this... pllzzz XD
Nope sorry, it's pretty much finished.
But don't worry, there will be another iso collab somewhere in the future. Don't expect it anywhere soon though.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ui on November 29, 2008, 02:36:59 pm
dam!! :( i hate been late! jejeje.... but well i suppose i have to wait :DDDDD i will be around anyway! just in case
thx thx mister opacus
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on November 29, 2008, 03:08:44 pm
I talked to Ptoing, and he gave ma GO on giving these instrucions over to PAIN....now he's gonna do my tile..trying to make it look like what I wanted it to  :o We'll see how it turns out  :crazy:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Mirre on November 30, 2008, 11:37:53 am
I love that tile. it's like petrified alien babies.
Thanks! :)

I think it's my favourite tile, reminds me lots of an X files episode I saw years ago.

Or more suitable feedback would be that I love how it's an individual tile that is to a degree all the surrounding tiles at once - it's been drawn from the outside in rather than the inside out it appears, which is really refreshing to think about if that's the case.
When I started the tile the ones surrounding mine were already all done so I had to work from that. So, yes, it was kind of drawn from the outside in. Didn't think anyone would pay attention to something like that though :) Feels nice that my modest little tile got some attention.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Metaru on December 04, 2008, 06:06:30 am
I'd just drop to say, thanks for re making that old, boring tile near mines :)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Fatalis67 on December 19, 2008, 11:48:11 pm
This has gone quiet for 2 weeks, any progress?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dr D on December 20, 2008, 12:22:53 am
I think those who are still working on a tile should be reassigned or somethin'.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: KaiserFate on December 21, 2008, 07:09:13 am
I only found out about this site today, and I must say, you guys totally rekindled my forgotten passion for pixelart. Together, this collab showcases a veritable powerhouse of skill. I'm really impressed. You even inspired me to make my new avatar - I haven't done any REAL pixelart in years.

When you guys do another one of these collabs, I want in. It looks like terrific fun.

For now, I took the liberty of cobbling together a 'best of' version of the collab in case the thread dies and we're left only with a "mostly updated but with lots of white lines and an angry face on the side" version of the picture. Unless updates are still to be made, I like to consider this the most final version of the collab.

(http://farm4.static.flickr.com/3205/3124726006_330eabd259_o.gif)

Again, good work everyone, I'm really impressed!  :y:
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Jim16 on December 21, 2008, 12:32:26 pm
pretty awesome!
Seems finished to me.
Can't wait for another collab
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: JJ Naas on January 24, 2009, 11:05:45 am
I talked to Ptoing, and he gave ma GO on giving these instrucions over to PAIN....now he's gonna do my tile..trying to make it look like what I wanted it to  :o We'll see how it turns out  :crazy:

It's been two months now... what's up?
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shrike on January 24, 2009, 04:02:07 pm
Seems like the members have all forgotten aboutt his and the mods are waiting for us to finish it....  Shoot.  Ptoing called my tile finished so I guess I'm done.  I could work on it more but that would just cause more confusion.  I say we just move on to the next challenge, although I hate to see this just fizz out without a bang.   :(

Also, are we working on a new smiles set for this year?....
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on January 25, 2009, 01:29:26 am
You can work on your tile more if you feel like it. I will look into finishing this up soon when I have some time. Very busy atm.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on January 25, 2009, 08:27:43 am
Ok...I read this today and my face almost face off from shame c.c...I cant say enough that I am sorry to be the one to whine about it this not being finished...and then be the one to single handedly hold it back for MONTHS.

It was awkward for me when Pain just disappeared after I gave him my "instructions" (god they read so self-agrandizing reading up on them now -_-)

I'm most likely not going to have time for this type of stuff in the next few days, so I just went and do all that I could today...I think I made it too busy and will come back to it if I can! but...I'm posting as much as I could do today...I know posting it today was already pushing it waaaaaaay far.
(http://img.photobucket.com/albums/v165/talbot/30iso-027.png)

PLEAASE give me some crits to make it clearer...
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: skamocore on January 25, 2009, 08:06:25 pm
:o I made an SWF (http://megaswf.com/view/d3664409dad76f74cf612dce4ccbf567.html) (sorry about the site, it was the best place I could find to host SWFs, since Photobucket doesn't do SWFs anymore :-\)

I'll update when it's really 100% complete...

Conceit: I wouldn't stress too much about it, it look good as it is already :)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on January 25, 2009, 08:23:29 pm
w00t! yeh..let's just leave it liek that then ;D
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Zccc on January 25, 2009, 08:57:40 pm
Aww, c'mon, don't be that lazy! It's already good, but there are still some wip tiles. I'm sure someone could tweak them fast, they aren't even that noticeable.
Edit: Noticed Ptoing's post. Great. Hum, ... I'm available if this doesn't get finished... It doesn't look that much of an hard work.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on January 25, 2009, 10:29:11 pm
huh...I dont think we're allowed to tweak other people's tiles!...I mean those that are dubbed "conceit" on the flash app skamocore created
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shrike on January 26, 2009, 02:52:17 pm
Wow, thanks a bunch Skamocore!  That's great, really, thank you for putting the time into it.  It's useful!

I'll work on mine then, since it sucks atm.  I'll try and make mine more blendy-ness with Conceit's tile.   :D  Glad this is coming back around.

EDIT- Am I the only one noticing this? (http://www.majhost.com/gallery/exendia/Misc/wut.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: JJ Naas on January 26, 2009, 05:58:46 pm
Shrike: Looks a bit dodgy to me.

There was a glitch on my tile as well:
(http://ungroup.net/jjntemp/digikuvia/iso_fixed_1.png)

So here's the fixed tile:
(http://ungroup.net/jjntemp/digikuvia/iso_fixed_2.png)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Opacus on January 27, 2009, 09:19:39 pm
Ah yeah that's my bad. I started on it when the tile above me wasn't made yet, and finished it in that state too.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Conzeit on January 31, 2009, 02:20:10 pm
so..what's going on here? all this time I was feeling like shit cause I thought I was the only one that wasnt done yet...everyone who's worked on this has called it done....yet somehow this isnt officialy finished.
Are we going into a new stage of fixing all the kinks and smoothing everything out now? cause although there might be some small things that dont fit overall I think it's good enough to call it done and if we keep on trying to perfect everything we'll never end it....that was certainly the case with my tile!

Maybe what we should do now could be sort of a postmortem, try to figure out what went wrong and what went right, so our next activity flows much more easily!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Mamoruanime on February 01, 2009, 10:22:41 am
I'll try my hand at 106 and 113, if nobody minds; but don't be afraid to let someone else take it over in my place.

EDIT: Hmm Didn't see that they had already been taken. I may still finish them anyway.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Shrike on February 05, 2009, 02:57:37 pm
Mamoruanime:  Everything is taken and has been for awhile, looks like you'll have to wait until the next one.
Hopefully It'll turn out better!

Toodles!
Shrike
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: robalan on February 20, 2009, 04:32:47 pm
Holy crap guys, this looks awesome!  Good call giving this one a predefined palette; the last one definitely had the "way too many colors" problem.  Nice work, everyone!
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Coconut on March 21, 2009, 12:14:38 pm
Nice job guys, i was working on 106 but someone beat me to it :|
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Dr D on March 21, 2009, 12:17:49 pm
Sorry Coconut. Nice tile, but all the tiles have already been completed, so you'll have to wait for the next collab. The front page hasn't been updated.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: dsMAhc on April 16, 2009, 09:04:56 am
Russian version:
http://forum.gmaker.su/forum/16-3229-1 (http://forum.gmaker.su/forum/16-3229-1)

and picture:
http://vl.ucoz.ru/_fr/32/0789578.png (http://vl.ucoz.ru/_fr/32/0789578.png)
:)

your work is better  :)
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: slym on April 28, 2009, 02:32:44 am
Um are we going to have a new Iso Collab? It seems it has been a while. January 25 was when this one ended  :-[
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Panda on April 28, 2009, 11:06:02 am
Probably in the future, but not any time soon.
Perhaps in like 6~10 months.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: Mathias on May 03, 2009, 01:41:36 pm
So, is this fully complete, or not? There's been no recap, or update of the original post. And the ISO COLLAB in top right banner still screams "FINISH IT!" It's too bad Pixelation has become rather inactive lately. I was just starting to like this site.
Title: Re: Isometric Collaboration IV - NEW RULES ON PAGE 13!!!
Post by: ptoing on May 20, 2009, 01:44:36 am
It's DONE!!!

(http://www.wayofthepixel.net/pixelation/upload/isocollab4/isocollab4final.gif)

AlienQuark: 11, 4
Arachne: 13, 14
big brother: 74, 77, 78, 105
buloght: 40
cave: 108, 112
ceddo: 12, 102, 116
Conceit: 23, 30, 58
Cow: 72
Cure: 44
Dennis: 8, 50
Dokozai: 115
Doppelganger: 43, 75, 76, 107, 62
Dusty: 111
Evil-Ville: 97
Fatalis67: 59, 110
Feron: 57
Froli: 65
Gunne: 45
huZba: 25, 26
Ichigo Jam: 24
ilkke: 28
Jacky-Boy: 20
JJ Naas: 71, 81, 84
Joe: 9
KAT: 48
Kaczor: 17, 35
Kazuya Mochu: 89
Kren: 94
Lackey: 53
Larwick: 98
L___E___T: 7
madPXL: 109
malor: 103
MashPotato: 2, 3
Metaru: 31
Meta|Fox: 27
mice: 85
Mirre: 16, 36
Opacus: 52, 82, 83
pain: 73, 79, 80, 104, 100, 92
Pestilence: 32
Raytheon: 15, 37, 38
Reo: 47
robotacon: 54, 61, 66, 91
Rosse: 51
Sabata: 19
shasheen.: 6
Shoy: 106, 113
Shrike: 22
skamocore: 21, 114
Skurwy: 46
snake: 39, 41, 42, 67, 90, 18
Souly: 29, 33, 34
surt: 63, 64, 93, 96
ter-o: 117, 86, 69, 87, 88
Trueno: 99
Vertigo-Zero: 95
victorX: 101
vierbit: 55, 56, 60, 49, 70, 68
Xion: 10
Zccc: 5
Zenobia: 1

I hope I didn't mess anything up here, as in who did what.
Title: Re: Isometric Collaboration IV - DONE!
Post by: ptoing on May 29, 2009, 09:44:48 am
Done!
Title: Re: Isometric Collaboration IV - DONE!
Post by: LODYblokady on May 29, 2009, 09:52:25 am
Someone start up a new one :P
maybe with a set pallette
Title: Re: Isometric Collaboration IV - DONE!
Post by: ptoing on May 29, 2009, 10:10:42 am
This one HAD a set palette and I will be starting something else fairly soon. Not iso collab V tho.
Title: Re: Isometric Collaboration IV - DONE!
Post by: LODYblokady on May 29, 2009, 10:18:58 am
This one HAD a set palette and I will be starting something else fairly soon. Not iso collab V tho.

I meant that as in a stricter one, like 5 colors.
Title: Re: Isometric Collaboration IV - DONE!
Post by: ptoing on May 29, 2009, 10:27:01 am
Nah, 16 colours is nice for these collabs, I think. Less colours is OK for challenges.
Title: Re: Isometric Collaboration IV - DONE!
Post by: Mathias on May 29, 2009, 03:49:20 pm
It's a thing of beauty alright! Nice to see it complete.
Title: Re: Isometric Collaboration IV - DONE!
Post by: moltione on July 01, 2009, 11:25:12 am
You guys are amazing.

Im setting this as my wall paper :)